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    [solved] recall snapshot and pull data to an osc controller > not possible when values are inside a user actor

    How To... ?
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    • Bennnid
      Bennnid last edited by Bennnid

      hi, 

      i 'm using touch osc, i'd like to use snapshot recall and update data on the controller,
      so i used trigger value to store the data,
      in the hope that recall snapshot will affect it,
      and then use touch osc button to trigger data from isa to touch osc, 
      but trigger value is'n being affected by snapshot recall, at least when it's connected to something update itself

      is it a normal behavior? 
      any hint how i could achieve that?  (global value maybe or something lighter ? thanks

      MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
      Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

      DusX 1 Reply Last reply Reply Quote 0
      • DusX
        DusX Tech Staff @Bennnid last edited by

        @bennnid

        Do you have a simple example you could show, so I can see what you are trying to accomplish?

        Troikatronix Technical Support

        • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
        • Isadora Add-ons: https://troikatronix.com/add-ons/
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        Running: Win 10 64bit, i7-8750H, M.2 PCIe SSD's, 16gb DDR4-2666, nVidia GTX 1070 | located in Ontario Canada.

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        • Bennnid
          Bennnid @DusX last edited by

          @dusx thanks a lot, 

          i reproduire part of the patch and here s also the touch osc patch to make it work, 

          best regardsiles-vs-forum.izziles-vs-forum.izz

          MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
          Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

          Bennnid 1 Reply Last reply Reply Quote 0
          • Bennnid
            Bennnid @Bennnid last edited by

            touch osc patch https://we.tl/t-COxMV03URW

            MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
            Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

            DusX 1 Reply Last reply Reply Quote 0
            • DusX
              DusX Tech Staff @Bennnid last edited by

              @bennnid

              Right, snapshots do not record the internal settings of an User Actor. Any value you want to be saved by the snapshot will need to be exposed to the scenes root level by adding an User Input connected to the value input. I would also consider NOT linking control IDs inside a user actor, it can make debugging a project much harder once it becomes complex. Try adding User Inputs to those values as well, and setting the Control ID on the top most level (scene root).

              Troikatronix Technical Support

              • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
              • Isadora Add-ons: https://troikatronix.com/add-ons/
              • My Add-ons: https://troikatronix.com/add-ons/?u=dusx

              Running: Win 10 64bit, i7-8750H, M.2 PCIe SSD's, 16gb DDR4-2666, nVidia GTX 1070 | located in Ontario Canada.

              Bennnid 1 Reply Last reply Reply Quote 0
              • Bennnid
                Bennnid @DusX last edited by

                @dusx

                ok thanks i'm afraid my patch will become less compact but i'll try your way, 

                did you notice that after putting the user actor, snapshot recall does'nt work anymore even outside the user actor on root level? 

                as  if there were a bug...

                MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
                Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

                Maximortal 1 Reply Last reply Reply Quote 0
                • Maximortal
                  Maximortal @Bennnid last edited by

                  @bennnid

                  to have a sort of snapshot also inside user actors you should use data array

                  the benefit is also that patch can run and be saved also in demo mode

                  Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

                  Bennnid 1 Reply Last reply Reply Quote 0
                  • Bennnid
                    Bennnid @Maximortal last edited by

                    @maximortal

                    thanks indeed I was trying to avoid data array that is a bit more work to organise... but finally I got everything outside the macros to use snapshot...

                    it s a bit a shame because now my patch is a big mess, but as I use incrementation buttons on a fader control, it's impossible to get just the control out of the macro

                    thanks for your help!

                    MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
                    Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

                    Maximortal 1 Reply Last reply Reply Quote 0
                    • Maximortal
                      Maximortal @Bennnid last edited by

                      @bennnid

                      to keep your patch tidy try to use background actor, i use it a lot to define functional areas of my patch and be quicker to debug. also if you rename actors and if you use a lot of comment box it helps a lot

                      Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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