[ANSWERED] Google Earth Browser Interaction in Isadora
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Hi everyone,
I'm looking to interact with Google Earth through Isadora. Currently I can monitor a browser window with the Screen Capture Actor but I'm not able to navigate the Google window. Ultimately my goal is to have real world events act like the direction arrows on a keyboard in the google space.
I've tried interacting with it using OBS, but it only shows the loading window of google earth, I think because the web address frequently changes when using google earth.
Any advice would be appreciated, thanks!
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You might have some success accessing the Google Earth API. Isadora has good options for working with API requests. Also there is some limited options to use a FreeFrame plugin generated through Vuo software (Mac only) to interact with a website by simulating cursor movement and clicks. More info and demo patch linked in this forum thread: https://community.troikatronix.com/topic/7615/answered-screen-capture-hid-interactivity/2?_=164729165911
Best Wishes
Russell
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@sonetlx I found this question fascinating so I created a control interface for the desktop version of Google Earth
https://github.com/ohglobal/Go...
The AutoHotkey (AHK) script has a CLI that Isadora can control with an SDK actor. If I have more time this week, I will take a stab at making the actor to run this file, or maybe @mark could beat me to the punch, in his abundant amount of free time?
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@liminal_andy said:
in his abundant amount of free time
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Ok, I did it! Read up at:
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@liminal_andy @bonemap @Woland Thank you so much for your help!
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@sonetlx of course! keep me posted on how it goes for you. I had some fun spinning around Google Earth yesterday to test and zooming to different locations.
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A user submitted a bug report for the AutoHotKey Launcher Actor.
"I'm using an AutoHotKey Launcher, and the File path is acting differently between 2 machines.
On a Windows 10 machine, a relative path of ".\GoogleEarthControl.ahk" is failing as interpreted as "C:\Program Files\Isadora 3\GoogleEarthControl.ahk".
On a Windows 11 machine, it's correctly interpreting it as the local local path."I am posting the details here since you linked this thread in the Add Ons posting. (we can discuss what might be best practices for the future)
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@dusx the actor input calls for the Absolute Path to be used (AHK Script Absolute Path). I did not design support for relative paths, so I invite the user to submit the feature request for me to implement that, but that is currently not scoped for the actor. Perhaps Windows 11 updates the OS path handler to implicitly allow this.