Live Tracking to Artnet & 3D object
Chameau132 last edited by
I play with live tracking with kinect / shapes and the matrix color send / artnet send actor.
Well...that's work (but as a millumin or resolume user, i missed one or two things to stay in isadora for that purpose =)
Idea here is to pixel map video with 4 led strip of 10 px.
If i make a 10px with pixel size, i will be to lilttle in the media file.
If i make one pixel size with 10 repetition, i can space them to the media : that's cool but :
> we don't really have a good visualisation of where the pixels stands in the media. Perhaps a size for px visualisation should be great. And a media preview replacing the green screen on the actor? Perhaps a grid to so we can put pixels strip align...
> we cannot reverse order of pixels : it is from 1 to 10. Sometimes it is helpfull to reverse from 10 to 1 without entering the artnet patch :) (when going with 100px it's so long) Rows/cols are cool, missing the flip thing...(and perhaps a rotation so we can make diagonals ?)
I found to some error when playing with offset (when doing to much, it change low and hight channel, but stay with this value, sometimes not refreshing in real time so i have to jump to another cue et load back.
Other ask here...is there a .obj / .fbx chance for 3D Models ? Work with blender for 3D purpose, and it's not export .3DS anymore (find a python patch wish not work)
I amasingly controle 3D object in blender from isadora with OSC and that's work well, waiting a syphon blender output to remap back in isadora using syphon receiver :)
bonemap last edited by
I agree that at least an .obj option for 3D file input is well overdue.
DusX Tech Staff last edited by
These are items we are looking at. I also do LED mapping with artnet and know there is more we can do here.
We have big things coming.