[ANSWERED] How to Set the Data Type For a Macro's Inputs/Outputs
I think maybe I have found a problem, which is that macro User In actor doesn't seem to want to detect non-numeric data fed to it when combined with a gate. I want to use a series of gates to switch on/off GPU video streams. I am new to the software but thought that I could create a "Multigate" macro.
Here's what I've done:
and from the scene it looks like this as expected:
However when I connect her up in the scene, I get the red "forbidden" circle when I try to drag a vid-gpu wire to any of the "in" ports. I can't find a way to change the input port data type so I think perhaps this is a bug?
Juriaan Tech Staff last edited by
Hi there Tim,
Your images didn't attach properly to this thread. Could you try it again so that we can give you hand? Or even better attach the Macro that you are working on at the moment?
@juriaan ah! Thank you. This was my first post so it was in the moderator queue and so I never got to check it until now and notice the images hadn't worked.
That said I was able to fix it shortly after I wrote the above: I read the manual again and found that you can double-click on a User Input (or User Output) to set the data type of the actor. It's behavior unique to the User Input/User Output actors.
Can mark this as solved. Hopefully the answer above helps someone else.