[ANSWERED] Sending osc to unreal on different device
Dylan_LAW1 last edited by Woland
Hi ive been trying to send osc messages to unreal using osc transmit, this worked fine when Isadora is running locally on the same machine but i cant seem to get it working when unreal and Isadora are on separate machines, they are both connected to same network and have disabled firewall incase it was that. the IP's are supposedly correct.
any help would be greatly appreciated.
RWillats last edited by
sadora are on separate machines, they are both connected to same network and have disabled firewall incase it was that. the IP's are supposedly correct.any help would be greatly appreciated.cheers
Been wrestling with the same thing!
DusX Tech Staff last edited by
Are both PCs?
If so, have you run ipconfig in Command Prompt to see the addresses of your network cards?
Sometimes Isadora can in rare cases report the wrong IP if your system has multiple network interfaces.
I always install Isadora on both machines, as I find it easier to debug/test communications between Isadora instances. Once Isadora to Isadora is ironed out, is easy enough to get the other tool seeing the data.