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    [ANSWERED] How to work with external commands (OSC) that are both effecting scene transitions and triggers within scenes?

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    • bonemap
      bonemap Izzy Guru last edited by Woland

      Hi,

      I am working on a theatre show and we have chosen OSC between vision, audio and lighting designers as the common protocol for sending cue commands from Qlab to ETCNomad and Isadora. There are absolutely no problems with this workflow. However, I am curious for any solutions or suggestions for inserting point cue numbers between single cues established in the first plot of the show. For example, I have asked the QLab operator to provide cues on a single OSC channel (/izzy/1 n) starting at n=0. We then plotted around 60 vision cues 0-60 into QLab to trigger scenes, and trigger effects within scenes, in Isadora. Now as we go into tech week I will likely need to insert cues between those labled with whole numbers e.g. 10.1 or 10.2.1 etc. Because I wanted QLAb to fire Isadora Scenes as well as triggers within those Scenes, I need a system to translate incoming OSC commands to various forms of routing in Isadora. I have tested using an external text file formatted as JSON with all cues tagged as "cue number", "name", "fade" and "script page number". I can then add point cues by updating the external file and accessing the cue numbers and names by programming a comparative search in a Control Scene in Isadora. Is there any other way to work with OSC triggered cues that allow inserting pont cues and allow scene transitions and triggers within scenes in Isadora? Someone might have come up with a super efficient solve?

      Best Wishes

      Russell

      http://bonemap.com | Australia
      Izzy STD 4.2 | USB 3.6 | + Beta
      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
      Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
      A range of deployable older Macs

      Woland 1 Reply Last reply Reply Quote 0
      • Woland
        Woland Tech Staff @bonemap last edited by Woland

        @bonemap

        You could adapt the cueing system I made with a background Scene, Control, Panel, and User Actors. It's designed around MSC, but could be easily adapted for use with OSC. There's a User Actor for jumping to Scenes and another for cues internal to Scenes: https://community.troikatronix.com/topic/5543/midi-show-control-scene-navigation-cueing-system?_=1741004739880

        All the same principles should apply, it's just using a Text Comparator.

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        bonemap 1 Reply Last reply Reply Quote 1
        • bonemap
          bonemap Izzy Guru @Woland last edited by

          @woland

          Thanks for the download link, very useful still.

          Best wishes

          Russell 

          http://bonemap.com | Australia
          Izzy STD 4.2 | USB 3.6 | + Beta
          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
          Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
          A range of deployable older Macs

          Woland 1 Reply Last reply Reply Quote 1
          • Woland
            Woland Tech Staff @bonemap last edited by

            @bonemap Here are some more that might be useful:

            cueing-cue-stack-user-actor.izz

            qlab-osc-cueing-examples-2024-05-02-3.2.6.izz

            manual-override-for-automatic-cues-2024-02-06-3.2.6.izz

            TroikaTronix Technical Support
            New Support Ticket: https://support.troikatronix.com/support/tickets/new
            Support Policy: https://support.troikatronix.com/support/solutions/articles/13000064762
            Add-Ons: https://troikatronix.com/add-ons/ & https://troikatronix.com/add-ons/?u=woland
            Professional Services: https://support.troikatronix.com/support/solutions/articles/13000109444

            | Isadora Version: all of them | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s |

            1 Reply Last reply Reply Quote 1
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