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    ​Isadora 4.5 Has Arrived: Unleashing the Power of Interactive Audio!

    TroikaTronix Announcements
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    • crystalhorizon
      crystalhorizon Beta Platinum last edited by

      I have 724 VST plugins installed. It´s scanning..........

      Alexander Nantschev | http://www.crystalhorizon.at | located in Vienna Austria

      Woland 1 Reply Last reply Reply Quote 1
      • mark_m
        mark_m last edited by

        Just getting a chance this afternoon to get into this! @Mark, @DusX @Woland and everyone else, big big thank you for all of this!! We always say that our work is powered by Isadora. And now Isadora even more powerful! We'll have to keep up 😂

        Thank you!

        Mark (not that Mark!)

        Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
        Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
        PC Specialist Desktop: i9-14900K, RTX5080, 64GB RAM, Win11Pro
        www.natalieinsideout.com

        1 Reply Last reply Reply Quote 2
        • Woland
          Woland Tech Staff @crystalhorizon last edited by Woland

          @crystalhorizon said:

          I have 724 VST plugins installed. It´s scanning..........

          With that many, depending on the plugins' size and complexity, startup may take a while. You may want to use the VST Inspector to enable only specific VSTs as needed, rather than leaving them all enabled all the time.

          TroikaTronix Technical Support
          New Support Ticket: https://support.troikatronix.com/support/tickets/new
          Support Policy: https://support.troikatronix.com/support/solutions/articles/13000064762
          Add-Ons: https://troikatronix.com/add-ons/ & https://troikatronix.com/add-ons/?u=woland
          Professional Services: https://support.troikatronix.com/support/solutions/articles/13000109444

          | Isadora Version: all of them | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s |

          crystalhorizon 1 Reply Last reply Reply Quote 1
          • crystalhorizon
            crystalhorizon Beta Platinum @Woland last edited by

            @woland good idea. thank you, will look into it

            Alexander Nantschev | http://www.crystalhorizon.at | located in Vienna Austria

            1 Reply Last reply Reply Quote 1
            • Notdoc
              Notdoc last edited by

              wow. just wow. 

              roll on the weekend, when i can clear some play time. Thanks Isadoronauts for your labours, and your listening.

              can't wait

              x

              Ventura 13.7.2 on Macbook Pro 14-in M1 Max 2022

              CitizenJoe 1 Reply Last reply Reply Quote 1
              • CitizenJoe
                CitizenJoe @Notdoc last edited by

                @notdoc said:

                Isadoronauts

                 I love that!

                H

                Hugh in Winnipeg - All test machines, Win11 Pro, 64 bit, OS SSD and separate data SSD.
                Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6

                1 Reply Last reply Reply Quote 1
                • timeg
                  timeg last edited by

                  RESPECT and Thanks!

                  @timeg ---> Tim Gruchy | www.grup.tv | MPB (2021) M1max, 64G, OS12.5 | IZZ 3.2.6 | located in Sydney Australia

                  1 Reply Last reply Reply Quote 0
                  • S
                    skuven Beta Silver @DusX last edited by

                    @dusx Is there any intention to make actors that produce sound but from the pre 4.5 release (aud) have new audio outputs? for example, the 'speak text' actor doesn't have an audio output connector, but internally it must connect to the audio engine? I would like to be able to apply reverb and FX to that through the new audio connections workflow, etc. that would allow some creative uses of the tools already included.

                    Woland 1 Reply Last reply Reply Quote 1
                    • Woland
                      Woland Tech Staff @skuven last edited by Woland

                      @skuven said:

                      Is there any intention to make actors that produce sound but from the pre 4.5 release (aud) have new audio outputs? for example, the 'speak text' actor doesn't have an audio output connector, but internally it must connect to the audio engine? I would like to be able to apply reverb and FX to that through the new audio connections workflow, etc. that would allow some creative uses of the tools already included.

                       I have a feature request in to give audio output to, for example, the Tone Generator and Speak Text actors, but it's not on the immediate roadmap at this time. It is still possible to do this with virtual audio routing software like Blackhole thanks to the Audio Input actor. (Speak Text actor --> Virtual Audio Cable --> Audio Input actor --> audio effects --> Audio Output actor)


                      @skuven 

                      the 'speak text' actor doesn't have an audio output connector, but internally it must connect to the audio engine? 

                      Certain things in Isadora process audio differently, and while some share the same processes, others don't, so there's not one unified "audio engine" that all actors can push audio into and pull audio out of. If I remember correctly, the Speak Text and Tone Generator actors rely on different audio processes than the new audio actors, so it's not as simple as just slapping an audio output on them.

                      TroikaTronix Technical Support
                      New Support Ticket: https://support.troikatronix.com/support/tickets/new
                      Support Policy: https://support.troikatronix.com/support/solutions/articles/13000064762
                      Add-Ons: https://troikatronix.com/add-ons/ & https://troikatronix.com/add-ons/?u=woland
                      Professional Services: https://support.troikatronix.com/support/solutions/articles/13000109444

                      | Isadora Version: all of them | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s |

                      1 Reply Last reply Reply Quote 0
                      • dbini
                        dbini last edited by

                        Hello Isadoramongers, quick test of a feature request: Caps Lock input for the Text Draw actor. (I never needed it before, but now there's the Speech to Text actor to play around with, it would be lovely to be able to dynamically control whether the text generated is in lower case or capitals)

                        John Collingswood
                        taikabox.com
                        2021 M1PRO 32GB OSX 26.3.1 & 2019 MBPT 2.6GHZ i7 OSX15.7.4 16GB
                        plus an old iMac and assorted Mac Minis for installations

                        DusX 1 Reply Last reply Reply Quote 0
                        • DusX
                          DusX Izzy Guru @dbini last edited by

                          @dbini said:

                          dynamically control whether the text generated is in lower case or capitals

                           This can easily be done via Javascript.

                          // iz_input 1 "text input"
                          // iz_input 2 "format mode"
                          // iz_output 1 "text output" /*
                          INPUT ORDER
                          arguments[0] = incoming text
                          arguments[1] = format mode (Integer) FORMAT MODES
                          1 = unchanged
                          2 = UPPERCASE
                          3 = lowercase OUTPUT ORDER
                          The single returned value is sent to output 1.
                          */ function main()
                          {
                              var textInput = String(arguments[0]);
                              var formatMode = Math.round(arguments[1]);     var outputText = textInput;     if (formatMode === 2)
                              {
                                  outputText = textInput.toUpperCase();
                              }
                              else if (formatMode === 3)
                              {
                                  outputText = textInput.toLowerCase();
                              }     // View these messages using Windows > Show Monitor.
                              print("Input: " + textInput + "\n");
                              print("Mode: " + formatMode + "\n");
                              print("Output: " + outputText + "\n");     return [outputText];
                          }

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