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    Vertical Video - makes my head hurt

    How To... ?
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    • mark_m
      mark_m last edited by

      I have a video camera that I will turn on its side to capture in portrait (vertical) orientation.

      I will feed that into Isadora via HDMI capture. The image will be HD (1920 x 1080) and in landscape orientation.
      So I need to rotate that image 90 degrees so that it matches the orientation of the camera. I will use this image across lots of scenes.

      I thought I would go:

      1. video in watcher to projector to a virtual stage. 
      2. Make the virtual stage 1080 x 1920 px
      3. Spin the projector 90 degrees
      4. Use Get Stage Image of virtual stage to bring the rotated image in the correct orientation into my scenes.

      However, my camera input on the virtual stage does not fill that 1080 x 1920 px stage: I have to zoom in to 175% on the virtual stage's projector to make it do so.
      I think this is affecting the image quality.

      I tried this:

      1. video in watcher to projector to a virtual stage. 
      2. Make the virtual stage 1080 x 1920 px
      3. Spin the projector 90 degrees.
      4. In the projector turn OFF keep aspect
      5. change height to 55% and width to 178
      6. Use Get Stage Image of virtual stage to bring the rotated image in the correct orientation into my scenes.


      So this works better, but is this having an effect on image quality too? 

      OR am I missing something very, very obvious?!

      Here's the  project file for anyone curious...

      vertical-video.zip

      Or a link to the Isadora file in Dropbox:

      https://www.dropbox.com/scl/fi...


      Thank you all! 

      Mark (no....)

      Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
      Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
      PC Specialist Desktop: i9-14900K, RTX5080, 64GB RAM, Win11Pro
      www.natalieinsideout.com

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