• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    2.1 and Difference and Eyes Actors

    Troubleshooting and Bug Reports
    4
    6
    2034
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • kdobbe
      kdobbe last edited by

      Updating some projects that I have in pre-2.1, I have found I still must use the Classic Video In Watcher in order to pass it through the Difference Actor into Eyes.  Am I missing something or is this in need of update to work in 2.1?

      Thanks in Advance,
      Kevin

      Mac Studio M2-Ultra, MacBook Pro M1 Ultra. OSX-14.4.1

      1 Reply Last reply Reply Quote 0
      • Michel
        Michel Izzy Guru last edited by

        @kdobbe

        You first have to attache the "difference" actor to eyes and then ad the "video in watcher" to difference. So instead of starting at the beginning of the chain start at the end.

        Best Michel

        Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

        1 Reply Last reply Reply Quote 0
        • kdobbe
          kdobbe last edited by

          Ah... thank you!

          Mac Studio M2-Ultra, MacBook Pro M1 Ultra. OSX-14.4.1

          1 Reply Last reply Reply Quote 0
          • Michel
            Michel Izzy Guru last edited by

            @kdobbe

            This is sure something that has to be optimized.

            Best Michel

            Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

            1 Reply Last reply Reply Quote 0
            • mark
              mark last edited by

              For the moment you will need to use the GPU to CPU Converter actor to work with Eyes or Eyes++. We will make these actors fully GPU compatible in the v2.2 release in late December, and an updated version of the plugin will be made available as soon as it is ready.

              So, what I would do is to use the GPU enhanced version of Difference, and convert the video to CPU based just before Eyes or Eyes++.
              (Note that the updated plugin will have no advantage over using the GPU to CPU Converter, because the video must be on the CPU to do the analysis; the updated plugin will simply do this for you.)
              Best Wishes,
              Mark

              Media Artist & Creator of Isadora
              Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

              1 Reply Last reply Reply Quote 0
              • DusX
                DusX Tech Staff last edited by

                @kdobbe

                also note that you can take advantage of gpu based scaling in the GPU to CPU converter actor.
                This is useful for 2 reasons. 
                1- using a lower resolution for Eyes has always been a smart savings of CPU power
                2- getting the lower resolution from the GPU saves addition CPU cycles.

                Troikatronix Technical Support

                • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
                • My Add-ons: https://troikatronix.com/add-ons/?u=dusx
                • Profession Services: https://support.troikatronix.com/support/solutions/articles/13000109444-professional-services

                Running: Win 11 64bit, i7, M.2 PCIe SSD's, 32gb DDR4, nVidia GTX 4070 | located in Ontario Canada.

                1 Reply Last reply Reply Quote 0
                • First post
                  Last post