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    Close range tracking (torso), angle of body

    How To... ?
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    • DusX
      DusX Tech Staff last edited by

      So, I have a project where I need to track a body rather close.

      (waiting for dimensions), could be under 2 feet.
      So, what I need to gather is the angle of the person standing... meaning if they stand straight upright (90) if leaning to the right  (110), to the left (70).
      Any thoughts on a best approach?

      I am going to see if a kinect can be used (once I have dimensions)

      If via webcam, I should have control of the background and lighting... so I think I could threshold to BW, and test an array of video regions with 'color measure' and find the range of the head, and torso.. then calculate an angle.. but this seems like there would be a lot of noise/error.

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      • Michel
        Michel Izzy Guru last edited by

        @DusX

        It should not be a problem with the Kinect (not sure how much of the body you see from 2 feet away and how good Kinect is from this short distance, maybe turn the Kincet 90º to get more of the body). Then calculate the angle with the x-value of the hip-center to the x-value of the neck-center.

        Best Michel

        Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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        • DusX
          DusX Tech Staff last edited by

          @michel

          I think I will need to do some kinect tests. Not sure I can get a reliable skeleton that close, even with the Kinect 2.
          I haven't tried it on 90 edge.. I will report back on this.
          Are there any USB webcams that are good for IR work? I can use IR LEDs to light the background.. and workout a silhouette... maybe send out to some openCV script to get orientation.

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          • Michel
            Michel Izzy Guru last edited by

            @DusX

            I don't know any cameras that are good for IR. Sorry.

            Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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            • DusX
              DusX Tech Staff last edited by

              I am thinking a modded ps3 eye.
              Anyone have experience with this?

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              • gapworks
                gapworks last edited by

                I bought a snap on wide angle lens for my kinect. Increases the angle quite a bit!

                Running MBP2017 / Ventura Osx 13.6.7 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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                • Aolis
                  Aolis last edited by

                  Have you tried using the built in Eyes or Eyess++ actors when using a difference actor?

                  I was able to very quickly set up a video in watcher->difference=>eyes  and have it easily track my shifting back and forth between standing straight and leaning to the sides. . . With smoothers and some fussing it may do what you need. 

                  954faf-screen-shot-2016-08-19-at-3.44.26-pm.png

                  Media Artist & Teacher
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                  Sonoma 14.3.1

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                  • DusX
                    DusX Tech Staff last edited by

                    @Aolis 
                    Eyes is my go to.

                    I need the lighting/contrast to be fool-safe, since this project will be traveling without me.
                    I am going to get a PS eye, and mod it.. it seems easy and low cost.. 
                    As I test it, I will post my results.
                    @gapworks
                    I haven't seen these. Do you have a link to one you could share?

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                    • mark
                      mark last edited by

                      Dear @DusX,

                      Could you use fiducial markers? For instance, if you had the fiducial pattern on the costume, but done it such a way that the fabric does _not_ reflect IR, and the fiducial marker _does_ reflect IR, then you could make it so that the marker was invisible (at least somewhat?) to the naked eye. The benefit to this approach is that fiducial markers give you not only position, but rotation as well.
                      Here's a software that uses fiducial markers.
                      http://reactivision.sourceforge.net
                      Just a thought.
                      Best Wishes,
                      Mark

                      Media Artist & Creator of Isadora
                      Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                      • DusX
                        DusX Tech Staff last edited by

                        @mark, this would be a great approach if I had control over the user, but this is meant to be open to the public to interact with.

                        I am happy if I can get some basic swaying of the users body. 
                        That would suit the interactive element nicely... 
                        so I'm going to test Kinect and the PS eye.
                        Wish me luck.

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                        • mark
                          mark last edited by

                          @DusX -- GOOD LUCK! ;-)

                          Media Artist & Creator of Isadora
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                          • Fred
                            Fred last edited by

                            If it is just torso angle a gyro and wireless arduino would be easier imho. No tracking just real data.

                            http://www.fredrodrigues.net/
                            https://github.com/fred-dev
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                            • Aolis
                              Aolis last edited by

                              Good luck!!! Would love to know if you figure something out that can be as robust as you need. -A

                              Media Artist & Teacher
                              MacBook Pro, Apple M3 Max, 128 GB
                              Sonoma 14.3.1

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                              • m_theater
                                m_theater last edited by

                                @DusX

                                after the Werkstatt i tried to mod our ps eye but failed as there are different versions on the market, if you buy one just be aware of this difference.
                                [http://nuigroup.com/forums/viewthread/5189/](http://nuigroup.com/forums/viewthread/5189/)

                                avk4.net

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                                • Fred
                                  Fred last edited by

                                  You can take the easy way out (for searching modified PS3 eye IR camera)

                                  https://www.peauproductions.com/collections/playstation-eye-products

                                  http://www.fredrodrigues.net/
                                  https://github.com/fred-dev
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                                  • DusX
                                    DusX Tech Staff last edited by

                                    @Fred

                                    Thanks... I had looked at this site some time back but didn't have the link anymore.
                                    @m_theater 
                                    Helpful piece of information for sure... thanks.

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                                    • gapworks
                                      gapworks last edited by

                                      @DusX this is the one i ´m using

                                      http://nyko.com/collections/xbox-360/products/xbox-360-zoom-for-kinect

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                                      • DusX
                                        DusX Tech Staff last edited by

                                        @gapworks

                                        Thanks.. that cool.

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