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    Art-Net: Please Share Your Expertise – What Features Do You Need In Isadora?

    Interfacing
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    • Fred
      Fred last edited by

      Art net Receivers could have an identifier, universe, channel and value. It could be good to revamp the matrix send and receive actors to work with the Artnet actors if they come. This is pretty useful if you want to do lighting in scenes in Isadora (still kind of crazy but for stand alone installations it is great). This at least takes care of blending in sync with your scenes. A simple artnet out actor would be great for basic communication with lighting desks, like a go signal.

      The pixel stuff would be super useful as well. It could be cool to have some kind of editor for the pixel stuff that lets you get a bit more tricky, ALA the fixture editor on QLC. As well as defining a large LED pixel screen it could be good to be able to define a single colour LED par for example, or a simple addressable strip. This way you could also do colour effects through video and to lighting fixtures (D3 has a really great implementation of this). It is a pretty cheesy feature but could come in handy for some.
      At any rate, I think there should be 2 structures for sending, one that goes direct and one through the matrix send a and receive system to handle scene fades.

      http://www.fredrodrigues.net/
      https://github.com/fred-dev
      OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
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      • Kathmandale
        Kathmandale last edited by

        I don't know if I have a huge amount of expertise, but some experience maybe...

        Like some other posters I've found artnet really useful in a couple of areas. One, as discussed, was for controlling LED strips. Last year I was on a project that used a series of WS2812 LED strips to make a super low res but super bright screen. The 'pixels' were driven by arduinos, we used 1 arduino per DMX universe for latency reasons so each arduino would control 170 'pixels' (with an address for each R, G & B value per pixel). The artnet was sent from madmapper which has a great feature where it averages out RGB values from a specified area of video and outputs the artnet accordingly. So the setup for the installation was using Issy to run video/audio (handling the interactive parts, scene selection etc) syphoning to MadMapper's pixelmap which then sent Artnet to the arduinos who did the rest. In this case we basically did it pixel by pixel. (Here's a link to the project)
        [http://www.omnistudio.co/portfolio/the-megaphone-box/](http://www.omnistudio.co/portfolio/the-megaphone-box/)
        Using similar, if slightly less complicated setups, I've let some 'pure_video_designers' I work with control lighting when there isn't a lighting person to speak of on the project. They building something in After Effects (where they're happy) and see bits of a theatre set or trees or building light up in the corresponding colour where LED strips/parcans/uplighters take the DMX/artnet matching the colours in the video.
        Being able to patch a value in Issy to an Artnet address would be hugely useful, I guess stage one would be an ArtnetOut actor. Or like @Fred suggests, some kind of editor would be really great. A way of integrating it with IssyMap would be amazing; draw a box over a bit of video - and get ether 1 (e.g. brightness), 3 (e.g. RGB) or 4 (e.g. RGBW) artnet values from that section of video would be simply amazing.
        My other experience with artnet is the other way around, using LX desks to control media servers. I'm sure the most straight forward way of using Artnet as an input in Issy would be to have an actor similar to the OSC Listener which could be connected to any value. As @BartvanG suggested having a more integrated use would be incredible, say alongside the 'Control ID Link' on each value. A further implication of this would be the option to address an entire actor with a value for each of it's inputs starting with 'x' and addressing each input value accordingly. The big advantage here, other than saving time programming, would be that users could standardise the other end, i.e. at the lighting desk and share the LX desk fixtures amount the community. For example, it would be relatively straightforward to create an 'Issy Projector' fixture on an ETC desk. If users downloaded that fixture and then they would have a fixture on their LX desk with integrated values for 'horz pos', 'vert pos', 'width' etc. Patch that fixture on the LX desk then address the Projector Actor you want to control in Issy and you'd be away. A few dedicated LX inclined users could very quickly make fixtures available for the commonly used LX desks and Issy Actors. I volunteer right now!
        Really looking forward to seeing how this might take shape.

        2014 MBP Mojave 10.14.6 OS with 16GB, 2.5Ghz i7 quad core, Intel Iris Pro 1536 & Geforce GT 750m 2GB - Izzy 3.0.8
        Gigabyte Brix Windows 10 with 32GB, i7-6700 quad core, 4GB GeForce GTX 950 - Izzy 3.0.8
        Based in Manchester, UK.

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        • Kathmandale
          Kathmandale last edited by

          A little after thought to my long and rambling post above (having woken up with still thinking about it).

          I know a lot of people here won't be over familiar with the features on LX desks so to explain a little...
          On most desks one can create 'fixtures' that can be saved and passed on, many will come built in to desks and are updated with regular software updates. These 'fixtures' traditionally relate to different kinds of lights and can have multiple DMX addresses associated with them for the different parameters used to control one unit. This would normally be intensity, pan, tilt, R, G, B, zoom, etc etc.
          One nice feature of fixtures is that if they are set up well then the lighting desk handles a lot of the tricky stuff. DMX may be limited to 256 values per address but you can specify a 16bit value. This requires 2 address but on the desk would just appear as one 'value'.
          My feeling is that users could set up a range of fixtures for Isadora based on 'default' Isadora settings: i.e. on a 'projector fixture' the 'horiz pos' values would be between -100 & 100, 'layer' between -10 & 10, 'zoom' 0 & 1000\. A 'colorizer' fixture would probably have 4 values (addresses) for red, green, blue and bypass. In ETC's user interface you could treat this aThese could be easily shared so they're available to everyone. 
          This way it would be really straight forward for someone who is new to working in this way to gain a significant level of control from the LX desk's user interface including people who are familiar with lighting but not so much with Isadora. Using the drag and drop features since 2.0 you could drag your video in, patch your LX desk and have integrated control just like that. Users who wanted to would be able to edit as necessary but would have a good foundation of the 'default fixtures' to start from. Often when creating fixtures for an LX desk I'll find a similar fixture to use as a template and edit it so it would be good to have the basics already in.
          One the ETC interface it would look something like the pictures below.
          Andrew

          2e5c8b-screen-shot-2016-09-02-at-11.58.36.png ddd0ec-screen-shot-2016-09-02-at-11.53.18.png

          2014 MBP Mojave 10.14.6 OS with 16GB, 2.5Ghz i7 quad core, Intel Iris Pro 1536 & Geforce GT 750m 2GB - Izzy 3.0.8
          Gigabyte Brix Windows 10 with 32GB, i7-6700 quad core, 4GB GeForce GTX 950 - Izzy 3.0.8
          Based in Manchester, UK.

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          • jhoepffner
            jhoepffner last edited by

            Hello,

            Lacking the movie to RGB actor, I just made a processing app who do that.
            It pixelize the film and send DMX RGB value via DMX. It's not with Isadora, but it seems possible to send image via syphon, I will try.
            You need Processing with OSCP5 and Video libraries and ArtNetProxy app.
            Notes and Manual are in French (it was made for friend's help) but I will translate it in English tomorrow.
            It works for me, feel free to improve an comment.
            All the best,
            Jacques

            6362fb-pixelate.zip

            Jacques Hoepffner http://hoepffner.info
            GigaByte 550b / Ryzen 7 3800X / Ram 64 Go / RTX 3090 24 Go / SSD 2 To / raid0 32 To
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            MBP 15' i7 2.6 Ghz 16 Go / GTX 650M 1Go/ MacOs10.13.3 / Izzy 2.6.1
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            • fubbi
              fubbi last edited by

              @jhoeppfner

              How do you define what part of the image goes out to what range of addresses? In order to map a bunch of strips for example one would need to define ranges within the image.  Also maybe straight to artnet without OSC. Checkout https://code.google.com/archive/p/artnet4j/
              That would be incredible useful.
              @mark - In fact, thats what I would love to see in isadora in terms of artnet functionality. Basically the functionality of the deprecated Lanbox RGB Out actor.
              F

              Mac M2 Ultra, 64gb — Berlin

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              • jhoepffner
                jhoepffner last edited by

                @fubbi

                For the moment it's really a prototype, so all must be made inside the Processing code. In the file I posted:
                – it take all the image, here 1280x720 pixels (line 26) and divide it by 100 (line 18), so there is 12 columns and 7 rows
                – It makes 12 x 7 = 84 pixels and then 84 x 3 = 252 dmx channels beginning at 0 (line 51)
                I try to use artiste directly in processing but it's not trivial… artnet4j is more involved in receiving artnet and the IP protocol is limited to the artnet legacy network (2.0.0.X) and not my network (192.168.1.X), but I work on it and I am waiting for the "Isadora by Mark" proposition replacing the Lanbox RGB Out…

                Jacques Hoepffner http://hoepffner.info
                GigaByte 550b / Ryzen 7 3800X / Ram 64 Go / RTX 3090 24 Go / SSD 2 To / raid0 32 To
                MBP 13' i5 2.6 Ghz 16 Go / Intel Iris / macOs 10.11.6 / izzy 2.6.1 + 3.0.3b2
                MBP 15' i7 2.6 Ghz 16 Go / GTX 650M 1Go/ MacOs10.13.3 / Izzy 2.6.1
                MSI GS65 i7 3.6 Ghz 32 Go / GTX 1070 8 Go / Windows 10 / Izzy 3.0.3b2

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                • bonemap
                  bonemap Izzy Guru last edited by

                  Hi, Is there a reason why there is no UDP stream control actors in Isadora? Such as UDPlisteners and senders? Cheers Bonemap

                  http://bonemap.com | Australia
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                  • eight
                    eight last edited by

                    Hi, Mark,

                    In the last project I worked at  a place where they are used to Arena, and I had a chance to compare Arena with Isadora. After some experiments and trials I decided to use both Arena and Isadora, which communicated with two other programs via syphon –– so we had a linear pipeline like this: MulchCam video capture App -> Arena -> Sound reactive DynamicGeometryApp -> Isadora.
                    The reason I decided to leave Arena in the pipeline was due to the nature of the footage we had Arena to add to the live stream: There were literally hundreds of files, and the technician was making the decision on which file and which part of the file to drop into the mix in real time. Arena interface, in contrast to Isadora, was very helpful in making that decision: as the system was rendering the current file, you could play any other file, as a preview, apply effects to that preview, select a fragment you liked, and finally drop it into the pipeline.  This is basically the feature I would like to have in Isadora.
                    --8

                    Analysis: http://post.scriptum.ru | Synthesis: http://onewaytheater.us
                    Twitter: https://twitter.com/eight_io | Flickr: http://www.flickr.com/photos/eight_io/
                    Github: https://github.com/eighteight | MulchCam: https//mulchcam.com
                    MulchTune: https://itunes.apple.com/us/app/mulch-tune/id1070973465 | Augmented Theatre: https://augmentedtheatre.com

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                    • mark
                      mark last edited by

                      Dear @eight and @bonemap,

                      Thanks for these comments, but can we keep this thread on topic, i.e. about ArtNet?
                      That being said, to answer @bonemap, I never added any UDP actors because it simply never came up before as something people wanted. You're the first to mention it.
                      And for @eight I will keep these kinds of features in mind for the future. I've never really used Arena, so I'm not sure how their user interface works Can you please start a new thread on this? I'd really like to keep this topic focused on ArtNet.
                      Best Wishes,
                      Mark

                      Media Artist & Creator of Isadora
                      Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                      • bonemap
                        bonemap Izzy Guru last edited by

                        @Mark,

                        Thanks Mark - that is a fair call. I just thought that due to ArtNet being a UDP type it might be useful to have a companion UDP implementation. I would use both ArtNet and UDP with my LanBox. It is just right now I could use the analogue inputs of the LanBox for a pressure mat switch and that feature of the LanBox appears to favour UDP network.
                        cheers
                        bonemap

                        http://bonemap.com | Australia
                        Izzy STD 4.2 | USB 3.6 | + Beta
                        MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                        Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                        A range of deployable older Macs

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                        • gunther
                          gunther last edited by

                          @bonemap and @Mark,

                          UDP actors would also be a great feature in Isadora for me, I made a feature request for this around february or march. Great that there's others who would need this.

                          Best wishes,
                          gunther

                          Izzy 3 USB | Win10 64bit | various hardware: I5, I7

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                          • DusX
                            DusX Tech Staff last edited by

                            I maintain a collection of feature requests.

                            If you enter it via the support form, it is recorded for team review.
                            I also do my best to record any new requests posted to the forum.

                            Troikatronix Technical Support

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                            • A
                              AlanEisen @mark last edited by

                              @mark I've been working for a designer recently doing a lot of ancillary work to the main Izzy work. What we'd like to see is the ability to share an Izzy project between two systems.  For example, one person could create a new scene while an asst. cleans up the previous work, or populates MIDI queues as a rehearsal is going along, etc.  We don't see any ability to simultaneously work on a project or how it would be shared.

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                              • aled2305
                                aled2305 last edited by

                                +1 for this feature. I'm currently working on a patch where I cannot connect directly to the machine running Isadora. A multi user session would be ideal as using a remote desktop client is not ideal and some feature don't seem to work correctly. E.G midi devices not showing.

                                Aled Evans | https://bluenodehosting.com |
                                Isadora 2.6.1 (USB)
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