• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    Text/ure to Virtual Stage issue

    Troubleshooting and Bug Reports
    4
    8
    2124
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • dbini
      dbini last edited by

      Hello,

      I'm playing with some dynamic text. When i render direct to stage, there is no problem, but when i render through a Virtual Stage, with the text at certain angles, anything over 8 letters long doesn't render properly. see the attached screenshot. any ideas? (2.4.5b16 on Mac OS 10.11.6)
      John 

      4e83f1-screen-shot-2016-11-12-at-15.17.11.png

      John Collingswood
      taikabox.com
      2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
      plus an old iMac and assorted Mac Minis for installations

      1 Reply Last reply Reply Quote 0
      • Skulpture
        Skulpture Izzy Guru last edited by

        Just wondering if the z translate helps? I see its set to -2.5 and I wonder if it's something like -10 does it improve it?

        Graham Thorne | www.grahamthorne.co.uk
        RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
        RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
        RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

        1 Reply Last reply Reply Quote 0
        • DusX
          DusX Tech Staff last edited by

          looks like it might be a 'render back' or 'depth test' type thing.

          Does changing the rotation, so the right side is forward change the output? I wonder if it isn't behind some sort of plane.

          Troikatronix Technical Support

          • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
          • My Add-ons: https://troikatronix.com/add-ons/?u=dusx
          • Profession Services: https://support.troikatronix.com/support/solutions/articles/13000109444-professional-services

          Running: Win 11 64bit, i7, M.2 PCIe SSD's, 32gb DDR4, nVidia GTX 4070 | located in Ontario Canada.

          1 Reply Last reply Reply Quote 0
          • DusX
            DusX Tech Staff last edited by

            I would also recommend using Text Draw (GPU based)

            Is there a specific reason you need Text/ure ?

            Troikatronix Technical Support

            • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
            • My Add-ons: https://troikatronix.com/add-ons/?u=dusx
            • Profession Services: https://support.troikatronix.com/support/solutions/articles/13000109444-professional-services

            Running: Win 11 64bit, i7, M.2 PCIe SSD's, 32gb DDR4, nVidia GTX 4070 | located in Ontario Canada.

            1 Reply Last reply Reply Quote 0
            • dbini
              dbini last edited by

              @Skulpture - I just tried out the same patch without changing anything and today there's no problem. I'll let you know how I get on.

              @DusX - I'm using Text/ure with a Counter to switch through lines of text. what's the method for doing this in Text Draw?
              cheers,
              John

              John Collingswood
              taikabox.com
              2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
              plus an old iMac and assorted Mac Minis for installations

              1 Reply Last reply Reply Quote 0
              • jhoepffner
                jhoepffner last edited by

                you can use javascript to parse the text lines and then text/draw, here is a part of a script for subtitles

                    var TC = read(myFile);//read the file
                    if (TC.charAt(2)=="0"){//if line break is Unix or Mac (/n or /r)
                      var lineBreak = TC.charAt(1);
                    }
                    else {
                      var lineBreak = "\r\n";//if line break is Window
                    }
                    //var TC = arguments[0]; //full SRT text
                    var TCParaph = TC.split(lineBreak.concat(lineBreak)); //split the SRT in paragraphs

                Jacques Hoepffner http://hoepffner.info
                GigaByte 550b / Ryzen 7 3800X / Ram 64 Go / RTX 3090 24 Go / SSD 2 To / raid0 32 To
                MBP 13' i5 2.6 Ghz 16 Go / Intel Iris / macOs 10.11.6 / izzy 2.6.1 + 3.0.3b2
                MBP 15' i7 2.6 Ghz 16 Go / GTX 650M 1Go/ MacOs10.13.3 / Izzy 2.6.1
                MSI GS65 i7 3.6 Ghz 32 Go / GTX 1070 8 Go / Windows 10 / Izzy 3.0.3b2

                1 Reply Last reply Reply Quote 0
                • dbini
                  dbini last edited by

                  thanks Jacques, but you lost me there. the text is going to be pretty simple, so i've rigged a Sequential Trigger to a bunch of Text Actors running into Text Draw.

                  John Collingswood
                  taikabox.com
                  2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
                  plus an old iMac and assorted Mac Minis for installations

                  1 Reply Last reply Reply Quote 0
                  • jhoepffner
                    jhoepffner last edited by

                    I am a complicated person…

                    Jacques Hoepffner http://hoepffner.info
                    GigaByte 550b / Ryzen 7 3800X / Ram 64 Go / RTX 3090 24 Go / SSD 2 To / raid0 32 To
                    MBP 13' i5 2.6 Ghz 16 Go / Intel Iris / macOs 10.11.6 / izzy 2.6.1 + 3.0.3b2
                    MBP 15' i7 2.6 Ghz 16 Go / GTX 650M 1Go/ MacOs10.13.3 / Izzy 2.6.1
                    MSI GS65 i7 3.6 Ghz 32 Go / GTX 1070 8 Go / Windows 10 / Izzy 3.0.3b2

                    1 Reply Last reply Reply Quote 0
                    • First post
                      Last post