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    Sequential Trigger ++

    Feature Requests
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    • Juriaan
      Juriaan Tech Staff last edited by

      And just to make it even better :) If we hookup a broadcaster that starts at a certain channel and a listener we can actually do exactly what you want (still no names..)

      Now it will give a trigger to a listener for that scene. Let's say we put our base channel at 900

      Scene #1 : 901

      Scene #2 : 902

      Scene #3 : 903

      etc

      Here is the Sequence Trigger with receiver.izz updated file with a receiver example. Happy prototyping :)

      Isadora 3.1.1, Dell XPS 17 9710, Windows 10
      Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
      Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

      Woland 2 Replies Last reply Reply Quote 1
      • bonemap
        bonemap Izzy Guru last edited by

        Hi @Juriaan,

        Great work! I think this can be modified for quite a few different applications are you OK with that? I am putting together a DMX sequencer and am just looking at the front end now something like this could work.

        cheers

        bonemap

        http://bonemap.com | Australia
        Izzy STD 4.2 | USB 3.6 | + Beta
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        1 Reply Last reply Reply Quote 2
        • Juriaan
          Juriaan Tech Staff last edited by

          Hi there @bonemap,

          Ofcourse I'm fine with that. This code / patch is public domain :)

          Isadora 3.1.1, Dell XPS 17 9710, Windows 10
          Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
          Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

          Woland 1 Reply Last reply Reply Quote 0
          • Woland
            Woland Tech Staff @Juriaan last edited by

            @juriaan

            What about using three sets of the Get Scene Name actor with wave generators connected to the “get” Input Parameter? Set one to -1 (previous Scene), one to 0 (current Scene), and one to +1 (next Scene). The add three User Outputs “Prev/Curr/Next Cue Name” and connect the text outputs of the Get Scene Name actors to them. Then give the Outputs Control IDs, make three new Text controls in your Control Panel, make them show linked properties, and label them. Only works for “parent” cues, i.e. Scenes, but it’s something.

            If you’ve got all your Scene names in a file, you could also use the Read Text From File actor, right?

            Best Wishes,

            Woland

            TroikaTronix Technical Support
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            • Woland
              Woland Tech Staff @Juriaan last edited by

              @juriaan

              Wow! This is f***ing fantastic. I will probably use this in the show I'm currently building. Thanks so much!

              Best wishes,

              Woland

              TroikaTronix Technical Support
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              1 Reply Last reply Reply Quote 0
              • Woland
                Woland Tech Staff @Juriaan last edited by

                @juriaan

                Doesn't look like there's anything setup for Broadcasters in the "Receiver Version" you sent. Is there a new version of your IzzyGo Actor that has it?

                TroikaTronix Technical Support
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                F 1 Reply Last reply Reply Quote 0
                • F
                  fifou @Woland last edited by

                  Woooooww , this is getting out of hand ! We are far away from the original sequential trigger..

                  @Juriaan : Amazing work !

                  But :

                  - We shouldn't use the term "scene" to avoid confusion.

                  - The sequential trigger idea was lost in the process.. When I fire trigger n°1, trigger n°2 has to take place automatically in the current output, and trigger n°3 in the next output. And so on when I fire trigger n°2

                  - I actually have sequential trigger in every scenes of my patches (2-3-4 triggers at least), how to simply deal with multiples instances of IzzyGo ?

                  The idea of using listeners to output triggers is a great one, it could simplify wiring on complex patches.

                  I had an idea, the morning after I have a prototype of it !

                  Thanks a lot Juriaan.

                  @ Woland : Thanks too for your interest.

                  All the best

                  Philippe

                  MacBookPro 15' 2012 - QuadCore i7 @ 2,66GHz - 16GB RAM - NVIDIA GeForce GT 650M 1024Mo VRAM - 2 Internal SATA SSD Hard Drives - OSX10.13.6 - Isadora 3.0.7

                  1 Reply Last reply Reply Quote 0
                  • Juriaan
                    Juriaan Tech Staff last edited by

                    Got ya @fifou. Let me make some adjustments and I will get back to you :) 

                    Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                    Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                    Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                    1 Reply Last reply Reply Quote 0
                    • Juriaan
                      Juriaan Tech Staff last edited by

                      Hi there @fifou, @bonemap and @Woland,

                      Version 0.2 of IzzyGo is here. Thanks for the great feedback @fifou. I renamed the Outputs / control panel to not use the word 'scene' any longer.

                      IzzyGo Version 0.2

                      Changes 

                      1. next / prev will now automatically trigger the output. (Hi Sequential trigger..)
                      2. New option to include a triggerlist (filename) directly in the actor so that you can have multiple IzzyGo actors :)
                      3. Go To Nr / Go To Name will not trigger the output automatically. So give the actor a Trigger / Go to do this. (Use-case when you wish to already set a scene..)
                      4. The reset option will not trigger the output automatically. So give the actor a Trigger / Go to do this.
                      5. Added new options to the Control panel
                      6. Cleanup

                      As Always if you have any feedback / see funky behavoir please let me know :)

                      Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                      Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                      Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                      1 Reply Last reply Reply Quote 0
                      • Juriaan
                        Juriaan Tech Staff last edited by Juriaan

                        @fifou 

                        To use multiple IzzyGo's just copy the file 'triggerlist.js' and rename them so that you have 3 different files. 

                        Change the contents of the files to match your needs.

                        Set the filename of each actor. Default is triggerlist.js

                        Change the start channel of each actor.

                        Happy prototyping :)

                        Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                        Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                        Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                        1 Reply Last reply Reply Quote 1
                        • F
                          fifou last edited by

                          @ juriaan

                          It's getting better and better !

                          - I don't like the auto-trigger when previous or next. The idea is to a prepare a specific trigger (like go to trigger Nr) and then launch it.

                          - Maybe I wasn't clear : When I launch Trigger 1, i'd like the actor to prepare (not launch) automatically Trigger 2 in the "current" output.

                          Maybe "current" isn't the right denomination for this output, should we name it "Launch" or "to be Triggered"

                          At the end of the trigger list, when trigger 6 is launched, trigger 1 should be prepared again, an so on..

                          To summarize this trigger thing :

                          In my mind, the only thing that should be able to launch a trigger, is the trigger input. All the other functions (next, previous, go to ...) are here for recueing purposes.

                          - I don't quite understand the utility (usefulness ?) of the "current trigger" output. If you keep it, should it be better called "last triggered" (with associated trigger name) ?

                          - Do you think it's possible to reduce the delays inside your actor ?

                          - How can I modify triggers (Use by example 15 triggers) ? Just by adding/removing names in triggerlist.js ?

                          Give me your thoughts about this and thanks for your work. This actor will be very handy in the future..

                          Best

                          Philippe


                          MacBookPro 15' 2012 - QuadCore i7 @ 2,66GHz - 16GB RAM - NVIDIA GeForce GT 650M 1024Mo VRAM - 2 Internal SATA SSD Hard Drives - OSX10.13.6 - Isadora 3.0.7

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                          • Juriaan
                            Juriaan Tech Staff last edited by Juriaan

                            Hi there @fifou 

                            - Current is there to showcase to us 'This is current the trigger that is being played." Last Triggered is not the right name since Current is the 'Current trigger that is going to be triggered / has been triggered' 

                            - About the 'When the last trigger is launched it should go to 1' again. I don't know, personally I feel that they are two kinds, so that is why I'm going to include a mode. 

                            Mode 1) Continue to first trigger after last trigger

                            Mode 2) That will just stop and needs to be 'reset' by the user by triggering the reset trigger. 

                            - Let's see or I can actually reduce the delays.. Going to find a sweet spot for that :)

                            - You can add more triggers to a triggerlist by editing triggerlist.js and change the contents of the file. So let's say you wish to add a new trigger, just copy the prev line, paste it in below the line and change the line to have your trigger name. I will add an example file in Isadora for multiple IzzyGo's

                            Thanks for the feedback and will have something working tonight ;)

                            Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                            Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                            Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                            1 Reply Last reply Reply Quote 1
                            • GertjanB
                              GertjanB Beta Platinum last edited by

                              Hi,

                              I'm a bit late in the discussion and I must admit I didn't read everything but this this is my solution for a sequential trigger ++

                              I've been using my own cue system for many years now. This system allows me to go back and forward during rehearsal.

                              Cue system.izz

                              (If I'm working with a lighting designer. My whole patch is dmx based so that every scene or cue has his own dmx channel.)

                              Groeten Gertjan

                              www.gertjanbiasino.be

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