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    [SOLVED] circular trajectory

    How To... ?
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    • bonemap
      bonemap Izzy Guru last edited by bonemap

      Hi,

      Here is another solution for circular motion.

      Machine for pumping circles:

      Using 2 x 'Wave Generator' to move objects in a circular motion. Keep the wave as 'sine'. Off-set the 'phase' input of one 'Wave Generator' to 25. Patch to your 'horz pos and 'vert pos' inputs. Match the frequency input to change the speed of rotation.You may need to simultaneously trigger the reset on both 'wave generators' to keep the play in sync.  

      To extend this with a bit more control: Use a set of 'limit-scale value' actors to adjust the size of the circular path. 

      Moving objects in circular motion with Isadora from Bonemap on Vimeo.

      Best WIshes

      Bonemap

      http://bonemap.com | Australia
      Izzy STD 4.2 | USB 3.6 | + Beta
      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
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      D camilozk 2 Replies Last reply Reply Quote 3
      • Juriaan
        Juriaan Tech Staff last edited by

        Nice one @bonemap 

        Isadora 3.1.1, Dell XPS 17 9710, Windows 10
        Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
        Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

        1 Reply Last reply Reply Quote 1
        • D
          DillTheKraut @bonemap last edited by

          @bonemap

          Very nice and fun to play with!
          As well a good test for frame drops ;-)

          1 Reply Last reply Reply Quote 1
          • camilozk
            camilozk @bonemap last edited by

            @bonemap


            I have replicated the example but my trayectory is not circular. what am I doing wrong? cant see the mistake...

            i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
            i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
            AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

            bonemap 1 Reply Last reply Reply Quote 0
            • bonemap
              bonemap Izzy Guru @camilozk last edited by bonemap

              @camilozk said:

              cant see the mistake

               Hi,

              You have not made a mistake, but if you look at my patch there is a ‘Background Color’ actor (it is set to be transparent) that has the inputs to 2500 hors size and 2500 vert size. It is this constraint that is forcing the Shape actor into a square ratio and therefore a circular path. With the Shapes actor default of 1920 x 1080 the path created takes a more oval trajectory.

              Best Wishes 

              Bonemap 

              http://bonemap.com | Australia
              Izzy STD 4.2 | USB 3.6 | + Beta
              MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
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              A range of deployable older Macs

              1 Reply Last reply Reply Quote 1
              • camilozk
                camilozk last edited by

                got ya!

                thanks!!!

                i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
                AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

                bonemap 1 Reply Last reply Reply Quote 0
                • bonemap
                  bonemap Izzy Guru @camilozk last edited by bonemap

                  @camilozk

                   You can also use the 'hor size' and 'vert size' parameters of the Shape actor itself that will also change the video output ratio to a square.

                  You might be interested in this drawing machine that uses the same principle, adding a 'Live Drawing' actor and a modulating width line while drawing a long spiral path.

                  best wishes

                  bonemap

                  http://bonemap.com | Australia
                  Izzy STD 4.2 | USB 3.6 | + Beta
                  MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                  Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                  A range of deployable older Macs

                  1 Reply Last reply Reply Quote 1
                  • DusX
                    DusX Tech Staff last edited by DusX

                    This User Actor might be useful to some of you.

                    DX - JS - Draw Circle by degrees and radius.iua


                    NOTE: the X+Y factors allow you to compensate for the non Square units generally used with standard projectors (100% width is not the same as 100% height.)
                    Setting one of these factors to the ratio of the width and height will correct for this.
                    If controlling the animation path of a 3D Player/Projector/Virtual Stage, you need to use X+Y factors of 1 (for circular motion)... you can of course adjust these for elliptical paths.

                    Troikatronix Technical Support

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                    bonemap 1 Reply Last reply Reply Quote 2
                    • bonemap
                      bonemap Izzy Guru @DusX last edited by

                      @dusx said:

                      might be useful to some of you

                       Thanks for the javascript enabled user actor. I have tried it in this drawing machine, works a treat!

                      best wishes

                      bonemap

                      http://bonemap.com | Australia
                      Izzy STD 4.2 | USB 3.6 | + Beta
                      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
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                      A range of deployable older Macs

                      tomthebom DusX 2 Replies Last reply Reply Quote 2
                      • tomthebom
                        tomthebom @bonemap last edited by

                        @bonemap

                        Any chance to get the lower part of your screenshot? Best regards, Tom

                        Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                        bonemap 1 Reply Last reply Reply Quote 1
                        • DusX
                          DusX Tech Staff @bonemap last edited by

                          @bonemap
                          that looks fantastic! Love it.
                          Glad to have helped.

                          Troikatronix Technical Support

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                          1 Reply Last reply Reply Quote 0
                          • bonemap
                            bonemap Izzy Guru @tomthebom last edited by bonemap

                            @tomthebom said:

                            get the lower part

                             Hi,

                            As you can see in the composite screengrab below, the patch is a repetition of the first section layered a number of times and the 'degrees' parameters of DusX user actor adjusted for each section of the pie through a Limit Scale actor.


                            best wishes

                            bonemap

                            http://bonemap.com | Australia
                            Izzy STD 4.2 | USB 3.6 | + Beta
                            MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
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                            A range of deployable older Macs

                            tomthebom 2 Replies Last reply Reply Quote 2
                            • tomthebom
                              tomthebom last edited by

                              Wooooowww! What a beauty!!! Thanks for sharing ;o)

                              Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                              1 Reply Last reply Reply Quote 1
                              • tomthebom
                                tomthebom @bonemap last edited by

                                @bonemap

                                Just changed drawing direction on every second module... What a nice tool!

                                Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                                1 Reply Last reply Reply Quote 2
                                • tomthebom
                                  tomthebom @bonemap last edited by

                                  @bonemap

                                  One more question: Your patterns are created by letting the drawings overlap each other. This works fine for most of the circle, but how would one create an overlay through Zero, lets say from 330deg to 390 deg, or -30deg to +30deg?

                                  DusX JS user actor only allows values between 0-360deg...

                                  Best regards, Tom

                                  Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                                  bonemap DusX 2 Replies Last reply Reply Quote 0
                                  • bonemap
                                    bonemap Izzy Guru @tomthebom last edited by

                                    @tomthebom

                                    That is a question for @DusX . I thought the JavaScript might be modified to accommodate that. For example if the parameter limits went to 720 degrees

                                    Best Wishes 

                                    Bonemap 

                                    http://bonemap.com | Australia
                                    Izzy STD 4.2 | USB 3.6 | + Beta
                                    MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                                    Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
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                                    1 Reply Last reply Reply Quote 0
                                    • camilozk
                                      camilozk last edited by

                                      THAT IS LOVELY!!!

                                      lots to play with here!!!

                                      i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                                      i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
                                      AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

                                      1 Reply Last reply Reply Quote 0
                                      • DusX
                                        DusX Tech Staff @tomthebom last edited by DusX

                                        @tomthebom

                                        I made another User Actor to address this issue. I'm sure there are other ways, but this gives endless circular motion with increasing or decreasing values.
                                        DX - Radians to Degrees LOOPED.iua  (remember that a circle is 2pi radians, so a range of 0 thru ~6.283 outputs 0 thru 360 degrees)

                                        PS: you can daisy-chain the 'JS draw circle..' actor to create structures like solar systems with moons etc..

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                                        bonemap tomthebom 2 Replies Last reply Reply Quote 2
                                        • bonemap
                                          bonemap Izzy Guru @DusX last edited by

                                          @dusx said:

                                          gives endless circular motion

                                           Yes, that is better because it allows the formation of spirals - which will make this a classic user actor!

                                          Best wishes

                                          Bonemap 

                                          http://bonemap.com | Australia
                                          Izzy STD 4.2 | USB 3.6 | + Beta
                                          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
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                                          A range of deployable older Macs

                                          DusX 1 Reply Last reply Reply Quote 1
                                          • DusX
                                            DusX Tech Staff @bonemap last edited by DusX

                                            @bonemap
                                            Today, I have been going thru Javascript support in Isadora 3. This is interesting because, I decided to play with the 3D line actor in combination with JS.
                                            This was both a great way to dig deep into JS testing in Isadora 3, and develop some really cool drawing capabilities. Much like your work here with the Live Draw actor.
                                            Hopefully I can refine it somewhat and put together a tutorial on it after the release of Isadora 3. Its very impressive the number of 3D lines that can be drawn and controlled live in Isadora 3 :)

                                            Troikatronix Technical Support

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