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    Audio Features for Isadora: What Do You Want?

    TroikaTronix Announcements
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    • K
      knowtheatre @mark last edited by

      @mark said:

      For the looping, assuming the loop point is 50%, it would be like this
      1) play 0 to 100%
      2) then play 50% to 100%, 50% to 100%, etc
      right?

      Yeah, I would second this.  I often need to create a "vamp:"

      1) play from 0% to say, 30%

      2) then play from 25% to 30% on a loop

      3) then release that loop and continue play from 30% to 100%

      Also, I have no idea how possible this would be, but a way to display the wave form would be awesome.  A visual way to identify quickly start/end/loop points would be helpful.  As of now, I usually just edit the file externally...

       

      M1 Mac Mini, 16 GB, MacOS Monterey 12.2.1

      1 Reply Last reply Reply Quote 1
      • anibalzorrilla
        anibalzorrilla last edited by

        I think that something like a "sound watcher" and a "sound generator" actors, and some basic audio process and settings like delays, compressor, filters (FFT), reverbs, equalizers, (or audio operators like [+~] in MaxMSP and others similar) would be fantastic. And all the audio routers and select that you can imagine. I use PD with OSC communication, but I would like to have all of that in Isadora. Best, AZ.

        Anibal Zorrilla, https://intad1.wordpress.com. Buenos Aires, Argentina.
        Laptop OMEN, Win 10 64-bit, Intel Core i7 7700HQ @ 2.80GHz, 4095MB NVIDIA GeForce GTX 1050 (HP), 12 gig RAM

        1 Reply Last reply Reply Quote 2
        • Juriaan
          Juriaan Tech Staff @tomthebom last edited by

          @tomthebom

          Could you tell us what you are missing from Isadora that you find inside this program ?

          Isadora 3.1.1, Dell XPS 17 9710, Windows 10
          Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
          Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

          tomthebom 1 Reply Last reply Reply Quote 1
          • mark_m
            mark_m last edited by

            Another vote for vamping.

            And aside from that I would like first and foremost a way of playing back an audio file or a movie file and for Isadora to be able to analyse its frequencies, so that I can create images that respond to the beat. 

            I would also like there to be an energy level monitor, so that I can get Isadora to 'listen' to and respond to live sounds of a certain volume level and / or pitch.

            I really really want to understand better how to integrate Isadora with, say, Ableton Live. People keep threatening to write tutorials, but they haven't appeared yet.

            And finally, I'd like Isadora to be able to respond to voice commands, like my GoPro does. Or my iPhone... "Hey, Isadora, go to next scene"

            I'm not serious about that last one.

            Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
            Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
            PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
            www.natalieinsideout.com

            1 Reply Last reply Reply Quote 2
            • Michel
              Michel Izzy Guru @mark last edited by

              @mark

              Please make the sound level setting in movie player and sound player switchable to dB instead of percentage. Its sometimes embarrassing if someone asks to put up the level a few dB's and I say I can't I must do it in percentage. 😓

              Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

              1 Reply Last reply Reply Quote 4
              • eight
                eight @mark last edited by

                @mark Buffer and Delay actors, similar to those in Video department.

                Analysis: http://post.scriptum.ru | Synthesis: http://onewaytheater.us
                Twitter: https://twitter.com/eight_io | Flickr: http://www.flickr.com/photos/eight_io/
                Github: https://github.com/eighteight | MulchCam: https//mulchcam.com
                MulchTune: https://itunes.apple.com/us/app/mulch-tune/id1070973465 | Augmented Theatre: https://augmentedtheatre.com

                1 Reply Last reply Reply Quote 3
                • Michel
                  Michel Izzy Guru @mark last edited by Michel

                  @mark

                  It would be great if Isadora could read 24bit audio files. It does work when I embed them into a movie. I guess not many will ever hear the difference between 16bit and 24bit be it because of the hardware or their ears. But we have sound designer students and they would probably swear they hear it. The main difference is explained in this youtube video, starting at 6min 45 sec:

                  Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

                  1 Reply Last reply Reply Quote 3
                  • kdobbe
                    kdobbe @mark last edited by

                    @mark

                    Yes on both... I should have been a bit clearer.

                    Mac Studio M2-Ultra, MacBook Pro M1 Ultra. OSX-14.4.1

                    1 Reply Last reply Reply Quote 1
                    • bonemap
                      bonemap Izzy Guru last edited by

                      Hi,

                      From what I have learnt about audio input and routing in Isadora (I could have easily missed something) there appears to be currently the following options for the Mac version:

                      Audio sources:
                      1. Live Capture: Microphone/ Line in (4)
                      2. Audio File 
                      3. Video File
                      4. Sound Input plug-in (device selectable)

                      Audio matrix routing is currently configurable in three places within Isadora Mac version:
                      1. Sound Output Setup: Sound Output Routing: Channel 1 - 16 /Ext. 1-32 (in pairs)
                      2. MoviePlayer: audio trks /trk vol /trk pan /trk out (1-32 in pairs)
                      3. AUMatrixMixer: /inputs (64) /in channels (64) /out channels (16)

                      Really it would be shame to lose any of these options from the Mac version, but it would be great to see them ported to the Windows version in some way.

                      I don't know how possible it is to have a cross-platform audio plug-ins, but access to a suite of 3rd party plugins including audio generators would also be a good outcome.

                      best wishes

                      Russell

                      http://bonemap.com | Australia
                      Izzy STD 4.2 | USB 3.6 | + Beta
                      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                      Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                      A range of deployable older Macs

                      mark 1 Reply Last reply Reply Quote 1
                      • mark
                        mark @bonemap last edited by Woland

                        @bonemap said:

                        Really it would be shame to lose any of these options from the Mac version, but it would be great to see them ported to the Windows version in some way.

                        Dear Russel,

                        None of the Core Audio features will be removed from MacOS. So nothing you mention related to that will change. (Sound Input plug-in, AUMatrixMixer.)

                        The Movie Player routing will change, so this affects #1 and #2 in your second list. But it's going to be be better (in my opinion) because the pair limitation will be removed -- you'll simply be able to send any movie audio channel to any output on the device you desire.

                        And while I hear several of you mentioning cross-platform audio processing via plugins, remember that's something we will have to consider for a future release. As I said at the outset such a feature will not be part of Isadora 3.1.

                        Best Wishes,
                        Mark

                        Media Artist & Creator of Isadora
                        Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                        1 Reply Last reply Reply Quote 2
                        • Fred
                          Fred @mark last edited by

                          @mark

                          I would love to see audio control and routing inside Isadoras node system. So the same way we have a projector we could have an audio output, this would be a hardware device attached to the system, each audio signal channel by channel or as a group could be connected in the same way we connect other Isadora data, from output to input. We could use the same tools like the router, switcher and transmit and receive as we do for other data.

                          This means we could route audio from a video file, input device or audio file player either for all channels or channel by channel to any output device, or to multiple devices or dynamically changing outputs. On OSX this would mean those signals could be interrupted by AU plugins and if VST was implemented a lot of the infrastructure would be there already.

                          It would be great if frequency analysis was switched to an actor as well. I think in general it would be great to avoid having another layer of interface in Isadora.

                          A few actors, like a mixer for combining audio and a splitter and an audio in watcher would be great to keep the consistency as well. If these could transparently integrate with au actors (or need conversion as we do with vid CPU/vud GPU formats) it would be very cool, maybe AU matrices and au audio input or au file players could be phased out slowly.

                          Also a revamped audio file player with the same behaviour as the movie player, but supporting wav, aiff MP3, Ogg and whatever else is easy to add. But for sure full support of standards, particularly wave files, so all bit and sample rates and multichannel wave support as well.

                          Fred

                          http://www.fredrodrigues.net/
                          https://github.com/fred-dev
                          OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                          Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

                          Fred kirschkematthias 2 Replies Last reply Reply Quote 1
                          • Fred
                            Fred @Fred last edited by

                            @fred oh and also an updated audio player, that has the same kind of interface/input parameters as the movie player currently has, I find myself making movies of audio almost all the time so I can use the movie player instead of the sound player.

                            http://www.fredrodrigues.net/
                            https://github.com/fred-dev
                            OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                            Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

                            mark_m 1 Reply Last reply Reply Quote 3
                            • tomthebom
                              tomthebom @Juriaan last edited by

                              @juriaan

                              As far as I know, Isadora offers routing MIDI in and out of Isadora. When it comes to manipulate MIDI, we are using DAWs like Ableton LIVE or others.
                              And maybe that is the most efficient way when it comes to making musik, since Mark and the crew has to priortise their efforts to improve Isadora. 

                              And it is just a thought: What would happen, if we had actors like MIDI chord, MIDI Arpegiator, MIDI Transpose and some others to be used with Isadora actors like 3d Particles?
                              I am pretty sure, this can be done in Isadora already including some heavy math.
                              But -since I am working a bit with MIDI and know, what fireworks might start with these MIDI-features, it could very well be worth it, couldn’t it?

                              Best regards, Tom

                              Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                              1 Reply Last reply Reply Quote 1
                              • mark_m
                                mark_m @Fred last edited by

                                @fred said:

                                @fred oh and also an updated audio player, that has the same kind of interface/input parameters as the movie player currently has, I find myself making movies of audio almost all the time so I can use the movie player instead of the sound player.

                                 Yes, this!

                                Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
                                Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
                                PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
                                www.natalieinsideout.com

                                1 Reply Last reply Reply Quote 1
                                • Juriaan
                                  Juriaan Tech Staff last edited by

                                  Make them first class citizens of the Isadora program

                                  Audio in my opinion should not be included as an parameter in the Movie player / Sound player where you just choose what Channels the Audio track should go, instead I propose that audio becomes a signal that we can route / alter through out the program in future releases of Isadora. (After Izzy 3.1 it opens the posibilities of adding VST plugins or certain audio plugins / allows and enpowers the community to create tools in the plugin section of the website regarding audio)

                                  How I personally would love to see it :

                                  1. Audio becomes a signal (just like video is / text / floats / int)
                                  2. Audio has to be routed to an output device using an Audio out node. (So we hide the parameters of the Movie player / Sound player, they are only there to play the file)
                                  3. Audio in can be a Movie Player / Sound Player / Live Capture device / NDI (with Audio)
                                  4. Audio channels can be linked with the Audio Output > Setup window. There you can say that Output 1 for example should be Output 5 on your Sound card

                                  The workflow above already exist in the program for Video, so it is not a new practice that you introduce and makes sense if we compare it to how the stages work for video (Generators / inputs that are sent to a Projector that has a stage connected to it)

                                  Input matters

                                  Video signals in Isadora are coming mainly from Media files / and or the occasional live camera / sensor live feed / etc.
                                  What I propose is that we get an dedicated way of getting the inputs of our sound card inside Isadora. This can be done through the Live Capture settings

                                    Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                                    Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                                    Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                                    kirschkematthias 1 Reply Last reply Reply Quote 4
                                    • bonemap
                                      bonemap Izzy Guru last edited by

                                      Hi,

                                      Unlike @Juriaan, I am not adverse to integrated audio channels (or audio frequency bands) integrated into the Movie Player. This is a preference for the kind of synaesthetic and generative work that I focus on when using Isadora, but perhaps I am the in the minority here.

                                      I do agree that a module architecture dedicated to audio is going to be a most useful and stimulating development. However, I don’t see an issue with having a diversity of multichannel audio solutions associated with flavours of media input and playback.

                                      Since the discussion is prefaced with a specific roadmap for multichannel audio it is unclear how the more revolutionary ideas suggested by participants in this thread might be considered.

                                      Isadora is not a timeline based interface, but in my mind a waveform over timeline module for audio playback, looping, de-vamping, live channel mapping, live effects routing would provide an invaluable addition to the software.

                                      Best wishes

                                      Russell

                                      http://bonemap.com | Australia
                                      Izzy STD 4.2 | USB 3.6 | + Beta
                                      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                                      Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                                      A range of deployable older Macs

                                      1 Reply Last reply Reply Quote 1
                                      • bonemap
                                        bonemap Izzy Guru last edited by

                                        hi,

                                        perhaps the Sound Player and Movie Player could have an option to display the audio waveform in the progress bar. That way the module could be expanded to see more waveform detail and create more accurate loops etc.

                                        http://bonemap.com | Australia
                                        Izzy STD 4.2 | USB 3.6 | + Beta
                                        MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                                        Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                                        A range of deployable older Macs

                                        1 Reply Last reply Reply Quote 4
                                        • kirschkematthias
                                          kirschkematthias @Juriaan last edited by

                                          @juriaan

                                          very good idea! And timecode control, start, stop, pause, jump, loop function, input and output routing, output devices, sound output of videos for manipulation etc

                                          greetings Matthias

                                          1 Reply Last reply Reply Quote 1
                                          • kirschkematthias
                                            kirschkematthias @Fred last edited by

                                            @fred

                                            Yes! yes! yes!

                                            1 Reply Last reply Reply Quote 1
                                            • mark
                                              mark last edited by Woland

                                              So for all of you passionate about, as Juriaan said it, "making audio a first class citizen": as I said, implementing any kind of plugin structure where audio is routed through the program is a major undertaking. Are all of you saying you'd prefer to not have the new audio routing features (which I believe we can give you in relatively short order) but instead that you'd prefer to wait the until the fall of 2020 to get fully patchable audio added to Isadora?

                                              On macOS adding this kind of funcionality would require far less effort because Core Audio gives gives it to you as what is essentially a built-in feature. I have searched for a open-source ASIO based VST host for Windows that emulates the behavior of what macOS offers -- but I have never come across one. That means we have to build the whole thing from nothing, and then to test it and make sure it is reliable in mission critical situations. This effort would pretty much consume the resources of the company, and aside from bug fixes, I don't think you'd see many other major improvements if we were to take on such a project.

                                              Why do I say fall 2020?  I've become far more cautious about estimating how long it takes for us to do something this big. I am guessing it would take roughly four to five months to implement the core features we need. I would then add two to three months of internal testing plus at least two more months of beta testing. This comes out to a development time of approximately 9 to 10 months.

                                              Thoughts?

                                              Best Wishes,
                                              Mark

                                              P.S. I am not saying I'm going to take this on. There are a constellation of concerns that will determine what features we add when. I am trying to:
                                              1) hear what you want most, and
                                              2) give you a real-world time frame for accomplishing the features your requesting.

                                              Media Artist & Creator of Isadora
                                              Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                                              jfg Fred 2 Replies Last reply Reply Quote 3
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