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    Burning spooky cartoon trees with flying embers

    How To... ?
    3d particles 3d player data array point cloud
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    • bonemap
      bonemap Izzy Guru last edited by bonemap

      Hi,

      A year ago insane wildfires burned in Australia claiming many lives and an estimated 18.6 million hectares (46 million acres; 186,000 square kilometres; 72,000 square miles) of country.

      In remembering that event I seem to have created an animation patch in Isadora burning spooky cartoon trees with flying embers. Exploring the technique of accessing point cloud data using the Data Array module.

      Isadora sample animation: burning spooky cartoon trees with floating embers from Bonemap on Vimeo.

      3D Point cloud tree.zip

      If you are interested in running the patch. You might want to set your preferences to a moderate FPS.

      Best Wishes

      Russell

      http://bonemap.com | Australia
      Izzy STD 4.2 | USB 3.6 | + Beta
      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
      Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
      A range of deployable older Macs

      Armando liminal_andy 2 Replies Last reply Reply Quote 6
      • Armando
        Armando Beta Gold @bonemap last edited by

        @bonemap Nice fire movement around the trees bodies Russel !

        Armando Menicacci
        www.studiosit.ca
        MacBook Pro 16-inch, 2021 Apple M1 Max, RAM 64 GB, 4TB SSD, Mac OS Sonoma 14.4.1 (23E224)

        1 Reply Last reply Reply Quote 1
        • liminal_andy
          liminal_andy @bonemap last edited by

          @bonemap combine this with @DusX 's facial motion tests from a few weeks ago and we'll all be in for a good fright!

          Andy Carluccio
          Zoom Video Communications, Inc.
          www.liminalet.com

          [R9 3900X, RTX 2080, 64GB DDR4 3600, Win 10, Izzy 3.0.8]
          [...also a bunch of hackintoshes...]

          bonemap 1 Reply Last reply Reply Quote 2
          • bonemap
            bonemap Izzy Guru @liminal_andy last edited by

            @liminal_andy said:

            combine this with @DusX 's facial motion

             Yes, it would be simple enough to add a video feed layer on a 3D Quad module and have a live performer represented in there. I think some skeleton tracking character could also be incorporated! Need to get some of that long-distance OSC skeleton data flowing.

            Best Wishes

            Russell

            http://bonemap.com | Australia
            Izzy STD 4.2 | USB 3.6 | + Beta
            MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
            Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
            A range of deployable older Macs

            liminal_andy 1 Reply Last reply Reply Quote 1
            • liminal_andy
              liminal_andy @bonemap last edited by

              @bonemap Let me know if you need a hand with that! I created a standalone OSC facial landmark detector for a piece in UE4 recently and then sent that over IP to the engine to allow opera singers to pilot virtual avatars. Though in this setting, maybe the raw skeletons are more appropriate!

              Andy Carluccio
              Zoom Video Communications, Inc.
              www.liminalet.com

              [R9 3900X, RTX 2080, 64GB DDR4 3600, Win 10, Izzy 3.0.8]
              [...also a bunch of hackintoshes...]

              Armando 1 Reply Last reply Reply Quote 1
              • Armando
                Armando Beta Gold @liminal_andy last edited by

                @liminal_andy Where can we see that Andy ? It looks interesting !

                Armando Menicacci
                www.studiosit.ca
                MacBook Pro 16-inch, 2021 Apple M1 Max, RAM 64 GB, 4TB SSD, Mac OS Sonoma 14.4.1 (23E224)

                liminal_andy 1 Reply Last reply Reply Quote 0
                • liminal_andy
                  liminal_andy @Armando last edited by

                  @armando It was rather absurd but this was a test I did (just the mouth, added eyes and other markers later to make it more "natural" as well as some basic pose estimation):

                  Andy Carluccio
                  Zoom Video Communications, Inc.
                  www.liminalet.com

                  [R9 3900X, RTX 2080, 64GB DDR4 3600, Win 10, Izzy 3.0.8]
                  [...also a bunch of hackintoshes...]

                  1 Reply Last reply Reply Quote 0
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