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    [ANSWERED] Failure .obj to .3ds

    How To... ?
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    • plem
      plem last edited by Woland

      After three days I'm out of ideas. I really cannot succeed to transform the enclosed .obj file, that is ok in wings3d and mesh lab, to a working file in Isadora. Get the image and mesh but not the texture. Really getting nuts and would love to pick up the inspiring work...

      Anybody can assist?

      Thanks enormously! Peter

      OSX 10.15.7, MacBook pro, 2,6 GHz Intel Core i7, Radeon Pro 560X 4 GB
      Intel UHD Graphics 630 1536 MB

      bonemap 1 Reply Last reply Reply Quote 0
      • plem
        plem last edited by

        didn't succeed to enclose the files. But if anybody has an idea I would love to send them.

        OSX 10.15.7, MacBook pro, 2,6 GHz Intel Core i7, Radeon Pro 560X 4 GB
        Intel UHD Graphics 630 1536 MB

        bonemap 1 Reply Last reply Reply Quote 0
        • bonemap
          bonemap Izzy Guru @plem last edited by bonemap

          @plem said:

          didn't succeed to enclose the files

           did you try to compress the file as a .zip archive to attach with the post? I would be happy to have a look for you.

          best wishes

          Russell

          http://bonemap.com | Australia
          Izzy STD 4.2 | USB 3.6 | + Beta
          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
          Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
          A range of deployable older Macs

          1 Reply Last reply Reply Quote 0
          • plem
            plem last edited by plem

            Great. Thanks.

            The forum acts funny here, but this is my try to get the files send. Which failed again. (Is there a max to file size? Cause this .obj is 12 MB including texture jpg.

            OSX 10.15.7, MacBook pro, 2,6 GHz Intel Core i7, Radeon Pro 560X 4 GB
            Intel UHD Graphics 630 1536 MB

            bonemap 1 Reply Last reply Reply Quote 0
            • bonemap
              bonemap Izzy Guru @plem last edited by

              @plem said:

              Is there a max to file size?

               yes - there is - can you send with file transfer? dropbox?

              best wishes

              Russell

              http://bonemap.com | Australia
              Izzy STD 4.2 | USB 3.6 | + Beta
              MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
              Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
              A range of deployable older Macs

              1 Reply Last reply Reply Quote 0
              • plem
                plem last edited by plem

                Did send the files with wetransfer. And as an example of my work check, fi. 

                https://plem.home.xs4all.nl/Si...

                Thanks again.

                OSX 10.15.7, MacBook pro, 2,6 GHz Intel Core i7, Radeon Pro 560X 4 GB
                Intel UHD Graphics 630 1536 MB

                bonemap 1 Reply Last reply Reply Quote 1
                • bonemap
                  bonemap Izzy Guru @plem last edited by bonemap

                  @plem

                  Hi Peter,

                  You can use the direct chat message feature of this forum to send the Wetransfer link if that is appropriate. Thanks for sharing your video work, that is a real treat! 

                  Best WIshes

                  Russell

                  http://bonemap.com | Australia
                  Izzy STD 4.2 | USB 3.6 | + Beta
                  MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                  Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                  A range of deployable older Macs

                  1 Reply Last reply Reply Quote 0
                  • bonemap
                    bonemap Izzy Guru @plem last edited by

                    @plem

                    Hi,

                    There may have been just a small error with the mesh metadata because my 3D application will not export the obj to 3ds because it indicates it is above the 65000 vertices limit for 3ds. I was able to decimate the mesh in Meshlab and reassign the texture file to a 3ds mesh in a 3D application. It all appears to be good now. 

                    I can't tell you why there appeared to be different interpretations of the vertices count in the various software, but I suspect there may have been an error in the file's metadata. 

                    Best WIshes

                    Russell

                    http://bonemap.com | Australia
                    Izzy STD 4.2 | USB 3.6 | + Beta
                    MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                    Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                    A range of deployable older Macs

                    plem 1 Reply Last reply Reply Quote 0
                    • plem
                      plem @bonemap last edited by

                      @bonemap

                      Great again! It works. Thanks!!!!

                      Now I will have to go over the process of creating a 3ds from Blender to obj and convert obj to 3ds (Wings3d/Meshlab/?) and see where the ship gets stuck on the rocks.

                      But I'm back to work now with your files! Thanks again.

                      Peter

                      OSX 10.15.7, MacBook pro, 2,6 GHz Intel Core i7, Radeon Pro 560X 4 GB
                      Intel UHD Graphics 630 1536 MB

                      1 Reply Last reply Reply Quote 0
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