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    Skeleton Tracking with Fred's Skeleton Server

    Interfacing
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    • MatthewH
      MatthewH Beta Tester last edited by

      I have Fred's skeleton server up and running and I am easily getting Syphon depth maps from it into Isadora. I can also see the OSC /joint stream but I am having trouble figuring out how to parse the stream into usable position data. I tried working off of the included sample patch but have had little luck. Can Fred or anyone else who has had success with this weigh in with some tips?

      Matthew Haber :: matthewhaber.com :: besidedigital.com :: Download my actors: http://www.matthewhaber.com/isadora-actors

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      • Fred
        Fred last edited by

        Hey i will dig up a patch and test it this evening. I found this fast

        https://dl.dropbox.com/u/12543203/Isadora%20Kinect%20record%3Aplay.zip
        It has a skeleton breakout inside. 
        Also as nimate started to charge I thought it would be good to upgrade this project- more efficient and support for other non kinect devices, it is happening slowly but I have a bunch of shows running at the moment, Ill update it soon. So feature requests are also welcome within my ability.
        Fred

        http://www.fredrodrigues.net/
        https://github.com/fred-dev
        OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
        Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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        • MatthewH
          MatthewH Beta Tester last edited by

          Hi Fred,

          Thanks for your response. I'll check out that patch and let you know whether I have any more success.
          Best,
          Matthew

          Matthew Haber :: matthewhaber.com :: besidedigital.com :: Download my actors: http://www.matthewhaber.com/isadora-actors

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          • MatthewH
            MatthewH Beta Tester last edited by

            Hi Fred,

            The breakout works great.
            Thanks,
            Matthew

            Matthew Haber :: matthewhaber.com :: besidedigital.com :: Download my actors: http://www.matthewhaber.com/isadora-actors

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            • MatthewH
              MatthewH Beta Tester last edited by

              Fred,

              To follow up on my earlier question: It seems like there is hand tracking independent of the skeleton tracking. Is there a way to get those coordinates out of the openNI app via OSC?
              Thanks,
              Matthew

              Matthew Haber :: matthewhaber.com :: besidedigital.com :: Download my actors: http://www.matthewhaber.com/isadora-actors

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              • Fred
                Fred last edited by

                I never implemented it because at the time the hand tracking was pretty un reliable. It is useful but only for cases where no ID is needed. It would give you hand coordinates but not what order the hands appeared or if they belonged to the same person or if they were left or right.

                I believe the hand tracking is better and there are a lot of new functions in the newer binaries. You inspired me to take a ook at some of the new libraries yesterday and there are many new features (no pose skeleton tracking is one big one for me). The problem is I need to completely restructure my code and I cannot keep much of it (it was not so great anyway so it is not a huge loss). It will however take some time. If your project needs hand tracking fast I might be able to rig a little hack for you to use from the older library.
                Cheers
                Fred

                http://www.fredrodrigues.net/
                https://github.com/fred-dev
                OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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                • Skulpture
                  Skulpture Izzy Guru last edited by

                  Is it normal for Isadora to say 'error opening socket on specified port. Please choose a different port' every time I open this?

                  Graham Thorne | www.grahamthorne.co.uk
                  RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                  RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                  RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                  • Skulpture
                    Skulpture Izzy Guru last edited by

                    Actually ignore that I think it was coming from the Synpase plug-in. I've always had an issue with that plug-in

                    Graham Thorne | www.grahamthorne.co.uk
                    RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                    RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                    RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                    • MatthewH
                      MatthewH Beta Tester last edited by

                      If you could add the hand tracking via OSC easily, that would be amazing. I don't need to know R vs L or IDs for this particular project.

                      Thanks,
                      Matthew

                      Matthew Haber :: matthewhaber.com :: besidedigital.com :: Download my actors: http://www.matthewhaber.com/isadora-actors

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                      • axelartes
                        axelartes last edited by

                        @fred said:

                        moment

                         Hello fred, did you figure out how to use Skeleton tracking using the KinectV2 app? thanks

                        Fred Woland 2 Replies Last reply Reply Quote 0
                        • Fred
                          Fred @axelartes last edited by

                          @axelacs I made tihs a long time ago and have not updated it.

                          http://www.fredrodrigues.net/
                          https://github.com/fred-dev
                          OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                          Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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                          • Woland
                            Woland Tech Staff @axelartes last edited by

                            @axelacs said:

                            Skeleton tracking using the KinectV2 app?

                            Since this post was originally made back in 2012, we've added an OpenNI Tracker actor to the program that supports use with the Kinectv2. You can download it here: https://troikatronix.com/add-ons/openni-tracker

                            There's also a tutorial file for it here: https://troikatronix.com/add-ons/tutorial-openni-tracker/

                            If you want, you could also watch the 90+ minute livestreamed Guru Session that @mark did on this topic: Link


                            @DusX Want to link your Kinect2Share in case it might be useful?


                            Best wishes,

                            Woland

                            TroikaTronix Technical Support
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                            | Isadora Version: all of them | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s |

                            DusX 1 Reply Last reply Reply Quote 0
                            • DusX
                              DusX Tech Staff @Woland last edited by

                              @woland said:

                              @DusX Want to link your Kinect2Share in case it might be useful?

                               Sure, Kinect2share runs on Windows, but can share the Kinect video via NDI and Skeleton tracking via OSC, so it is perfect for a 2 computer setup between two PCs, or a PC and a Mac. 

                              Troikatronix Technical Support

                              • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
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                              Running: Win 11 64bit, i7, M.2 PCIe SSD's, 32gb DDR4, nVidia GTX 4070 | located in Ontario Canada.

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