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    3D Pariticles actor troubles

    Troubleshooting and Bug Reports
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    • E
      Eva last edited by

      Hi there,I am presently setting up a small map to trace a person with the 3D particles actor.
      For some reason presently and yesterday, I have found that it will only draw a dot if the x/y coordinate is = 0, if I change that, to another number, there is no particle appearing. The z is -1 so that should not be the problem. Is there a bug? or am I doing something wrong? It has worked before for me, but not now...
      All the best Eva

      Eva Esmann Behrens
      Labtop: Macbook pro (Retina) 2015, 2,7 GHz,8 GB, MacOS Mojave
      Mac Studio

      E bonemap 2 Replies Last reply Reply Quote 0
      • E
        Eva @Eva last edited by

        Just adding the patch - it is the scene called "map test": godsbanen-residency2.izz

        Eva Esmann Behrens
        Labtop: Macbook pro (Retina) 2015, 2,7 GHz,8 GB, MacOS Mojave
        Mac Studio

        jfg 1 Reply Last reply Reply Quote 0
        • jfg
          jfg @Eva last edited by

          @Eva

          I think you must use a Limit-scale value actor and set the out min to -1 and out max to 1 for x and y

          Best regards, 

          Jean-François

          • Izzy 3.2.6
          - MacBook Pro M1 Max 16" 64GB RAM, Mac OS 15.3.2 Sequoia
          - Mac Pro 5.1 middle 2012 (3,33 GHz 6-Core Intel Xeon, 32GB RAM, Radeon RX 580 8 GB ),
          Mac OS 10.14.6 (Mojave)
          - Mac mini Pro M4, Mac OS 15.3.2 Sequoia

          • A range of deployable older Macs
            Located in Bremen, Germany
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          • bonemap
            bonemap Izzy Guru @Eva last edited by bonemap

            @eva

            Hi,

            I have looked over your patch and have replicated your data input. You will need to reduce your 'limit scale value' outputs to a smaller range i.e. try '-5, 5'

            godsbanen-residency2_bonemap.izz

             @jfg 'limit scale Actor' suggestion is good, and I also recommend using a '3D Stage Orientation' to manipulate the global 3D scene values.

            3d-particle-test.izz

            Best Wishes,

            Russell

            http://bonemap.com | Australia
            Izzy STD 4.2 | USB 3.6 | + Beta
            MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
            Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
            A range of deployable older Macs

            E 1 Reply Last reply Reply Quote 0
            • E
              Eva @bonemap last edited by

              @bonemapAh, I see, also there is something about the z actor. Thank you for helping:)

              Eva Esmann Behrens
              Labtop: Macbook pro (Retina) 2015, 2,7 GHz,8 GB, MacOS Mojave
              Mac Studio

              dbini 1 Reply Last reply Reply Quote 1
              • dbini
                dbini @Eva last edited by

                @eva


                having the z at -1 doesn't give you much space to move your particles around. i usually start with z at -100.

                John Collingswood
                taikabox.com
                2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
                plus an old iMac and assorted Mac Minis for installations

                E 1 Reply Last reply Reply Quote 1
                • E
                  Eva @dbini last edited by

                  @dbini

                  Yup, thanks!

                  Eva Esmann Behrens
                  Labtop: Macbook pro (Retina) 2015, 2,7 GHz,8 GB, MacOS Mojave
                  Mac Studio

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