I made a user actor that allows the user to feather the edges of any Izzymap shape.

This is great for projection-mapping on organic shapes, when you don't want a sharp edge.

In order for the actor to work you need to setup a virtual stage first. Please read the comments inside of the user actor for instructions.

The technique is based on @DusX 's technique described in this thread: https://community.troikatronix...

virtual-stage-feather.iua3