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    Sprite actor

    Troubleshooting and Bug Reports
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    • gapworks
      gapworks last edited by

      @camilozk to my knowledge only 3d projectors can be set to "renderer" i tried with a copy of 60 projectors and it still works fine. Just give it a try!

      Running MBP2017 / Ventura Osx 13.6.7 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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      • DusX
        DusX Tech Staff last edited by

        Yes, any 3D projector.
        @camilozk

        Are you displaying images from all picture players at once? Or switching between?

        Troikatronix Technical Support

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        • camilozk
          camilozk last edited by

          almost never all of them together.

          often a lot of them together.

          i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
          i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
          AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

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          • DusX
            DusX Tech Staff last edited by

            I wasn't sure if you needed as many video chains (repeated actors).

            Seems like a user actor to contain the group is probably easiest.
            I'm interested to know how it goes with 96 copies of these.

            Troikatronix Technical Support

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            • camilozk
              camilozk last edited by

              I will post something when I have it running

              i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
              i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
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              • camilozk
                camilozk last edited by

                so. I am running 96 3D projectors each projecting an picture. each macro that contains the behaviour looks like in the attachment.

                then, I am using motion blur and HSL adjust affecting all 96 3D projectors.
                my target fps is 25fps and my real fps goes between 24.8 and 25fps
                :)
                pretty neat

                a6a2f3-untitled-1.jpg

                i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
                AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

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                • DusX
                  DusX Tech Staff last edited by

                  Looks very interesting. I'm glad it's working out well for you.

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                  • crystalhorizon
                    crystalhorizon Beta Platinum last edited by

                    Very interesting

                    Alexander Nantschev | http://www.crystalhorizon.at | located in Vienna Austria

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                    • T
                      tadakan last edited by

                      I'm intrigued, would you be willing to post a short video of this in action?

                      OSX 10.11.6 on 15" rMBP from Oct. 2014. 2.5ghz i7 16gb ram.

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                      • camilozk
                        camilozk last edited by

                        Very willing, but I am away from this possibility until april. I will do it then!

                        i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                        i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
                        AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

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                        • dbengali
                          dbengali last edited by

                          Just curious if the Sprite actor will eventually return in GPU form with the same functionality as it used to have, or if we will need to get used to other methods?

                          I find Sprite very useful in that it (a) plays input at natural size rather than scaled to the stage, and in that (b) I can have global projector settings stored in a user actor, to apply to a whole show, but still steer content around within that calibration on a scene-by-scene basis, without needing many instances of projectors that become impossible to globally adjust if focus needs to be fixed.
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                          • Michel
                            Michel Izzy Guru last edited by

                            @dbengali

                            As far as I know not in the next version 2.2. But the plan is to get a gpu version sooner or later for all if possible.

                            Best Michel

                            Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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                            • dbengali
                              dbengali last edited by

                              Thanks Michel, good to know!

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                              • dbini
                                dbini last edited by

                                bump<<

                                is there a GPU Sprite ready yet?

                                John Collingswood
                                taikabox.com
                                2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
                                plus an old iMac and assorted Mac Minis for installations

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                                • dbini
                                  dbini last edited by

                                  ...actually: ignore me. i think the 3D projector to a Virtual Stage does everything the Sprite used to do, and the PanSpinZoom, and the Spinner, all combined and on GPU. nice.

                                  John Collingswood
                                  taikabox.com
                                  2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
                                  plus an old iMac and assorted Mac Minis for installations

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