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    Multiple shapes

    How To... ?
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    • N
      nesPes last edited by

      Hello all,

      I am new to Isadora and was wondering if I could get some help from you for something I need to do...  Is it possible to have the shape actor producing not just a single shape but many of them? I also need to animate their positions (x, y and z). This is not like the particle actor (which is constantly emiting particles) I need specific numbers that will come from a sensor and they need to be always visible, almost as if the edges of the screen were the boundaries until which the particles can go...

      Thank you and I hope you can help X

      dbini 1 Reply Last reply Reply Quote 0
      • dbini
        dbini @nesPes last edited by

        @nespes - the Shapes actor only creates one shape, but its easy to string a number of Shapes actors together, just daisychain the video out of one to the video in of the next one.

        to make sure your shapes stay within a boundary, you should set the MIN and MAX of your horizontal and vertical position inputs. the default is -50 to 50, which should be OK for most applications, but might need tweaking. Shapes doesn't have a z input, but you can approximate this by changing the scale. again, you will need to set MIN and MAX to suitable values.

        John Collingswood
        taikabox.com
        2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
        plus an old iMac and assorted Mac Minis for installations

        1 Reply Last reply Reply Quote 2
        • Skulpture
          Skulpture Izzy Guru last edited by

          Not sure if this helps?

          Graham Thorne | www.grahamthorne.co.uk
          RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
          RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
          RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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