• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    Emission of 3D particles from 3D model surface

    How To... ?
    6
    29
    16097
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S
      saif last edited by

      @bonemap 

      Hi!

      Your example proves to a greater level of what can be achieved with the group index parameter. (I was struggling to even get started with it in a most basic patch of getting anything even appear on the stage).

      I am figuring out a way to make 3 dimensionally oriented and distributed array of an object and then trying to manipulate each of these separately in Isadora. I am unsure if it is possible.  Please have a look at the image attached. Let me know what you think.  

      Thanks and Regards

      Saif

      bonemap 2 Replies Last reply Reply Quote 2
      • bonemap
        bonemap Izzy Guru @saif last edited by bonemap

        @saif

        Hi,

        It will require some trial and error development, and much of the capacity to achieve a satisfactory result will be dependent on the capacity of your system i.e. GPU and CPU etc.

        I found there were definite limits and sweet spots for the number of vertices and what can be tolerated in terms of frame rate etc.

        Here is a reference to a tutorial and download for resources that attempts to explain some of the system design that allows the ‘group Index’ parameter to be used in the way demonstrated in my videos. I created the tutorial (it is the third tutorial in the package) when I was just beginning to look at what the group index could do... so it is not a perfect tutorial and needs rewriting to be more accurate and clear in terms of the system design. However, it does demonstrate the user actors and system that I have developed to synchronise the particle emitter with the group index parameter.

        I hope that it is helpful for your cause.

        Best Wishes 

        Bonemap 

        http://bonemap.com | Australia
        Izzy STD 4.2 | USB 3.6 | + Beta
        MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
        Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
        A range of deployable older Macs

        1 Reply Last reply Reply Quote 1
        • S
          saif last edited by

          @bonemap 

          Perfect! Just what I needed :) This is going to be so helpful. Just downloaded the good stuff.

          Thanks

          Saif

          1 Reply Last reply Reply Quote 0
          • bonemap
            bonemap Izzy Guru @saif last edited by bonemap

            @saif said:

            Please have a look at the image attached. Let me know what you think.

            You ask very practical questions about the axis of translation for each discrete piece of geometry. Unfortunately, I do not have the answers for you. I have not had the opportunity to investigate the level of detail you are requesting and as you have found out there is no user manual currently available for this parameter. Of course, I would like to know these answers as well. It appears so much of the orientation is inherited from the 3DS file and it would be fantastic and so much more efficient if the orientation to translate the geometry, as described in your example, is simply imported into Isadora with the file. My time has been spent developing a program to make it work - you are asking questions about the next step in the development.

            best wishes

            bonemap

            http://bonemap.com | Australia
            Izzy STD 4.2 | USB 3.6 | + Beta
            MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
            Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
            A range of deployable older Macs

            1 Reply Last reply Reply Quote 1
            • tomthebom
              tomthebom @bonemap last edited by

              @bonemap

              Hi, is there any chance to get access to the walking skeleton cycle as a 3d- model. I remember, when I had Poser, it was part of the walk-designer...?

              Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

              bonemap 1 Reply Last reply Reply Quote 0
              • bonemap
                bonemap Izzy Guru @tomthebom last edited by

                @tomthebom

                The skeleton is a free download. I applied the inverse kinematics for the walk cycle in Blender or Cheetah 3D ( can’t remember which one). I am unable to offer the geometry other than the link above.

                Best wishes

                Bonemap 

                http://bonemap.com | Australia
                Izzy STD 4.2 | USB 3.6 | + Beta
                MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                A range of deployable older Macs

                1 Reply Last reply Reply Quote 1
                • tomthebom
                  tomthebom last edited by

                  Thanks a lot ;o)

                  Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                  1 Reply Last reply Reply Quote 0
                  • S
                    saif last edited by saif

                    @bonemap 

                    Yes I agree, what I am asking for, is for the next level of development. I wonder what it will take for the developers to have the group index parameter in the 3d model player. 

                    I appreciate all that you are sharing on this, parallel with your explorations.

                    You mentioned the tutorial to be third in the package. Is there a first and a second in pdf format as well?

                    Regards

                    Saif

                    bonemap 1 Reply Last reply Reply Quote 0
                    • bonemap
                      bonemap Izzy Guru @saif last edited by

                      @saif said:

                      first and a second in pdf format

                       Hi 

                      There are all three examples within the one document. The third example attempts to explain the group index ...

                      Best wishes

                      Bonemap 

                      http://bonemap.com | Australia
                      Izzy STD 4.2 | USB 3.6 | + Beta
                      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                      Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                      A range of deployable older Macs

                      1 Reply Last reply Reply Quote 0
                      • First post
                        Last post