[Answered] Transition between scenes with 3d objects
Ok, Im trying to set a transition between scenes that include 3d objects in both , but I not getting the results that I'm expecting .No matter how I change the jump actor settings all I get is a time delay then a jump cut to the next scene.
Ive managed to come up with a workaround using virtual stages to fade out and then back into one scene to another , but I'm really struggling to simulate a cross fade.
LPmode last edited by LPmode
You can think of using alternate virtual stages between each scene. As it is, "the images from both stages are rendered twice concurrently, on the fading out scene and the fading in scenes at whatever intensity levels they are. Using separate virtual stages for each scene will limit the render to the individual scene.
Thanks that works a treat!