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    Some new GLSL effects

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    glsl glsl shader plugins
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    • Fred
      Fred last edited by Woland

      As part of an artists in residence program at the IDlab (Interdisciplinary Digital Laboratory) at the Academy of Theatre and Dance (AHK Amsterdam) I had some time to work on some GLSL effects. So that the students could also get access to this work I ported the effects to Isadora's GLSL format.

      There are 13 effects that can be downloaded from the IDlab github account.

      https://github.com/AHK-IDLab/IDlab-Isadora-Shaders

      Hopefully there will be more GLSL actors to come soon!

      If you make something interesting with these please let me know and post some images or videos in this thread. Of course these can be edited and changed easily - if you make some improvements to the code or examples make a pull request on the repository.

      Over the coming weeks we will publish some other tools and tutorials we have developed for projects in IDlab.

      Cheers

      Fred

      http://www.fredrodrigues.net/
      https://github.com/fred-dev
      OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
      Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

      1 Reply Last reply Reply Quote 10
      • dbini
        dbini last edited by

        thanks Fred, these are nice.

        John Collingswood
        taikabox.com
        2019 MBPT 2.6GHZ i7 OSX15.3.2 16GB
        plus an old iMac and assorted Mac Minis for installations

        1 Reply Last reply Reply Quote 1
        • Woland
          Woland Tech Staff last edited by

          Feel free to put these up on the plugin page if you haven't already :)

          TroikaTronix Technical Support
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          Fred 1 Reply Last reply Reply Quote 0
          • Fred
            Fred @Woland last edited by

            @woland I am going to keep them on the github from the university for a few reasons and cannot put them directly on the plugin page.

            http://www.fredrodrigues.net/
            https://github.com/fred-dev
            OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
            Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

            mark 1 Reply Last reply Reply Quote 1
            • mark
              mark @Fred last edited by

              @fred said:

              I am going to keep them on the github from the university for a few reasons and cannot put them directly on the plugin page.

              Can we create a "plugin page" that says "here are some useful shaders" and simply provide a link to the github page? Would that be OK?

              Best Wishes,
              Mark

              Media Artist & Creator of Isadora
              Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

              Woland Fred 2 Replies Last reply Reply Quote 1
              • Woland
                Woland Tech Staff @mark last edited by

                @mark said:

                @fred said:

                Can we create a "plugin page" that says "here are some useful shaders" and simply provide a link to the github page? Would that be OK?

                Sorry I should have clarified, this is what I had in mind as well. 

                TroikaTronix Technical Support
                New Support Ticket: https://support.troikatronix.com/support/tickets/new
                Support Policy: https://support.troikatronix.com/support/solutions/articles/13000064762
                Add-Ons: https://troikatronix.com/add-ons/ & https://troikatronix.com/add-ons/?u=woland
                Professional Services: https://support.troikatronix.com/support/solutions/articles/13000109444

                | Isadora Version: all of them | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s |

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                • Fred
                  Fred @mark last edited by

                  @mark If we settle on a format (like some tags in github) it is pretty easy to make a website that scrapes github for those tags (this is how the community contributions for openframeworks are tracked https://ofxaddons.com/categories and added).

                  I like that you host everything centrally, but with git we can always make sure that the plugins are up to date. I will switch to a release zip later today for these plugins and then use versioned releases from now on to keep compatibility or if someone wants older versions.

                  The OF structure for community contributions is also pretty cool, and something that could be good to adapt - every contribution should have implementation examples.

                  For the moment these should stay as they are, but keep me posted if you have some other way of dealing with contributions.

                  Fred

                  http://www.fredrodrigues.net/
                  https://github.com/fred-dev
                  OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                  Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

                  1 Reply Last reply Reply Quote 1
                  • timeg
                    timeg last edited by

                    These are great and thanks for sharing

                    @timeg ---> Tim Gruchy | www.grup.tv | MPB (2021) M1max, 64G, OS12.5 | IZZ 3.2.6 | located in Sydney Australia

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                    • crystalhorizon
                      crystalhorizon Beta Platinum last edited by

                      thanks for the shaders. Enjoy playing with these YouTube

                      Alexander Nantschev | http://www.crystalhorizon.at | located in Vienna Austria

                      1 Reply Last reply Reply Quote 1
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