Store whole scenes value in a data array
I made a quite complexe patch, Controls communicate with matrix values and broadcaster between activate and current scene to benefit from scène fade function..
The problème is that I use midi controlleur or/and Isadora control panel, so I have several input points I have to « merge « somehow....
I thought about a data array to store each control as a value in a text file and use différent lines for each scene... so that I can load/recall any scene if I modify the patch or need to see the continuity on a xls file
But I m Already afraid of too many wires and trigger values to send the to data array and write them... and re route values out to each parameter...
Maybe I should dedicate a série of broadcaster/listener for each control to be output also in data array ?
Any hint or methodological approach is welcome
Thanks a lot!
Not entirely sure I understand, but maybe this will be helpful.
You can put an entire Scene's worth of actors into a User Actor, feed an intensity into that User Actor (which you'll use to control the intensity of whatever's inside) and connect the fade-ins and fade-outs to a User Actor On/Off so that when a User Actor is faded out to 0, it's deactivated.
Alternatively, this thread might be useful for you: https://community.troikatronix...
I think you might find this article useful: https://support.troikatronix.c...
however, it may be easier now to use the two new JSON add-ons.
- JSON Bundler BETA
- JSON Parser BETA
Thanks I know nothing in java maybe that s the moment I should dive into!
I m quite happy with Isa scene management . I m afraid creating macro for each scene would drive me to a lot of wires for controllers...
I use a background scène to receive dmx, video and sound of each scene activated ...
I know nothing in java maybe that s the moment I should dive into!
The article walks you through some pretty easy and reusable scripts. Read once and use often :)
But the JSON actors can provide the same group/ungroup functionality. Both are great ways to join related links so that you don't have to make a million connections between user actors.
yes thanks! I take good mark of this encouragement link;-)
I will feel more relax with the datas of the show stored in a text document,
if I need to change the patch after the scene progression has been recorded, it won't be a big deal to modify the architecture..