[ANSWERED] Movie Player Frequency Bands on macOS Catalina and Newer
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Hi - has anyone had any issue with the Frequency bands on the Movie Player not working?
I've opened an old patch on a different machine and they seem to be 'stuck' - generating nothing. I can only suspect it's something to do with the machine (iMac (21.5-inch, Late 2013), Catalina
When I open the patch on my laptop, it works fine!
I have tried:
- versions 3.0.7, 3.0.8, and 3.1.1 - no joy
- bringing new movie players into scene, adding freq bands and setting to interactive
- turning off Adobe Creative Cloud and restarting isadora
any clues greatly appreciated - you can download the patch / media and have a play heremany thanks
Sam
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What operating system is running on your laptop?
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Frequency bands through the Movie Player became obsolete with MAC OS changes to Quicktime. The Movieplayer implementation of Frequency Bands is only functional with legacy Mac operating systems. "Starting with macOS Catalina, QuickTime 7 applications, image, audio and video codecs will no longer be compatible with macOS or supported by Apple."
Best Wishes
Russell
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Yes, @bonemap is correct. This feature remains in place to allow older patches to be opened and up dated, but the Frequency bands will not work since they relied on QuickTime.
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@dusx @bonemap @woland - ah thankyou!
(thanks also for editing the post title)
Yes, I use High Sierra on my laptop, which must be why that still works. The iMac i'm teaching on is Catalina. I hadn't realised that the Frequency bands was tied in with Quicktime and it's depreciation - that's a bummer, but at least I know now!
I need to find some other ways for my students to make some sound reactive patches ideally.
cheers again folks!
Sam
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The modification to look at as an alternative is using Live Capture to route audio through Frequency Analysis and the Frequency Bands actor. When using a sound file from the Media Bin, this means using a pass-thru virtual sound input like Blackhole, Soundflower, Loopback or similar 3rd party audio software to route the audio source to the Live Capture functions.
Best Wishes
Russell
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@bonemap Cheers Russell - I think Loopback and live capture could be a good workaround for now