• Isadora
  • Get it
  • Forum
  • Help
  • ADD-ONS
  • Newsletter
  • Impressum
  • Dsgvo
  • Impressum
Forum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    animated clock

    How To... ?
    clock
    5
    12
    272
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J
      Jarporte last edited by

      Hey all


      So I am trying to animate the clock arms to make them rotate...well I figured that part out.  what I am stuck on right now is speeding them up and slowing them down.  I have done this. 

      and the picture spins just fine.  but if I add another generator to make the "rate" increase or decrease it starts to jump all over the place, as it should.  

      So the question is what am i missing?

      J bonemap 2 Replies Last reply Reply Quote 0
      • J
        Jarporte @Jarporte last edited by

        forgot the screen shot

        jfg 1 Reply Last reply Reply Quote 0
        • jfg
          jfg @Jarporte last edited by

          @jarporte

          a better way is to use a wave generator:

          The Limit-Scale Value is not necessary. It is only there to get a smoother control on the speed

          best regards, Jean-François 

          • Izzy 3.2.6, Mac OS 13.2 Ventura:
          - MacBook Pro M1 Max 16" 64GB RAM
          • Izzy 3.2.6, Mac OS 10.14.6 (Mojave):
          - Mac Pro 5.1 middle 2012 (3,33 GHz 6-Core Intel Xeon, 32GB RAM, Radeon RX 580 8 GB )
          - MacBook Pro 2015 (16GB RAM) 2,8 GHz Intel Core i7;

          Located in Bremen, Germany

          CitizenJoe J 2 Replies Last reply Reply Quote 1
          • CitizenJoe
            CitizenJoe @jfg last edited by CitizenJoe

            @jfg said:

            <p>The Limit-Scale Value is not necessary. </p>\

            Ah! I never thought of using the Limit-Scale Value as a better way to control that! Brilliant.

            Cheers,

            Hugh

             

            Hugh in Winnipeg - All test machines, Win10 Pro, 64 bit, OS SSD and separate data SSD.

            1. new laptop: Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6
            2. old desktop: Dell T5500 2009, Dual Quad Core Processor E5530, 12 gigs, 2x Radeon 5750... Still works well!
            1 Reply Last reply Reply Quote 0
            • J
              Jarporte @jfg last edited by

              @jfg

              I have tried that as well.  But how do i smoothly increase the speed and slow it back down.  I have found that it starts to jump forward and backwards.

              jfg 1 Reply Last reply Reply Quote 0
              • jfg
                jfg @Jarporte last edited by

                @jarporte

                I am very sorry but it works perfekt for me.

                The only problem I could find is when I have a switched off monitor connected. Inexplicably (to me), the Wave Generator Actor stutters in this case, even without being connected to anything.

                best regards, Jean-François 

                • Izzy 3.2.6, Mac OS 13.2 Ventura:
                - MacBook Pro M1 Max 16" 64GB RAM
                • Izzy 3.2.6, Mac OS 10.14.6 (Mojave):
                - Mac Pro 5.1 middle 2012 (3,33 GHz 6-Core Intel Xeon, 32GB RAM, Radeon RX 580 8 GB )
                - MacBook Pro 2015 (16GB RAM) 2,8 GHz Intel Core i7;

                Located in Bremen, Germany

                J 1 Reply Last reply Reply Quote 0
                • bonemap
                  bonemap @Jarporte last edited by bonemap

                  @jarporte

                  Hi,

                  Here is a prototype animation for a clock that may be of some interest. It uses the 3D Projector to configure the rotation point of the image file.

                  clock_turn.zip


                  Best Wishes,

                  Russell

                  http://bonemap.com | Australia
                  Izzy 3 STD/USB 3.2.5 | MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | Mac Studio 2022 M1 Max 32GB | OSX 12.5.1 Monterey

                  1 Reply Last reply Reply Quote 5
                  • J
                    Jarporte @jfg last edited by

                    @jfg

                    So I have the entire thing working.  But if you run the ques with the "a" key so it speeds up and down it runs as it should.  Here is the problem if i go back a que it jumps forward.  I have put in "enter scene actors" to start it at 0 but it seems the comparator still has a value in it and it just starts to jump.  any ideas?

                    matchstick-clock-1.24.izz

                    min-hnad-no.png

                    min-hnad-no-l.png

                    face.jpg

                    Woland 1 Reply Last reply Reply Quote 0
                    • Woland
                      Woland Tech Staff @Jarporte last edited by

                      @jarporte

                      Here's an edited version of your file. I put in a Gate actor before the Jump actor that initializes off so that the Jump actor cannot be triggered until after the first Envelope Generator++ actor has finished and sent an end trigger.

                      I also:

                      1. Replaced your Keyboard Watcher actor with a Keyboard Watcher actor of mine that prevents multiple triggers in cases where the key is held down too long. (You can see a comparison of the behavior in this gif and this file.)
                      2. Deleted your Enter Scene Value actors and instead initialized the values using the Property Inspector. (You can see this process in this gif.)

                      TroikaTronix Technical Support
                      New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
                      TroikaTronix Support Policy: https://support.troikatronix.com/support/solutions/articles/13000064762
                      TroikaTronix Add-Ons Page: https://troikatronix.com/add-ons/

                      | Isadora 2.6.1 + 3 | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s | Macbook Pro (Retina, 15", Mid 2015), macOS 10.11.4, 2.8GHz Intel Core i7, 16GB RAM, Intel Iris Pro 1536 MB |

                      J 2 Replies Last reply Reply Quote 0
                      • J
                        Jarporte @Woland last edited by

                        @woland

                        1- Thanks for taking the time to look at this

                        2- why I did not think of the gate is beyond me. But it solves the worlds problems, well at least mine

                        3- LOVE the 2.0 keyboard watcher.  Thanks so much for sharing.

                        4- This forum is the BEST.  Everyone on here is willing to help and learn from each other.  Thanks for the examples

                        Woland 1 Reply Last reply Reply Quote 2
                        • J
                          Jarporte @Woland last edited by

                          @woland

                          matchstick-clock-1.26.izz

                          Ok Here is the final version of the clock if anyone needs it.  I have added back in the "enter scene value" actor that is connected to the wave generator.  The reason behind doing this is this.

                          The wave generator by itself will not accept beyond 4 decimal points.  so it says .0003 and with that as the freq a minute, or 6 degrees of rotation, is 55 seconds long.  With the Enter scene value it will take longer than 4 decimal points, even if the display rounds it up.  So in the enter scene actor the real number is .0002775 even if it displays .0003.  And this makes it so the one minute is 60.01 seconds long.

                          Thanks everyone one for the help in making this work.  Feel free to use as needed,  why reinvent a running clock ;)

                          1 Reply Last reply Reply Quote 0
                          • Woland
                            Woland Tech Staff @Jarporte last edited by

                            @jarporte said:

                            why I did not think of the gate is beyond me. But it solves the worlds problems, well at least mine

                            The reason you didn't think of it is because, instead of actually figuring out exactly what was causing the problem, I created a workaround that hinges on an entirely different part of your system that didn't have anything to do with where the problem was occurring. It was a weird way to do it, it just happens to work. Also, technically, I didn't solve the problem. That errant trigger still happens, I just directed it into a dead Gate instead of letting it continue through the chain of actors.

                            TroikaTronix Technical Support
                            New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
                            TroikaTronix Support Policy: https://support.troikatronix.com/support/solutions/articles/13000064762
                            TroikaTronix Add-Ons Page: https://troikatronix.com/add-ons/

                            | Isadora 2.6.1 + 3 | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s | Macbook Pro (Retina, 15", Mid 2015), macOS 10.11.4, 2.8GHz Intel Core i7, 16GB RAM, Intel Iris Pro 1536 MB |

                            1 Reply Last reply Reply Quote 0
                            • First post
                              Last post