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    Collect Your Media With Ease!

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    collect media gather consolidate package
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    • Woland
      Woland Tech Staff @DusX last edited by

      @dusx said:

      @Woland and I had a chat, where they suggested the use of the Media Report to power a media collection script.

      Sometimes I have good ideas 😁

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      DusX 1 Reply Last reply Reply Quote 3
      • DusX
        DusX Tech Staff @Woland last edited by

        @bonemap 
        I would be curious to here from you if you have a chance to use this one some 3D heavy projects. The 3D files can have associated texture files, and collecting these was the only special case that had to be handled to get this working. I had cases where my textures didn't have file extensions, so I made sure that case was covered. Let me know if you have any feedback. Thanks

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        bonemap 2 Replies Last reply Reply Quote 1
        • bonemap
          bonemap Izzy Guru @DusX last edited by

          @dusx

          Thanks for the prompt, will give it a try soon. Your Pythoner Add-On example also nudged me to think about how to manage the Media Bins more broadly as I move towards assimilating larger libraries of - say - Midi files, like these open source examples: free-midi-chords

          A programmable option to import and remove path items from the media bins is what I am thinking right now - but early days in creating interactive experiences with such large suites of media options. It may be more about opening and closing Isadora files with segmented regions based on - for example - musical major and minor keys.

          Best Wishes,

          Russell

          http://bonemap.com | Australia
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          Woland 1 Reply Last reply Reply Quote 2
          • Woland
            Woland Tech Staff @bonemap last edited by

            @bonemap said:

            opening and closing Isadora files

             I keep meaning to do something neat with this little guy. Some day, some day...

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            1 Reply Last reply Reply Quote 2
            • bonemap
              bonemap Izzy Guru @DusX last edited by

              @dusx

              Hi Ryan,

              Apologies for the slow response. I did try your 'Collect Media Files' Pythoner on a couple of projects and it collected files from cloud storage and locally compiled a folder as described - great stuff! I did note that the pathnames to the assets did not change in the newly saved version. I think you indicate that the assets might be reassigned in the created archive? I haven't had a chance to try to port a 'collected' project to a different network computer yet.

              Isadora also allows several files to be associated with a scene through various actors, like Data Array etc. and even .oni skeleton files so these get left out of the 'collect all process' or do yiu think there is another way to scrape a project for associated files?

              Your offer will definitely help to clean up archives etc.

              Best Wishes,

              Russell

              http://bonemap.com | Australia
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              MBP 14” 2022 M2 16GB | 26.1 Tahoe
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              DusX 2 Replies Last reply Reply Quote 0
              • DusX
                DusX Tech Staff @bonemap last edited by

                @bonemap said:

                sadora also allows several files to be associated with a scene through various actors, like Data Array etc. and even .oni skeleton files so these get left out of the 'collect all process' or do yiu think there is another way to scrape a project for associated files?

                 I might have a solution to this.. I am working on something.

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                1 Reply Last reply Reply Quote 1
                • DusX
                  DusX Tech Staff @bonemap last edited by

                  @bonemap said:

                  I did note that the pathnames to the assets did not change in the newly saved version

                   No, The project file and Isadora need to be re-opened, facilitating the Media Search. After this search (it should find the local files) it will save the new paths when saved. I was just suggesting, making a backup of the file before re-opening the project with Isadora, since it would be easy to save and loose the remote filepaths.  I'm working on another process right now for filepaths embedded in the project file. It won't be possible to get everything, especially for advanced Pythoner projects (shouldn't need to, if they follow best practices). Right now I can find, DataArray files, Top Level Python linked files, Files linked in Javascript via read() and include(), and I am able to expand this still. I will add .oni next and try to get a complete scan.  I think I will have this script output a report, that is human readable, and can be edited by hand. Specifically, per found file, an 'Include' setting, so that specific files can be excluded from the next step of collecting, which will be handled by another script.

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                  1 Reply Last reply Reply Quote 1
                  • kirschkematthias
                    kirschkematthias @DusX last edited by

                    @dusx

                    Hi there,

                    I would prefere a solution like Reaper: when you save the first time Isadora should create a folder, and inside a media folder (Or two for folms and picture), the Isadora show, an undo file or folder and a backup folder. In the prefs you could allow to move, or copy the files.

                    All this should be easy to put into Isadora, and I wonder why it is not yet implemented?!?

                    many greetings Matth

                    many greetings

                    Matthias

                    Michel 1 Reply Last reply Reply Quote 0
                    • Michel
                      Michel Izzy Guru @kirschkematthias last edited by

                      @kirschkematthias

                      The main reason is that you cannot cover all circumstances. If your goal is to collect only the media that is actually used — and not everything stored in the media bin — Isadora can be used differently compared to other software. See this post:
                      https://community.troikatronix.com/topic/8601/moving-media/10?_=1767347158370

                      Best Michel

                      Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

                      kirschkematthias 1 Reply Last reply Reply Quote 0
                      • kirschkematthias
                        kirschkematthias @Michel last edited by

                        @michel

                        you can collect all media first, and when the project is finished you can maybe delete all unused media items.

                        many greetings

                        Matthias

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