is there a way to send audio from the video players to separate sound players?
Unfortunately, no. We have plans to make an audio output from the Movie Player so that the audio can be run through other audio actors, but at the moment you can't send the audio from a Movie Player actor to a Sound Player actor. The article Bonemap linked above about multitrack audio using macOS is the place to go for multichannel audio routing with the Movie Player actor.
I'm not sure if there's a solution for multi-channel audio routing from a Movie Player on Windows right now. @DusX@Juriaan any thoughts?
Isadora recognizes the Tascam but none of the equalizers in the Audio View are showing any input even though all of the speakers are producing sound.
This is because the Audio View is for the new multichannel audio routing system that's been implemented in the Sound Player and Tone Generator actors. Audio from the Movie Player actor uses different audio code and thus won't show up in the Audio View. We intend to give the Movie Player actor the same multichannel audio routing capabilities as the Sound Player and Tone Generator actors as soon as we can but at the moment we've got our hands full developing IzzyCast.
We are working on a feature that will allow these to be controlled from the Control Panel, but for now the only way is knowing what the source's name will be ahead of time and hard-coding in a Selector actor connected to a Popup Menu or Radio Button Control and using that. So unfortunately, at the time being, if you don't know the name of the sources when you're creating the file, you currently can't use the Control Panel to select different sources for the Screen Capture and NDI 5 Watcher actor plugins.
Optional: In Isadora > Isadora Preferences > General Tab > User Interface you can set Control/Actor Font Size to the max (24).You may need to zoom in once to get everything to re-draw with the proper proportions (only this first time, from then on it'll be fine. Small bug, already logged.)Go into the View Menu and hide Toolbox (which also hides "Toolbox Filter"), Media + Information (also hides "Media" and "Information", Scene List (also hides "Cue Numbers"), Snapshots, Audio (hidden by default), and Status Bar (which also hides Timecode). The only hidable thing that's left unhidden is "Scene Settings" (so we can use the hashtag menu to navigate).Make your Control PanelPut big instructions in itOn the Scene Editor side of things, right-click the Screen Capture/NDI 5 Watcher actor, select "Show/Hide Properties", then hide any inputs that the user won't need access to in order to simplify things as much as possible.Put BIG Comment actors with clear instructionsEncapsulate each of the actors you want to navigate to in a Background actor and rename the Background actor to "#[ACTOR NAME]"This will allow the User to easily find the actor you need them to be able to find using the hashtag menu at the bottom right. (See the gif: https://recordit.co/Mr7nY6e6Mq)Use these big Comments and the Background actor to make it very clear what to do and how to get back to the Control Panel.Now your user can open the Scene Editor, find what they need, modify it, and go back to the Control Panel easily.
I'd like to add, this is a system setting, done in the monitor settings (color managment) of the OS. Every device does offer a specific color range, it can show. So it may be able to show more or les colors or have the same amount of possible colors (eg. 16+ milions), but differences in the color shift. You need to match the color profile to the displays/projectors profile (some standards are sRGB, Rec. 709, DCI P3 e.g., or even device specific). This applies to print as well. This is easier on MacOS then on Windows, as MacOS already offers some profiles. Just switch between them and you'll immediately see the difference. find some details here.
One other setup is a quiet unknown: Full vs. limited RGB. RGB values on full are 0 - 255 for each color (Red, Green, Blue). Limited only use 16 - 235. Full is used by PC and grafic setup, while limited is most time for Video. Here is an complete article for it. This setting has to be consistent for the whole chain of devices, from Input (if some camera capturing is done) over the GPU output to the display device or needs to be converted properly. If not, results are crushed shadows and flat highlights or gray blacks and whites.
As @Juriaan asked, we would need more details before we can offer too much help.
I would start by saying that this may be an issue with the device not being detected correctly by the computer. I would recommend unplugging the device, and rebooting your system. Once fully running again, reattach the device and let the system configure itself. Then open Isadora and see if the device/driver will connect as expected.
why I did not think of the gate is beyond me. But it solves the worlds problems, well at least mine
The reason you didn't think of it is because, instead of actually figuring out exactly what was causing the problem, I created a workaround that hinges on an entirely different part of your system that didn't have anything to do with where the problem was occurring. It was a weird way to do it, it just happens to work. Also, technically, I didn't solve the problem. That errant trigger still happens, I just directed it into a dead Gate instead of letting it continue through the chain of actors.
Dropbox link to the text file: https://www.dropbox.com/home?p...
The dropbox link isn't working for me.. but my guess is the file isn't set up correctly as a TAB delimited data file. (like a comma-separated spreadsheet, but with TABS). You should be able to open it in a spreadsheet software (Excel, OpenOffice Calc etc..), format the data into the correct columns and then export it as a TAB delimited .TXT file. (CALC will allow you to make it a TAB delimited .CSV file.. either will work)
When you transition scenes, you possibly have audio playing to the same channels from multiple players. My guess is that you have some audio configuration on your system that doesn't like this change of audio source/routing/mixing. Can you please take screen captures of your Audio setup in macOS? It doesn't sound like a feedback loop but seems like it must be similar.
This community is made up of trusted and talented folks of all sorts, so it only seem suiting to roll this out for your eye first.
We at TroikaTronix are looking to hire a Web Application Developer with Go and AWS experience. If you or someone you know are interested, please get back to us regarding this position by emailing your CV to jobs@troikatronix with the subject ‘Web application developer’.
---------------------------- Job Description
TroikaTronix is looking for a back-end developer interested in maintaining and extending our new cloud-based application which interfaces with Isadora, our desktop media control software, to provide on-demand point to point video and data streaming. This is a part-time, remote position, requiring occasional scheduled team Zoom meetings.
Your role as a back-end developer is to take requirements forward through deployment. You can expect to receive both feature requests and bug reports as the product is adopted by our user base. You will need to organize and develop these tasks while also communicating with the rest of our tech team regularly.
• Work with our tech team to develop new features considering all aspects of the design • Prioritize bug fixes and schedule releases • Build reusable code and libraries for future use • Develop and explore new ideas quickly • Collaborate with other team members and stakeholders • Maintaining documentation on implementation and process
Skills And Qualifications
Please get back to us regarding this position by emailing your CV to jobs@troikatronix with the subject ‘Web application developer’.
Hola Miguel, cómo estás.... Isadora sería perfectamente una opción para vos, ya que es muy fácil de aprender y utilizar. Tenés muchas opciones de cómo pasar las imágenes una tras otra, según tus necesidades especificas.
Eventualmente, si quisieras, podrías hacer muchísimo más que simplemente pasar fotos.
Quedo atento a tus inquietudes.Te mando un abrazo grande,
Here is one potential path to using augmented reality in Isadora... When 64-bit code took over a lot of the free frame plug-ins died. A lot of creative and colorful interactive free frames died with the end of 32-bit code and as cool as the GLSL shaders are it did not totally fill the interactive void that was left. One way to bring a lot of creative options back is by integrating the snapcode filters. Has any body worked on integrating this kind of stuff in isadora? This could be a lot of fun;-) Here are two links to get people started down that path
When I've got this show up and running I'll make the captions file available to all properly commented. Once set up it's a really fast way to create a load of captions very quickly which auto-selects fonts and colours for a number of different 'speakers'.