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    To pause a video with Isadora when the kinect detect a motion

    How To... ?
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    • alicadora
      alicadora last edited by

      Thank you so much !! I am going to try that right away ! I do not have to use ni mate, I just figured out that it should be a way to do it and I found few tutorials to send OSC. What do you think I should use insted ni mate  ?

      I expected to have at least 7 persons in the room because I know that the kinect can track up to 7-8 persons, well if not I will limit the entry to the room.
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      • alicadora
        alicadora last edited by

        I also have another question, to go further I have a processing skecth (wich also works with the kinect) and I would like to integrate it into isadora but to make it work at the opposite when the video is in paused, so I supposed this will work approximatly the same, except that I have to switch 0 and 1. But is it possible to integrate the processing sketch into Isadora ? Or should I do that inside Processing if it is even possible ? (by using true and false ?)  It seems that quartz composer is needed ? I looked at the forum but I am confuse...Thanks you

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        • Skulpture
          Skulpture Izzy Guru last edited by

          You could just use the isadora Eyes or Eyes ++ actor.

          If that see's anything then trigger 0 - pause or play at speed of 1 if no-one is there. Then you could just use a standard webcam.

          Graham Thorne | www.grahamthorne.co.uk
          RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
          RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
          RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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          • alicadora
            alicadora last edited by

            Indeed it's easier, I will check if I can find enough web cam. And can you help me for processing :< just to know if it's possible or not. Thanks.

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            • Skulpture
              Skulpture Izzy Guru last edited by

              There are a few users here who use processing but you'd be best asking on the Processing forum really.

              I don't really use Processing. I would have no idea how to start and stop a processing patch sorry. 

              Graham Thorne | www.grahamthorne.co.uk
              RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
              RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
              RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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              • alicadora
                alicadora last edited by

                Ok thanks you ! I just realized that most tutorial that I found on internet are from you so thanks a lot again :D

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                • Skulpture
                  Skulpture Izzy Guru last edited by

                  You're welcome. :)

                  Graham Thorne | www.grahamthorne.co.uk
                  RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                  RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                  RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                  • Marci
                    Marci last edited by

                    Add Syphon to your Processing Sketch (install from usual "Add Libraries" and look at the bundled examples that come down with it - NB: Use Processing 2.x not 3.x - Syphon is bust in 3.x). That will send your processing output to Isadora.

                    In Isadora, you will then need a Syphon Receiver actor and a Projector actor. That's your Processing feed now coming into Isadora.
                    Now just switch the Projector actor on/off as needed.
                    You can also add OSC to the Processing sketch and send hand or blob co-ords to Isadora. If this value is greater than 0, you have movement. If it isn't, you don't. Have a look at the recent Motion Detection thread on here - there I attached a Processing Sketch that covers switching from sketch to sketch and sending OSC / Syphon etc.

                    rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
                    Warning: autistic - may come across rather blunt and lacking in humour!

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                    • Skulpture
                      Skulpture Izzy Guru last edited by

                      It's a shame that Syphon is broken in V3... caught me out a few times in the last few weeks.

                      Graham Thorne | www.grahamthorne.co.uk
                      RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                      RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                      RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                      • alicadora
                        alicadora last edited by

                        So I realised that I needed to buy Ni mate to use the OSC, isn't it ? but I succeed with the eye actor even if it's really sensible. 

                        **Thank you really much Marci ! I finaly change my plan and I am not going to use Processing into Isadora but I am still going to try, to see if I can make it work.**
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                        • Skulpture
                          Skulpture Izzy Guru last edited by

                          I think eyes is the best bet here to be honest.

                          Graham Thorne | www.grahamthorne.co.uk
                          RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                          RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                          RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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