Guru Session #2 Assignment: Self-Generating Patch User-Contributions
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 @bonemap : Thanks for making me aware of the Recall Snapshots Actor! 
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 @bill-cottman said: the Recall Snapshots Actor! Your welcome! Credit to @Woland who made great use of it in a shared user actor some time ago. Best wishes Russell 
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 Ok> I made the mistake of checking out some of you patches. 
 Very inspiring! I realise even more I managed to make something very ugly ;)
 Decided to upload it anyway, because of this question:>> 1st time changing the forced horz/vert size for the shape >> how come I now can't acces more than the centre square of my scene? (my image is not fullscreen, when the resolution is square) 
 If anybody has a link to an tutorial explaining that bit again, thank you. For some reason seem to be different results than I expect & not seeing how you guys did it in the 6 patches I downloaded from here.
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 Well if you set the horz and vert size to the same number your output will be square. Best Michel 
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 I was asking myself if another parameter on Shapes actor that let get alpha instead of "fill color" when "line size" is used could be a good feature... You can already do this programmatically Line Size = Alpha Fill.izzThanks a lot, your patch makes the stuff very clearly ! 
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 @michel Thnx for that answer 
 Think I was not clear.
 WHat I mean is; my projector is full HD, so 1920*1080
 I'd like to make a shape that stays a circle & doesn't go oval. I understood that I then set the horz size & vert size in the shapes actor to the same number (Mark uses 1280)
 The result I then get is that my shape is in a 1:1 aspect, but it's not to been seen in the sides of the projection (only the 'middle')See my patch to see what I mean.
 I have the same in the Guru#4 patch....
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 If you set the horz and vert size of the shapes actor to 1280, you get a video output of 1280 x 1280 pixel. That's it. Your projector will then convert this to 1080 x 1080 pixel. No chance to reach anything beyond. This 'two sine-wave generators with 25% phase shift' thing will ONLY give you a circular motion on a square stage. If you want a circular motion full screen, you have to take into account that the -50 to 50 for the 'horz pos' is worth (in your case) 1920 pixel, but for the 'vert pos' only 1080 pixel. As I don't like the generator thing anyway, attached my old school approach. 
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 Here's my attempt - it's not exactly what I wanted to do - I wanted to try and use the layers in the projector actor so each movement would reveal the colour under it but I couldn't work it out. As it is, each new shape starts from black. Ideas on how to do this would be ace. 
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 Just change the blend mode of the projectors to 'transparent' and it should work like you want. 
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 I am not sure if I understand what you are looking for but in this patch my answer to what I understood. best Jean-François 
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 Another one Self Gen izzy Map.izz Used Izzy Map and Virtual stage 
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 HI - I managed to solve the layering colours problem by not using the layers on the projector but just switching on/off the different projectors once the shape movement was complete. A bit of a long way round but it works as I'd envisaged. Guru2-shapes-TBrunsden.izz 
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