Map with TouchOSC / Color / Brightness-Contrast-Saturation / Flip
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Hi,
I made this patch to map projector, calibrate color, brightness, contrast, saturation,
you need this ffgl in your glsl folderGLSL-FX-brightness contrast saturation.iua3
hope you'll like it !
you can change the circle shape by any other one clicking on composite and replacing shape
bests
ps: I'll add quad distrortion asap;-)