Isadora 2.0 - Responses and Reactions from the Community
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Dear @vanakaru,
Very very happy to hearBtw, I'll be in London from Sep 21 onward, preparing for a show that opens at the end of September. If your show is on or after that date, please let me know.. I'd be very happy to meet you in person finally. ;-)Best Wishes,Mark -
@vanakaru great to hear. :)
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Isadora 2.0 up and running!
Six standard definition movie files running simultaneously; cross faded to three projectors via TH2Go.Performance: Cycles 120.2 FPS 28.2Switching from MBP to MacMini gave me this performance on 1.5.3f27 but I AM EXCITED TO HAVE 2.0 and begin learning projection mapping!Thank you for your creativity, excellence & intelligence!Isadora and the Isadora team are superstars! -
Yes, let's do hear it for the team: Michel, Graham, Jamie and Ryan have been incredible these last weeks. I couldn't have done it without them. We in the community, and I especially, owe them a big round of applause.
-- Mark
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@mark thanks for the detailed feedback!
Sticking with vid-gpu seems then to work only with the Texture Projector, otherwise it switches the movie player to vid-cpu upstream when using the Classic. (maybe I am missing something - will there be a "Projector" without any prefix, like with the Movie Player?)A lot to learn still, and it is reasonable to assume that documentation will still take a while - as it should!... so patience appreciated.Many thanks as alwaysm -
Regarding the codecs: for best performance without scrubbing or looping, which codec is now the one to go: HAP, H264, AppleProRes or still like it was till now PhotoJpeg?
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@feinsinn I would say h264 at the moment but HAP is pretty rapid also.
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@skulpure thanx for the quick response!
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When hovering over the string connection between the new movie player (vid-gpu, performance mode) and the texture projector and dont see the little thumbnail (where the resolution is shown) as in the previous versions.
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I think that needs to be added - its not been in any of my beta's.
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Ok have paid upgrade to our 10 license seat... waiting for confirmation. Hope to start experimenting today!
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Is there a vid-gpu Video In Watcher or do I have to use a Video to Texture Actor?
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Nope, adding a vid-gpu actor is on the list. For now, you'll need the video to texture.
Best Wishes,Mark -
Ok, thank you for the quick response
All the best,Alex -
although i'm excited to get my hands on Izzy2, i've got a few dates left on a tour where everything is built in Izzy1, so i'll have to wait until December before upgrading. still enjoying reading about everyone's experiences with 2 and looking forward to joining in later in the year.....
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Finally got round to really testing 2.0b in a practical setting today: mapping setup test with edge blend with 4 short throw projectors, 3 being fed by a triplehead. I didn't have tons of time to dig really deep but there were a couple of things which might be improving the already fantastic workflow.
1\. when in stage edit mode, it'd be great if there were a keyboard shortcut to switch between inputs (maybe there is, though, and I just didn't look/try hard enough). Now I just went back and forth with the mouse between the desktop of the macbook to select stage 1, live adjust it with the mouse, go back to the desktop, select stage 2, drag the mouse over to stage 2 etc etc.2\. again; maybe it's there and I just plain missed it (so much to discover with the new interface and so little time in a day) but a "reset" of the mapping parameters would be fantastic. It's no real hassle to zero everything out manually, but a reset would be cool.*applause* for the team, well well well done all! I'll hang on to my Madmapper and Blendy licenses for a bit longer, but I think in the foreseeable future they will be shelved. Having Izzy run all that stuff is just plain great instead of switching between apps. I haven't even gotten around to testing videos, looking forward to thatcheers!Bart -
Dear @BartvanG,
Thanks for the report; I look forward to hearing more about how you get on with the new system, but I'm glad it's going well initiallyIf you submit these feature requests (please be as clear and detailed as possible) we'll do our best to roll them into a future version.All the Best,Mark -
You seem to be referring to a Movie Player with mutable output, but I can only find the Classic, Movie player Direct and Movie player VR. I'm running the 2.0.0b2 on a windows 7 machine.Other than this confusion I'm thrilled with all the new mapping possibilities.Greetings,Job -
Can you tell me where you saw the reference to the mutable player? This is in fact something that is currently Mac only. On PC we have the Classic and Texture Players for vid-cpu and vid-gpu respectively.I will update the documentation if you can point me in the right direction.CheersRyan -
I saw it in the Quick start release note pdf. Page 3 explains the concept and page 4 goes deeper into the differences between the gpu and cpu video streams, talking about Mac OS and Windows both.Thanks for the explanation that it's Mac only, I'll go back to mapping everything onto everything now.Job