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    Kinect + Isadora Tutorials Now Available

    How To... ?
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    • Marci
      Marci last edited by

      No probs - all work I'd already done in Sensadora - an Open Source CC0 licensed Processing sketch specifically for getting all the various Kinect usage cases into Isadora - not finished yet. Single sketch with options for blobs, skeleton, depth thresholds, pointclouds, gestures, 2D & 3D physics engines, & multiple kinects. Also with added leap motion support - idea being to allow the obvious Minority Report display interaction with a media library of audio, video, stills and live streams, along with generic OSC, serial, & http outputs for controlling Ptz cameras (VISCA / IP / Galileo) and link to Domoticz home automation for physical control over mains sockets, inputs from contact sensors etc & other smart devices. I got sidetracked by homebridge-edomoticz development, but that's launched & support requests slowing down now so should be able to get back onto it in a week or two. S'one of those ideas that just keeps expanding! Joys of a severely autistic son who demands LOTS of sensory input! The playlist_sketch at https://www.dropbox.com/sh/lyxj60kf0k6jke7/AAAF5MszGamDSuiSP4fgH9t5a?dl=0 is the experimental playground for a lot of it.

      rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
      Warning: autistic - may come across rather blunt and lacking in humour!

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      • DusX
        DusX Tech Staff last edited by

        So there is a issue, with downloading individual files from Github. 

        If you save a .izz from a link it will not open.
        Individual files must be downloaded from the 'view raw' option.
        Otherwise, downloading the ZIP package is also fine.

        For example, right clicking to save file as, from this link:
        https://github.com/PatchworkBoy/isadora-kinect-tutorial-files/tree/master/Isadora_Kinect_Tracking_Mac
        Will deliver a unuasable Isadora file.

        To get the same, you need to click the filename, and then 'view raw'

        Troikatronix Technical Support

        • New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
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        Running: Win 11 64bit, i7, M.2 PCIe SSD's, 32gb DDR4, nVidia GTX 4070 | located in Ontario Canada.

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        • Marci
          Marci last edited by

          Ah, yeah. Standard / by design. GitHub is a version manager / online source viewer. Not designed for pulling individual files. Download via provided Download as Zip button top right of the repo frontpage, via view as raw / open binary link on individual files, or use any git client (https://desktop.github.com) to properly clone the repo... which will then handle incremental updating etc within the client, along with ability to roll back to previous versions, switch to alternative branches (eg: master, beta, stable), allow end-users to submit proposed changes back to the repo, issue tracking etc. Any right-click > save as action will just download the JS/htm src for the file viewer at a guess (open it in notepad to verify)

          rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
          Warning: autistic - may come across rather blunt and lacking in humour!

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          • Armando
            Armando Beta Gold last edited by

            I'm sending here an updated version of my very old Isadora Kinect Skeleton Part user actor.  (for History I put it in the ni-mate forum a long time ago while I still used their public beta before the 1.0. They liked it so much that they offered me a licence of the version one when it came out).

            It is essentially what Mark has done for the new tutorial files but you can see in the actor's output the actual name of the part which I find useful and there is an additional input I called osc offset. I added it because kinect might not be your ONLY Bosc input and if you have fed Izzy with another device ( like an iPad with ouch osc BEFORE you send the kinect data in... you're screwed. Kinect point actor won't work unless you change your osc input inside the actor on inside the Stream Setup window.
            With my actor and you just give to osc offset input the last Bosc port number you already have.
            The actor will automatically shift all three osc listener channels inside so you have the right value for the right body part 

            58dc7d-kinect-skeleton-part.iua

            Armando Menicacci
            www.studiosit.ca
            MacBook Pro 16-inch, 2021 Apple M1 Max, RAM 64 GB, 4TB SSD, Mac OS Sonoma 14.4.1 (23E224)

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            • camilozk
              camilozk last edited by

              ey!

              great discussion here. Have the files in the tutorial been updated?

              i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
              i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 / GeForce GTX 1060
              AMD Ryzen 7 5800H / 16Gb Ram / Windows 11 / Radeon Graphics 3.20 GHz

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              • Marci
                Marci last edited by

                The updated files are at https://github.com/PatchworkBoy/isadora-kinect-tutorial-files - follow the link, click the “Download Zip” button top right corner.

                rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
                Warning: autistic - may come across rather blunt and lacking in humour!

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                • mark_m
                  mark_m last edited by

                  Am working my way through this on Windows 10 with a Kinect that I previously had working with the original Tutorial files.

                  I'm trying to run the latest, updated files, downloaded from GitHub. When I run the Processing Sketch Isadora_Kinect_Tracking_Win.pde I get an error unexpected token: =  and the line
                                  if (userList.length !== 0) {

                  Can anyone proffer any help?

                  Thanks

                  Mark

                  Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
                  Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
                  PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
                  www.natalieinsideout.com

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                  • Marci
                    Marci last edited by

                    Try changing  

                    if (userList.length !== 0) {    
                    to    
                    if (userList.length != 0) {

                    rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
                    Warning: autistic - may come across rather blunt and lacking in humour!

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                    • mark_m
                      mark_m last edited by

                      Thanks, Marci, yes I did try that and it gave another error further down:

                      Cannot find anything named kCameraInitMode
                      with this line highlighted:

                              kCameraInitMode = 1;  
                      
                      Thanks  
                      
                      Mark
                      
                      

                      Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
                      Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
                      PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
                      www.natalieinsideout.com

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                      • gapworks
                        gapworks last edited by

                        @Marci thank you for your added ghost imageon kinect! one more question. is there a way to smooth the ghost image. as it is ,lets call it quite nervous. apart from this it works great.

                        But i had to delete the first couple of lines (all the ones with until "import...." because they created an error. an info that might be also useful to others here in this forum.
                        best
                        ps: and if i press 1 (case1) on my laptop it crashes my computer completely!! but i don´t need it so i just avoid it. 

                        ce3869-screen-shot-2016-03-01-at-13.41.28.png

                        Running MBP2017 / Ventura Osx 13.6.7 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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                        • Marci
                          Marci last edited by

                          Opening line should begin /* If it doesn't then it'll cause errors. /* denotes start of a comment block, */ denotes end of a comment block. Looks like a case of clumsy fingers your end I'm afraid, as the files in the repo all have it correctly in place. Pressing 1 will try to init RGB mode. If sketch not launched in RGB mode then this is expected behaviour... like I said, can't switch between IR & RGB once launched. Smoothing - add a blur actor in Isadora after syphon receiver, before however you're converting it to a mask (assuming that's what you're doing)

                          rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
                          Warning: autistic - may come across rather blunt and lacking in humour!

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                          • gapworks
                            gapworks last edited by

                            @Marci thank you for the quick response. Blur in Isadora was my solution to solve the "Nervousness". I was just curious if there was an Option within Processing.

                            best

                            Running MBP2017 / Ventura Osx 13.6.7 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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                            • Marci
                              Marci last edited by

                              @mark_m: add... int kCameraInitMode = 6; ...at line 40. Looks like I missed defining a global variable when I did the Windows file. Soz! I presume that means you're the first to actually use the Windows files as no-one else has picked up on it! Will fix it in the repo when I get home later.

                              rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
                              Warning: autistic - may come across rather blunt and lacking in humour!

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                              • Marci
                                Marci last edited by

                                @gapworks: lots of options in processing, canvas.filter(BLUR, 6); after line44, or something similar. See https://processing.org/reference/filter_.html or https://processing.org/examples/blur.html Ultimately, doing it in Isadora is simpler for you to maintain tho.

                                rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
                                Warning: autistic - may come across rather blunt and lacking in humour!

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                                • mark_m
                                  mark_m last edited by

                                  Hi Marci,
                                  Maybe I am the only person using this on Windows!

                                  So I just downloaded your updated file that you did about 1800 01 March.
                                  This still has the == issue. (see above). I fix that, but now I get an error further down when I try and run the processing files

                                  I don't know if this is user error or what - my programming skills sadly lacking - but when you have a mo' I'd be grateful if you could have a look

                                  Cheers

                                  Mark M - lone Windows user!

                                  When I run the processing file the error says:
                                  cannot find anything named "inUserid"
                                  line 187 says

                                      sendOSCSkeletonPosition("/skeleton/"+inUserId+"/head", inUserID, SimpleOpenNI.SKEL_HEAD);  
                                    
                                  
                                  

                                  Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
                                  Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
                                  PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
                                  www.natalieinsideout.com

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                                  • Marci
                                    Marci last edited by

                                    Oops - grab the latest zip from the repo... have corrected both issues. Any mention of inUserId should be inUserID

                                    (Or you could just do a find and replace in Processing / any text editor)

                                    rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
                                    Warning: autistic - may come across rather blunt and lacking in humour!

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                                    • Safety Catch TV
                                      Safety Catch TV last edited by

                                      Thanks for all the work gone in here... For Kinect tutorials which all worked for me, and here also to Marci.  Great stuff. 

                                      ****
                                      I also had to correct the following only mac (retina) - and lower case Id to ID but then it seems to work as it is below in sample pic.  
                                      **
                                      if (userList.length != 0) {

                                      **

                                      Garth Williams
                                      garth@safetycatch.net

                                      MacBook Pro Retina 15' 2015
                                      OS Big Sur 11.5.2
                                      16 GB 1600 Mhz DDR3 Ram
                                      Intel Iris Pro 1536 MB Graphics

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                                      • Safety Catch TV
                                        Safety Catch TV last edited by

                                        5 & s key solves Ghost riddle. Brilliant!    

                                        Now on Ghost and without skeleton the IR image keeps cutting out and then re-appearing.  Any ideas on why this is? Struggling to reboot it.  
                                        Is Alpha Mask the best way to turn this into a mask along with an Izzy Blur to project into?  Will check the follow mask tutorial too.  Sorry for sketchy posts, am mid production with this unfortunately not getting the time it deserves to implement.  Ghost working in Processing is great, Now to turn that into a mask and i am a happy bunny for now.  
                                        Many thanks for any and all help
                                        G

                                        Garth Williams
                                        garth@safetycatch.net

                                        MacBook Pro Retina 15' 2015
                                        OS Big Sur 11.5.2
                                        16 GB 1600 Mhz DDR3 Ram
                                        Intel Iris Pro 1536 MB Graphics

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                                        • Marci
                                          Marci last edited by

                                          On ghost without skeleton there should be no IR image, just the ghost...? Do you mean the ghost keeps vanishing and re-aooearing? This will be down to OpenNI not being able to detect a user... ghost / skeleton needs as much of the entire person from feet to head in the shot as possible as OpenNI works out that a person is stood there by recognising an entire stick figure. It can’t do a tight shot where the user is only there from the waist upwards for instance... or if 50% of the person’s stick figure moves out of shot to the side. 

                                          Easier way to diagnose: video your screen on your mobile phone or summat whilst it’s happening and bash it on youtube and post me the link so I can see what’s going on...
                                          Could also be USB bandwidth which would cause OpenNI to drop and have to timeout & reinitialise the sensor... which sometimes it can’t do without a complete shutdown of processing / reopening the sketch. I’d only expect this to be an issue if you were using USB external disks or cameras hooked up by USB that’d start saturating your total available USB bus bandwidth.
                                          And yes, alpha mask and izzy to blur...
                                          At some point I’ll add a blur option into the processing sketch, but can’t give any indication as to when that may be - at the moment the bill-paying work’s having to take priority!

                                          rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
                                          Warning: autistic - may come across rather blunt and lacking in humour!

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                                          • Safety Catch TV
                                            Safety Catch TV last edited by

                                            Ah sorry, my bad on naming issue - yes I can get ghost without skeleton, thanks to shortcut keys.

                                            I think you are right as to why its not been getting the full me in shot.  I still have to work with distancing but this week am working from home, so just need to step back more.  
                                            Thanks for the offer on the youtube clip review, at the moment I am struggling to get it working again where it was last night.  I saved the processing file of your Ghost code, which was working with the keys etc too, but is now just beach balling and not picking me up.  Hmmm will have to re-assess... 
                                            I will get back on this when I have figured out what that could be.  
                                            Could you possibly point me to that mask tutorial you mentioned?  Is it the 'how do you get a mask content to follow the mask' one? 
                                            Do prioritise what you need to keep the roof over your head warm.  But all this help is much appreciated, I am no coder, so have to pick up on what language I do understand, it is like being an english tourist abroad, only I am scottish!  
                                            Thanks
                                            G

                                            Garth Williams
                                            garth@safetycatch.net

                                            MacBook Pro Retina 15' 2015
                                            OS Big Sur 11.5.2
                                            16 GB 1600 Mhz DDR3 Ram
                                            Intel Iris Pro 1536 MB Graphics

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