Burning spooky cartoon trees with flying embers
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Hi,
A year ago insane wildfires burned in Australia claiming many lives and an estimated 18.6 million hectares (46 million acres; 186,000 square kilometres; 72,000 square miles) of country.
In remembering that event I seem to have created an animation patch in Isadora burning spooky cartoon trees with flying embers. Exploring the technique of accessing point cloud data using the Data Array module.
Isadora sample animation: burning spooky cartoon trees with floating embers from Bonemap on Vimeo.
If you are interested in running the patch. You might want to set your preferences to a moderate FPS.
Best Wishes
Russell
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@bonemap Nice fire movement around the trees bodies Russel !
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@liminal_andy said:
combine this with @DusX 's facial motion
Yes, it would be simple enough to add a video feed layer on a 3D Quad module and have a live performer represented in there. I think some skeleton tracking character could also be incorporated! Need to get some of that long-distance OSC skeleton data flowing.
Best Wishes
Russell
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@bonemap Let me know if you need a hand with that! I created a standalone OSC facial landmark detector for a piece in UE4 recently and then sent that over IP to the engine to allow opera singers to pilot virtual avatars. Though in this setting, maybe the raw skeletons are more appropriate!
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@liminal_andy Where can we see that Andy ? It looks interesting !
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@armando It was rather absurd but this was a test I did (just the mouth, added eyes and other markers later to make it more "natural" as well as some basic pose estimation):