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    • Armando

      [ANSWERED] Difference between Value Select, Table and Selector
      • Armando

      3
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      Armando

      @bonemap Thanks. I still don't see why I would need that particular behavior. But someone needed it... 

    • A

      [ANSWERED] Midi, Bare Conductive, Note on Watcher
      • anr

      11
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      Woland

      @anr said:

      my next challenge is to see if I can get different touch points with the touch board working to trigger different projected animations

      If you place a control watcher actor with default settings it'll look for every control message. Therefore, if you place a fresh one and then look at the 'controller' output after you touch each of your different points, you should be able to see if they each send different controller values. If they do send different values, you can make a Control Watcher listen for a specific value by changing the 'controller' input to the specific controller value you saw on the output when you touched that point.

      (This won't work if all of your points are sending the same controller value though.)

    • G

      [ANSWERED] Not able to see a 3DS model in Isadora
      • Gaspar

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      1295
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      G

      @bonemap

      thanks for the offer... it is 4AM... but I'm happy.
      The trick was done by loading the model (collada DAE) into Blender, assign the textures to the model and export it as 3DS.
      (The plugin is still there and can be activated, even though there is a warning).

      After that ISADORA recognised the textures and applied them properly so I could see the model.
      As noted in previous posts in this forum I had to rename several of the texture files so the names were short enough not to cause any problems.

    • L

      LTC Timecode, Isadora 3
      • laverdi

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      699
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      Woland

      @laverdi said:

      What do you all recommend for LTC in Isadora 3?

      I have used Figure 53's free, Mac-only application Lockstep to convert LTC to MTC so that I could trigger Isadora via LTC for a show.

    • G

      Speak Text actor only offering two voices even though others voices are installed (W10)
      • Gaspar

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      746
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      mark

      @gaspar

      This may be a difference between supporting "Natural" voices vs. the lower quality "Legacy" voices as described in this article. It has instructions for installing new voices.

      Let us know if this helps.

      Best Wishes,
      Mark

    • kdobbe

      Select Unused Movies From Bin​
      • kdobbe

      2
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      2
      Posts
      451
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      Woland

      @kdobbe

      This has been requested before: https://community.troikatronix.com/topic/8621/logged-remove-unused-media?_=1703077729820

      TLDR: Certainly would be a good feature, but it's also a bit tricky because the media files targeted by Player actors can be changed programmatically, so the command could only consider media you are currently using in an actor, but wouldn't know to keep any media that you cycle to programmatically.

    • Q

      [ANSWERED] Control Panel View Only
      • quarterinchjack

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      Q

      @woland Looks great, I'll give it a go...

    • M

      [RESOLVED] GyrOSC - communications
      • margiem

      2
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      745
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      M

      @margiem Its working...! 

    • G

      [ANSWERED] Class Definitions in Javascript
      • GaryGalbraith

      2
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      703
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      DusX

      @garygalbraith

      Using namespaces for your Classes should allow you to create the modular structure you are after.
      Try defining your Class like:

      var MyApp = MyApp || {}; MyApp.MyClass = class { constructor(param1, param2) { this.param1 = param1; this.param2 = param2; } method1() { this.param1 = this.param1 + this.param1; } method2() { this.param2 = this.param2 + this.param2; } }

      Then create an instance in main() like:

      const myInstance = new MyApp.MyClass(3, 5);

      This should allow you to name each class uniquely and include them from external files.

    • D

      [SOLVED] Edit Trigger Text content from Controls
      • DillTheKraut

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      2061
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      Woland

      @armando said:

      Maybe it should be in the manual or in the knowledge base ?

      Certainly, there are just many more relevant things to create documentation about and, since the execution order rarely actually matters for the vast majority of use cases and is tricky to explain and understand, it's not been very high on the list in terms of topics that we've prioritized when it comes to creating documentation.

    • J

      [ANSWERED] Reverse Direction of a Wave Generator?
      wave generator reverse • • jpg.wav

      18
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      4438
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      Woland

      @jpg-wav said:

      I would have never been able to put this all together!

       I needed help from chatGPT to find the right equation ;)

    • gapworks

      [ANSWERED] GLSL BLUR Shader
      • gapworks

      11
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      2719
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      gapworks

      @woland

      i , thanx to the help of all of you i managed to finalise my eos  fixture  and the corresponding izzy  patch. works like charm. than again.izzyeos.zipin  the zip file you will find the patch, the eos fixture file and the blur qua

      best  

      peter

    • gapworks

      [ANSWERED] Downgrading to an older izzy version
      • gapworks

      4
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      4
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      837
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      Woland

      @gapworks

      Isadora files created in 3.2.6 should work fine on macOS or Windows (unless you used the Mac-Only CI, QC, or AU plugins in the file).

    • T

      Audio issues v3
      • Tr742

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      1475
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      T

      @woland

      This file plays 4 chan of audio 

    • J

      [ANSWERED] OSC Listener over 100
      • jfpalmer

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      J

      That did it. Thank you so much!

    • J

      [ANSWERED] Translating Trigger for JSON stream
      • jtsteph

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      J

      @woland Very helpful. Thank-you!

    • T

      Multi chan audio V3
      • Tr742

      3
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      3
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      798
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      T

      @jfg

      Many thanks ta 

      The new projectors v3 see file and make my decision for me

      tr742

      Arthur

    • C

      [SOLVED] Set an IP adresse to all cue's OSC transmit module
      • Chameau132

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      D

      @Chameau132

      I'm not sure if this would be a solution for you, but you can send the OSC UDP Stream as a Broadcasting Message. Instead of the Unicast Address (e.g. 192.168.1.1 in subnet 255.255.255.0) you send it to the broadcasting Address 192.168.1.255. (If Subnet is 255.255.0.0 the Broadcast address is 192.168.255.255 accordingly).

      This way the stream will be send to all IP Addresses in the same Subnet.

      To separate the messages for the different clients, you could then change the OSC Addresses matching the different listeners. This way you could easily change on each device what it needs to know. Combined with a text formator actor, you could use the devices names instead of the IP Adresses and could be independent from them.

    • J

      Toggles - JSONs, recalling patch states and updating buttons.
      • jtsteph

      3
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      Votes
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      J

      Well I was certainly making things more complex than I needed to. I ended up using the controller's toggle function, storing all controller values in the JSON and when recalling the JSON sending the controller values back to the controller. This activates the toggle and will set the effects to the correct state...when I get to that stage of the build.

      KISS principal applied.

    • M

      [ANSWERED] Choose Depth camera +SDK for mac m2 / apple silicon
      • miguelf

      2
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      654
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      Juriaan

      @miguelf

      Welcome to the Isadora community forum!

      You can use an Orbbec Astra on a MacStudio M2, with our OpenNI plugins which can be found here 

      https://troikatronix.com/add-o...

      Please be aware that Isadora needs to run in Rosetta mode and that it is very important that you read the README files that come with the plugin.

      From there you can sent out all the data using OSC / sent the video image out using Syphon or NDI