@anr said:
my next challenge is to see if I can get different touch points with the touch board working to trigger different projected animations
If you place a control watcher actor with default settings it'll look for every control message. Therefore, if you place a fresh one and then look at the 'controller' output after you touch each of your different points, you should be able to see if they each send different controller values. If they do send different values, you can make a Control Watcher listen for a specific value by changing the 'controller' input to the specific controller value you saw on the output when you touched that point.
(This won't work if all of your points are sending the same controller value though.)