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    • E

      [ANSWERED] Change audio volume in background scene
      How To... ? • sound broadcast background fade sound level • • eamon

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      Woland

      Here are a couple of example patches I made in the past covering this topic. They're probably similar to what @bonemap already posted, but maybe they'll be helpful too.

      Dropbox Link: https://www.dropbox.com/scl/fo/zfr1hzfkk7atkv0tomn9s/h?rlkey=f316ap3zwf1xji2zr804d81f5&dl=0

    • Paz

      [ANSWERED] Scene fades not working as expected when outputting to projector via Blackmagic Design 3G Monitor
      Troubleshooting and Bug Reports • blackmagic fade hardware multiple output scene fade • • Paz

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      Paz

      @woland Many thanks for quick response! I've submitted a support ticket.

      Best wishes, Pazzy

    • Fred

      [LOGGED] Different fade times for audio and video
      Feature Requests • crossfade scene fade transition audio fade • • Fred

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      Woland

      @fred said:

      What I meant is like the scene cross fades that exist now where we can set in and out times, except having separate times for audio, allowing for proper more complex scene transitions.

      Yes, I understood that. Having separate control of audio and video in fades would make doing this in a complex scene much simpler, I just wanted to give an example of what's currently possible.

    • A

      Isadora 3.0.7 scene fade times incorrect when using MSC control
      Troubleshooting and Bug Reports • midi cues fade control • • AshChristopher

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      Woland

      This is a bug that it doesn't work the same way when triggering it with MSC vs using the Spacebar. I will add this to our tracker.

      For now, here's the easiest workaround I could come up with: This file (Fade Demo.izz) will make it behave the way you want it to (and also led me to discover a different bug involving trying to deactivate an activated Scene you're transitioning into mid-transition). If you're clicking around to deactivate Scenes mid-transition that you've already activated you may get an assertion dialog about failing to deactivate the Scene, but it you press "Continue" everything is fine.

      The trick is to put a MIDI Show Control Watcher paired with a Text Comparator looking for the cue number of the next Scene (the one you want to "bump" in). When you hit that cue, it'll trigger the Activate Scene actor and bump the next Scene in.

      Best wishes,

      Woland

    • C

      [Answered] Triggering a Jump actor with Spacebar
      How To... ? • fade scenes scene jump actors keyboardwatcher • • CBGoodman

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      Woland

      You may also want to change the Direction on your Keyboard watcher to "Up" to prevent multiple triggers (since holding down the spacebar too long with the Keyboard Watcher set to "Down" can trigger the Keyboard watcher in the Scene your transitioning from AND the Scene you're transitioning into).

      Adding a Multiblocker actor between the Keyboard Watcher and the Jump Actor is another way to prevent accidental activation of more than one Jump actor.