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    • N

      [LOGGED] save (shader) code within scene in run-only
      Feature Requests • glsl shader saving files demo mode run-only • • Notdoc

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      N

      @woland

      I'm afraid this doesn't work. The destination computer requests the custom files that are not included in the 'run-only' version even if they are embedded in a User Actor.

      At the moment, if I save a project as 'run-only' with custom-made actors that use shader code, they are requested by the destination computer, and need to be added to a folder for the patch to function. If I pick the code individually out of each custom-made actor, and place into a new GLSL Shader actor in each instance before saving, the code is then included in the 'run-only' version, and the recipient does not need to put additional files on the destination computer. This is highly desirable in situations where projects are being installed remotely, by non-specialist persons, but it's a fiddly task.

      All I am asking is that saving a project as 'run-only' can by default embed the code contained in the custom GLSL Shader Actors, without having to re-insert them into many new actors through the patch. 

      This would make the process less complicated for both sender and recipient. It seems to me to be in the interest of Isadora to be an install-friendly application for galleries, museums, etc.

    • Woland

      How to Generate a Word Cloud from Chat
      How To... ? • glsl shader text draw zoomosc virtual theatre javascript • • Woland

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      DusX

      You may also want to find a monospace font to use, this way you can calculate the space required for the word, since each letter will take up equal space. That should allow for a grid like layout to become possible. Rotation will be another monster.

    • Woland

      Plugins Page - Call for Content
      Showcase • glsl glsl shader plugins tutorials user actor • • Woland

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      CitizenJoe

      @michel, I wasn't suggesting an email notification! Rather, the idea that when you clicked on a plugin it would say that I downloaded it on H=December 12, 2020, or something or something like that. Or perhaps when you looked at your profile, it shows you a list? I imagine that the tech is already built in, because it knows when you look at a topic or when the topic has been updated?

      Happy holidays!

      Hugh

    • liminal_andy

      Zoom/ZoomOSC Live Gallery ISO Feed Simulator
      Third Party Software • glsl shader osc user actor zoomosc zoom • • liminal_andy

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      liminal_andy

      @woland I need to make some updates to it, and then I will make it available! Poke me if I don't :)

    • T

      [STEP-BY-STEP INSTRUCTIONS] Convert ISF Shaders to Isadora GLSL
      How To... ? • isf glsl shader glsl shaders • • thierry

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      D

      @mark said:

      @dako-arkYes, the error shows the the shader cannot be be converted. ""Cannot process ISF Shaders with Vertex Shaders"" means that the program does not yet have the ability to process a shader (.fs file) that has a companion vertex shader (.vs file). We will see to improve this tool, but for now this is a limitation.

      ok ... I guessed.

      I hope in your furious profiquo.npn job having no skills in this regard.

      thank you so much

      best wishes

       

    • T

      [ANSWERED] CONVERTING ISF SHADERS TO THE ISADORA GLSL
      How To... ? • glsl glsl shader isf shaders • • thierry

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      mark

      @thierry said:

      j'aurai besoin d'un peu d'aide . Je suis nouveau sur isadora et je n'arrive pas à convertir des ISF en GLSL Isadora . j'ai bien suivi le tutoriel ( Isadora Guru Session 11 vers la fin de la vidéo ) mais je suis sur pc et non mac .

      Je peux utiliser Google Translate si vous souhaitez écrire en français. Je ferai de mon mieux pour vous aider. ;-)

      Cordialement,
      Mark

    • D

      [ANSWERED] Convert All ISF.command won't run on Catalina
      How To... ? • glsl shader shaders isf glsl • • Dako Ark

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      D

      thank you mark

      Best Wishes

    • mark

      Guru Session #11: GLSL Shaders (Wed Apr 29th, 6pm CEST/5pm GMT/12pm EDT/9am PDT)
      Events • glsl glsl shader guru-sessions tutorials isf • • mark

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      Juriaan

      @astrid

      Remove the space between ISADORA_FLOAT_PARAM and (

      So the second one ;) The first one is your example


      // ISADORA_FLOAT_PARAM (noise_level, noil, 0.0, 1.0, 0.5, "This is the text that helps"); // ISADORA_FLOAT_PARAM(noise_level, noil, 0.0, 1.0, 0.5, "This is the text that helps");
    • Fred

      Some new GLSL effects
      Showcase • glsl glsl shader plugins • • Fred

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      timeg

      These are great and thanks for sharing

    • Fred

      [LOGGED] Separate parameter names and variable names GLSL Editor
      Feature Requests • glsl shader glsl isf shaders • • Fred

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      bonemap

      @mark said:

      next version will have this ability. (As well as a few others to make it easier to replicate ISF shaders.)

       Great news!

      Best wishes

      Russell

    • D

      [LOGGED] Possible load shader ISF in Isadora ?
      Feature Requests • glsl shader isf shaders glsl • • dondiego

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      Woland

      Please see Mark's answers here: 

      https://community.troikatronix.com/topic/6652/step-by-step-instructions-convert-isf-shaders-to-isadora-glsl/2https://community.troikatronix.com/topic/6642/answered-convert-all-isf-command-won-t-run-on-catalinahttps://community.troikatronix.com/topic/6433/conversion-of-resolume-arena-xml-plugins-to-isadora/13
    • tease

      [ANSWERED] Systematic "Syntax error" when importing Shader in GLSL Shader Actor
      How To... ? • glsl shader • • tease

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      Juriaan

      Hi there both, 
      Ticket has been logged with id #4561383

      Thanks !

    • W

      [ANSWERED] Why GLSL Shader with input always shows error?
      How To... ? • glsl shader • • willyu

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      Woland

      @willyu said:

      ahhhh a lot to learn!!!

       One of the reasons I haven't learned to write my own yet :)

    • tomthebom

      Translate shader from ISF to GLSL...
      How To... ? • isf glsl shader glsl shaders • • tomthebom

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      tomthebom

      @mark

      Wow, thanks a lot, you all!  I am going to look at the code as soon as I get time....

    • RIL

      GLSL ideas/help
      How To... ? • glsl shader • • RIL

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      RIL

      Hi all ! if anyone can point how to solve this. I need to change something about this shader. It works fine but when I insert it as a Tex Map in the 3d particles it does like a very fast and sutil "black out" when the color changes. And because of that the particles dissapear for a second. I cant find in the code that behavior. 

      Thanks in advance

      Maxi

      GLSL.zip

    • H

      [SOLVED] white screen and then crash after scene jump win10
      Troubleshooting and Bug Reports • scene jump crash windows 10 glsl shader • • hairi

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      H

      thanks. 

      because there is no time I went back to a previous version of my patch, that solved it. 

      I actually use a very large .png file (because it's the only way i know to show fotos in rapid random sequences, I pan around the big file, real smooth and 60fps).

      the error is much more likely to happen when the scene jumps have a fade time > 0. I assume that means running both scenes and obviously may be problematic.

      awaiting version 3 i do not think it's worth the while to check this all out. it may be ok in version 3.

      cheers 

      h

    • crystalhorizon

      Discovering the shapes actor over and over again
      Showcase • shapes glsl shader glsl • • crystalhorizon

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      JJHP3

      Thanks Michel for the reply. I just looked and I did name it correctly and the txt file doesn't show up in the GLSL column in Isadora. Will re-read the instruction page...

    • B

      Feature Request: ISF Shader Support
      Feature Requests • isf shaders glsl shader glsl feature request • • bareimage

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      DusX

      @crystalhorizon said:

      shader converters

       I think these are very similar to what Isadora already uses, just the parameters are wrapped in JSON... where Isadora is using a comment structure.
      Perhaps I will spend sometime converting a couple, and if successful right up a how to.