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    Isadora 3 - Status Report from Mark

    TroikaTronix Announcements
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    • bonemap
      bonemap Izzy Guru @mrtz last edited by

      Hi 

      I too am going to ask if we can get some indication of what pc model and configuration is being eluded to?

      Best Wishes 

      Bonemap 

      http://bonemap.com | Australia
      Izzy STD 4.2 | USB 3.6 | + Beta
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      1 Reply Last reply Reply Quote 1
      • D
        davidcoll last edited by

        Super exciting! If I could just draw your attention to another possible product that could be good to support among Kinect, Orbbec, and realsense eventually: https://lightform.com/how-it-w...

        bonemap DusX 2 Replies Last reply Reply Quote 1
        • bonemap
          bonemap Izzy Guru @davidcoll last edited by

          @davidcoll

          Isadora May be able to do this out-of-the box IF we get a point cloud mesh integration along with the new depth sensor implementation. It would certainly be a game changer for Isadora users interested in this kind of work.

          Best Wishes 

          Bonemap 

          http://bonemap.com | Australia
          Izzy STD 4.2 | USB 3.6 | + Beta
          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
          Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
          A range of deployable older Macs

          1 Reply Last reply Reply Quote 1
          • DusX
            DusX Tech Staff @davidcoll last edited by

            @davidcoll said:

            another possible product

             The lightform camera is a independent computer, with supporting software for setup/configuration. It does not work in the same manner as these other cameras. It is unknown at this time if Isadora would be able to receive the depth image from these self contained systems.

            Troikatronix Technical Support

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            1 Reply Last reply Reply Quote 1
            • N
              NickBottom last edited by

              This is fantastic news. All great new features.

              1 Reply Last reply Reply Quote 1
              • Edalia
                Edalia last edited by

                This all sounds fantastic! Keep up the good work and I look forward to playing around with it all when it's done.

                www.edaliaday.co.uk
                Spoken word artist, Theatre maker & animator, based in Norwich, UK

                1 Reply Last reply Reply Quote 1
                • Unfenswinger
                  Unfenswinger @mrtz last edited by

                  @mrtz said:

                  Dear Mark,


                  With regards to the $1500 PC you mentioned ”that leaves Apple in the dust”:  Can you please tell us which brand and model it is? If it is a Mini PC, is there one capable of 4 full hd outputs for projectors and a 5th one for a controlling screen?
                  And one final question: I used a Radeon Vega 56 in a Sonnet 650 eGPU for the show, the four outputs worked but I had the impression that the card was not faster than my internal Macbook Pros Radeon 560X at all, maybe even a bit slower.
                  However, I remember you said that Isadora cannot use the eGPUs additional power at the moment. But then I thought: it is not that the eGPU did not work at all, as the four outputs worked, it´s more that it just was not as fast as I had expected. Will Isadora 3 be able to take more advantage of an eGPU?
                  Thanks,
                  Moritz

                   You have a GPU you know does 4 outputs and to get your 4+1 make sure the CPU you buy has an integrated GPU as you could then get your +1 output from the motherboard video output. The other option is to run 2x GPUs the second could be a really inexpensive one solely for the control screen.

                  eGPUs are a bit of a waste of time as the TB3 bus speed is the limiting factor compared to a GPU attached to an internal 16x PCIe bus obviously if you are driving 4 screens at a decent frame rate that's a fair amount of bandwidth required plus overhead. You have to be careful too as these eGPU TB3 ports share the same PCIe bus, e.g. the new Mac mini has 4x TB3 ports but I'm told they all share the same 4x PCIe bus which makes a mockery of actually having 4 ports.

                  @unfenswinger
                  Gone all PC...

                  1 Reply Last reply Reply Quote 1
                  • Armando
                    Armando Beta Gold last edited by

                    Massive work mark. I Can't wait to test it with my massive new config. I9 pc with Blackmagic Decklin 4k extreme 12g!!

                    Armando Menicacci
                    www.studiosit.ca
                    MacBook Pro 16-inch, 2021 Apple M1 Max, RAM 64 GB, 4TB SSD, Mac OS Sonoma 14.4.1 (23E224)

                    1 Reply Last reply Reply Quote 2
                    • Shigezo
                      Shigezo last edited by

                      These all new features are my dream!

                      I can see a lot of possibilities now, good job team!

                      Mac Pro, 3.5 GHz 6-Core Intel Xeon E5, OS 10.13.6
                      MacBook Pro, 2.2 GHz Intel Core i7, OS 10.14.5
                      www.LEIMAY.org

                      1 Reply Last reply Reply Quote 1
                      • DBO
                        DBO @mark last edited by

                        @mark

                        It' look grate. I'm impatient to try. 

                        Whishing you good job to achiueve this release.

                        Best rgard 

                        Oliver

                        DBO Olivier Irthum Videolighting artist

                        • MBP16 (2019)/ i9 8 core 2,4ghz /32go RAM/AMD Radeon Pro 5500M 8 Go
                          Intel UHD Graphics 630 1536 Mo
                        • PC WIN10 pro64 /Motherboard Asus Strix X570-F Gaming / CPU Ryzen9 5900X(12 core)/RAMM 32Go/M2pcie SSD/ Gygabyte Nvidia RTX 3080 Gaming OC10 Go
                        1 Reply Last reply Reply Quote 1
                        • timeg
                          timeg last edited by

                          Thanks Mark. This is so exciting. there are features here we briefly talked about years ago now coming to fruition. I'm already planning my own projects but am also going to set up an immersion/interactivity research lab here in Shanghai based around this. The new pricing structure should also help broaden this into a full blown course. BRAVO!!

                          @timeg ---> Tim Gruchy | www.grup.tv | MPB (2021) M1max, 64G, OS12.5 | IZZ 3.2.6 | located in Sydney Australia

                          1 Reply Last reply Reply Quote 1
                          • K
                            kurt last edited by

                            reading depth map images from Kinect 1, Kinect 2, Orbbec Astra, and Intel Realsense cameras which can be paired with the new NiTE Body Tracking actor

                            Exciting.  @Mark, how did you get around NiTE's licensing restrictions, which prohibit using it with non-Primesense devices and prohibit redistributing it?

                            mark bonemap 2 Replies Last reply Reply Quote 1
                            • mark
                              mark @kurt last edited by

                              @kurt said:

                              Exciting.  @Mark, how did you get around NiTE's licensing restrictions, which prohibit using it with non-Primesense devices and prohibit redistributing it?

                              Uh, well, I guess I wasn't aware of that particular restriction. From that license agreement:

                              You shall not (and shall not permit third parties to): (a) integrate the NITE with any products other than the Authorized Hardware; (b) distribute the NITE in any manner; (c) use or make available the NITE pursuant to an open source license; (d) modify the NITE;

                              There are other drivers out there (libfreenect2) that allow you to use NITE with Kinect 2, which is not a Prime Sense device, which is in violation of clause (a).

                              Obviously Processing, NI Mate and others are distributing the library, which is in direct violation of the clause (b)

                              I would guess that this github is in violation of clause (d) because it includes NITE.

                              In other words, there Prime Sense (which was bought up by Apple) don't seem to be enforcing this or going after people. They don't even have a website anymore (the URL www.openni.org reroutes to Apple.) But, now that I'm aware of this, we may simply have to ask people to install NITE themselves if they wish to use that part of the system.

                              We will investigate further.

                              Best Wishes,
                              Mark

                              Media Artist & Creator of Isadora
                              Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                              1 Reply Last reply Reply Quote 2
                              • bonemap
                                bonemap Izzy Guru @kurt last edited by

                                @kurt said:

                                how did you get around NiTE's licensing restrictions, which prohibit using it with non-Primesense devices and prohibit redistributing it

                                How can this be considered evidence of a current license? It appears to be linked to a the Internet Archive's capture of a discontinued Openni website dating from 2014. There appears to be no directly accessible current/active reference to the functioning Openni.org enterprise or the licensing agreement that is referenced in the archive.

                                It appears a bit harsh to sign up to this form and drop what appears to be a redundant licensing clause without pointing to current information or specifications.

                                Please correct me if I am wrong.

                                best wishes

                                bonemap

                                http://bonemap.com | Australia
                                Izzy STD 4.2 | USB 3.6 | + Beta
                                MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
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                                A range of deployable older Macs

                                K mark 2 Replies Last reply Reply Quote 4
                                • K
                                  kurt @bonemap last edited by

                                  That's the most up-to-date NiTE licensing information available, since Apple took down the website.

                                  I just don't want to see TroikaTronix sued by Apple's less-than-magnanimous legal team — that would be bad for all of us.

                                  1 Reply Last reply Reply Quote 2
                                  • mark
                                    mark @bonemap last edited by

                                    @bonemap said:

                                    It appears a bit harsh to sign up to this form and drop what appears to be a redundant licensing clause without pointing to current information or specifications.

                                    Well, I appreciate knowing this actually. We have to take care with these things. I mean, it super easy to install NiTE on MacOS using Homebrew, and just a tiny bit more tricky on Windows (though it could probably be handled by a script.) If we force the users to install it then I think we're safe. (Homebrew, by the way is another indication about this: https://github.com/totakke/hom...)

                                    Still, I'll write on the github for the Processing plugin I mentioned above and see what they say.

                                    Best Wishes,
                                    Mark

                                    Media Artist & Creator of Isadora
                                    Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                                    P 1 Reply Last reply Reply Quote 3
                                    • P
                                      ppp586 @mark last edited by

                                      @mark said:

                                      @bonemap said:
                                      It appears a bit harsh to sign up to this form and drop what appears to be a redundant licensing clause without pointing to current information or specifications.
                                      Well, I appreciate knowing this actually. We have to take care with these things. I mean, it super easy to install NiTE on MacOS using Homebrew, and just a tiny bit more tricky on Windows (though it could probably be handled by a script.) If we force the users to install it then I think we're safe. (Homebrew, by the way is another indication about this: https://github.com/totakke/hom...)
                                      Still, I'll write on the github for the Processing plugin I mentioned above and see what they say.
                                      Best Wishes,
                                      Mark

                                       Hi,Mark 

                                      I know that Millumin software support Kinect v2 in Macos ,and it is easy to use that the software check the kinect and install the drivers for it automatically.  

                                      Could you tell me our Isadora V3 will support the kinect V2?

                                      Thank you!

                                      Jimmy Zhang

                                      Running in : Razer Laptop, GeForce RTX2060,6GB VRAM, 9th Gen intel Core i7-9750H 6 Cores,16G RAM, Windows 10 Home-1903Version || Kinect Xbox One-- Model 1520 || Isadora 3.07 USB key

                                      Woland 1 Reply Last reply Reply Quote 1
                                      • Woland
                                        Woland Tech Staff @ppp586 last edited by

                                        @ppp586 said:

                                        Could you tell me our Isadora V3 will support the kinect V2?

                                         It is our plan to include this, yes.

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                                        D 1 Reply Last reply Reply Quote 0
                                        • D
                                          deflost @Woland last edited by

                                          hello all, and a happy new year.

                                          what is with asio and vst support in win version, it was promissed so often, till years? is it in?

                                          thx for answer...

                                          r.h.

                                          xmg schenker laptop,clevo board, rtx 3080ti, i9, 32gb.
                                          windows 11

                                          Juriaan 1 Reply Last reply Reply Quote 1
                                          • Juriaan
                                            Juriaan Tech Staff @deflost last edited by

                                            @deflost

                                            Hi there,

                                            It is unsure, one of the Isadora Staff have to answer it, there are no signs about it in the released news sources on the forum so I doubt it.


                                            @Woland Could you please ask Mark or this feature is planned for the upcoming 3.0 release, honestly this is a feature that we really need to make sure that Isadora stays relevant for Interactive work / installations / theatre pieces that rely on multiple audio outputs / multiple audio inputs + audio support for Windows of Isadora doesn't cut it.. Thanks buddy :)

                                            Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                                            Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                                            Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

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