Wearable Inertial motion sensors
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.... i was considering having a look at OpenNI - i think that might be an answer - but its looking too complex for my little brain. i'm an artist, not a coder. thats why i use Izzy. the visual nature of patching in Izzy makes total sense to me. using terminal to install libraries is beyond me.
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@dbini: RAMDance Toolkit contains an OpenniOSC app, which, when compiled should work out of the box (that is getting data from kinect and passing them to RAM Dance directly and in correct format). I am going to look if I can compile it as a standalone, so that no libs install is required. I am assuming you are on Mac.
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that would be nice. i've also been in touch with those nice guys at NIMate to see if they'll consider writing Toolkit support into their application alongside the existing support for stuff like Blender and Animata.
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@dbini Attached is an OpenNIOSC app with all the libraries included. It runs, but I cannot test it further than that, since my kinect went for a walk with the friends.
Please try to run it and report what you see.Thanks.--8Edit: removed the attachement (it did not see the kinect). -
thanks @eight. when i run it i get a blank grey window. i would suspect that its not working on my machine.
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@dbini: That's what I am getting when there is no kinect connected to the computer and xcode is telling me that device is not found. We'll have to wait for my device to come home to test it further.
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John, i was not looking at the post for a few days, I have not being doing anything any-more with RAM, waiting to see if a friend that could help would pass by (from 100 Km away) on Thursday evening. The only thing I'm able to get is the multiple data from RAM OSC to Izzy...
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@eight I also could only get a grey screen from your file. Any way I suppose you need to create a new dance actor on RAM to be able to link it on incoming OSC control, correct?
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We compiled the empty example, but it gave us errors in the LIBRAM.a compilation.
We tried to compile the libram, but it continued with errors... I wrote them asking for help... -
After some trial + error I managed to get the examples to compile. Don't forget to patch the ofxUI + checkout the submodules as detailed at the bottom of the 'how to setup' page.
This is a really nice tool + would be great to add a syphon outlet to it if there's a OF guru out there who's up to coding it? -
@bruper –– I got my kinect back and see that the app I compiled does not see it. I am removing that attachement. At the moment I am modifying my own application to send kinect skeleton to RAM Dance via osc. I see that the actor appears in RAM Dance Toolkit as soon as the signal is received by it - no need to create new actors. I need to flash out some stability bugs, before I can post this app here, though.
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@eight this is great news !! Looking forward
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@bruper: Sorry for going dark. I was moving into a new appartment while my laptop was in the caring hands of the Apple Care. It's back to normal, and I should be able to post the app in a few days.
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@eight: thanks for the info, meantime I sent you a private message (too long to post here)
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Finally, this thread becomes Isadora related. I have hacked RAMDance Toolkit so that it outputs textures into Isadora.
Download and more info is available [here](http://onewaytheater.us/eight)--8 -
Thanks for sharing this @eight.
Not really looked at RAMDance Toolkit yet. -
Am I right in thinking this is just a graphics/visual tool, no OSC output or anything?
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@eight Thanx! Live Osc from Kinect (NIMate) into RAMDance would be great!
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@eight, great, looking forward to test it today, thanks
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@Skulpture: RAMDanceToolkit accepts OSC signals. It does not emit them.
@feinsinn: Kinect OSC to RAMDanceToolkit is to follow shortly.--8