Map with TouchOSC / Color / Brightness-Contrast-Saturation / Flip
Bennnid last edited by Bennnid
I made this patch to map projector, calibrate color, brightness, contrast, saturation,
you need this ffgl in your glsl folder
GLSL-FX-brightness contrast saturation.iua3
hope you'll like it !
you can change the circle shape by any other one clicking on composite and replacing shape
ps: I'll add quad distrortion asap;-)