[ANSWERED] Sound fading between scenes
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Hello,
I am facing a simple problem that I know how to work around, but I just want to be sure that I am not missing a simple setting or solution:
I have a 2 ambiance sounds slightly different in two successives scenes. And a 30 sec fade between the 2 scenes ( trigered with a jump actor ). During the fade, the sound is lowing down drasticaly, coming back to normal volume only at the very last end. Not at all the perfect balanced fade I would expected... I did the test with the exact same sound of rain falling on 2 scenes, and the curve is obvious while fading is hapenning.
Of course, as a work around, I could put my sounds in a secondary scene that I call above the others, and triger the mixing in the "sound scene" itself. But considering the number of sounds and sequences concerned in this project, and the fact that every scene has his own sound and perfectly bear a simple fade , it would have been so easy to do it simple... ;-) -
@laurentr sometimes it helps to use a split fade time between the scenes. EG. 3 up and 5 down.
Cheers,
Hugh
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Thank you, yes I tried the Jump++ , it's helping a bit but in that case it is not giving me full satisfaction, plus I also run a slow fade between images during the Jump so it impact the regularity of fades... I finally used the" Activate Scene" way, with a lot of call to Envelope generator to fade between my sounds...
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I just noticed that you're on version 3.0.7. I think you should try the current version and see if that makes any difference?
Cheers,
Hugh
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Wow, you're right, actually, I'm using 3.0.8 on another computer, but on the one I was working I haven't notice I was on 3.0.7 !And the problem has disappeared with the new version, I obtained a perfect fade! And I realize on this occasion that the sound management is clearly improved in this version of the sound player ...
Thank you very much, Hugh