Sorry for the lateness of my reply but it was the chaos before the maelstorm that absorbed my time.
I do appreciate the help from the replies and also from the help & advice received from Ryan Webber via a support ticket.
We are in a good place with the project. One of the things or tricks was to disable the standard intel graphics card that is part of the PC and to run all off the Radeon RX 480 card that is installed on the PC. This is what cleared the Open GL error issue. There seemed little option to bypass or to update the GL drivers in any fashion.
I had updated the win 10 OS to the latest version (H020) and also updated every other driver I could see as part of the troubleshooting. Albeit Isadora was assigned to the AMD Radeon Graphics card, the error persisted until the standard intel graphics card was disabled in the windows device manager section.
We are now just running off the Radeon graphics card for all AV elements.
I have 4no. Epson UST projectors, a primary monitor for control and an integrated windows touch screen monitor that will be an audience interactive device as part of the presentation. As you can see, I have 6no. monitors whereas I have 5no. outputs on my AMD Radeon card. I am loathe to re-enable the normal graphics card as this is what caused the Open GL error and for the moment, things are working fine.... I have some Matrox triple heads to go so that will probably be the answer for my 5 outputs for 6no. screens.
With the latest version of AMD software and Windows 10, the selection and assigning of a program to the AMD card is now contained in the Windows Displays properties and not in the AMD software. I had asked this question over on their forum as all the guides I encoutnered said look for the option of switchable graphics in the settings menu to no avail....
Again, thank you to one and all. All advice and guidance is and has been much appreciated.
I have had better experiences using the Blackmagic design codecs (included with their video capture software - free).
However. At 5 mins you will likely hit the Avi containers max filesize... This will truncate your video.
I would use OBS to record a Spout feed from your stage. This would record realtime, so you patch needs to run smoothly in real-time. The nice thing about this approach is it off loads see work from Isadora, so you have more cpu space to use.
I use Hyperdock for that purpose.You can define a shortcut to move a window from a screen to another or use the icon in the dock to see the open windows and drag the one you want on the proper screen. https://apps.apple.com/de/app/...
That said, has anybody had success culling depth data from RealSense Viewer in Windows 10, and able to use it realtime in Isadora?
As @Skulpture said, the OpenNI Tracker actor will allow you to get the depth map image from the Intel Realsense D435 as a video feed. The latest version of OpenNI Tracker (v0.9.8b2) is available at the top of this thread. Note that to work with this version of OpenNI Tracker you must update your camera to the latest firmware, as described in this thread.
I've finally had some time to look into this again. Things are starting to make sense with all your advice, but there is one hanging question that's in a way of everything - at least I think so.
Let's simplify stuff and focus only on the sample video with 500 Hz sound in the background (https://drive.google.com/open?...). When I drop it into Isadora and play it in a loop, what I hear is not only 500 Hz sound. At the end of each loop there is a delay/click. Is that only on my system, or is that a general behavior? If general, is there a way around it? Can it be codec-dependent, system-speed dependent, or what actually causes the 'click'?
Just to explain my reasoning - I realized that the deal-breaker now is the sound quality. In the examples above I just grabbed a guitar and played random chords to test things out in Isadora. For the show that I'm working on, the music will be recorded by musicians, and the click/delay in the loops is something I will have to deal with. It has to sound just right. I have an idea how to workaround the click using the Envelope Generator actor, but it's quite a convoluted solution that I'd like to avoid. I'd much rather find out why is there a click/delay between the loop in the first place.
I think you should open a support ticket. This is rather unusual sounding. I will say that the install path is non standard, so I would recommend trying the default path, and it might be worth double checking that you do not have a 32bit version of Windows 10. My signature below has the link to the support page to create the ticket. Once you have a ticket setup we can dig in deeper.
I am a MAC user, so please pardon my negligence when it comes to windows playback. I am trying to wrap my head round rendering for Windows. I am trying to utilize HAP and HAPQ with Isadora on Windows 10, however, I am having an issue understanding how to render for Windows within MAC OS. I have read many forum regarding all sorts of ways to render on Windows with windows bases software, however, if there a software that will allow me to render, say HAP.avi on MAC OS?
I loaded Quicktime onto the windows computer, however, HAP.mov would not playback it only gave me static? I figured this was possibly due to the codec.
Does anyone have some advice on rendering Hap for playback on windows os?