It's a pity that Virtual Serial Port hasn't been updated for years - it'd be exactly what I want, I think. Most solutions seem to involve more command-line work than I'm comfortable with. I might be able to cope with plugging in an Arduino, though.
If I have any breakthroughs, I'll let the forum know.
Hi, is it possible to route the audio outputs of 4 movie players to 4 different audio outputs in Isadora, without any external hardware?
I'd like to route each of the 4 movie audio outputs to 4 different bluetooth audio devices, is Isadora able to recognise multiple audio devices and play to each one separately? Or maybe i need to use Loopback as well?
Am guessing this requires 4 audio output channels configured somewhere? Perhaps only possible once movie player audio routing capabilities are released?
@jfg this would have been very helpful to me when I was looking for it (and indeed I didn't ask), but still, the user actor I built is more efficient for my personal need at the moment, since it enables diagonal edges as well (thanks to the edge rotate feature of the edge blend masks)..
But thanks anyway @jfg 'coz your user actor will be put in practice too !
@woland I had thought of that, so I tried with every option in the audio rate parameter; no dice. Vimeo's compression guidelines suggest 320 for the data rate and a sample rate of 48khz. "For any audio uploaded with a sampling rate over 48kHz, we will resample your audio to 48 kHz or below." It also suggests using the AAC-LC codec.
I did test out the rtmp actor on Facebook live, and it functions as it should. So it's definitely not something with my setup, it looks like it's strictly a problem with the RTMP actor not working with Vimeo specifically...
If the Projector actor you're using has IzzyMap, you'll need to set the resolution of IzzyMap to match the resolution of your physical displays. This can be done at the bottom right of the IzzyMap dialog.
Hi there! I took a different approach to this question, showing you how to manage this list natively from within Isadora and having Isadora generate the NDI output. Using CSVs is probably a more native workflow for what you are doing, but thought this might be interesting for the group:chat-selection.izz
Hi Andy, always great and amazing how you can churn out quick video tutorials based on the requests coming in :)
I followed along with you video but I got stuck, I don't have the List Selector 1 add-on. I can't seem to find it in the Add-ons page too? Where can I find it? Thanks again!
Creating the basic operation 0+1 as an extra input / output didn't work. It didn't force the script to run again, based on what I could see.
User actor on/off DID work! But it still caused a data loss / light dip. So, i took the matrix value send (which is the source of the DMX data) OUT of the User Actor, so that it wasn't also being toggled on / off with each cycle. Just had to make 16 User Outputs in the user actor, but I actually prefer this because I can have my own lables such as "Light 1 Hue..." etc. These connect to the values in the Matrix Value Send which lives in the main scene. Problem solved! Now have lossless light change with real time updating.
Thanks again for all the help! I will try the other solutions in due time but for now, we install this week so glad to have the problem fixed, even if its a little bit of a roundabout.
Output Menu > Stage SetupCreate four Stages by clicking the "+" symbol at the bottom left of the Stage list (or by duplicating the existing stage three times)Set each Stage to use the same display (the Datapath 4k display)Click on the Display tabChange the split for each Stage to a different quarter of the displayDone
Output Menu > Stage SetupClick the "Blend Maker" button at the bottom leftSection #2: Select "Quad (2x2) Splitter, e.g. Datapath Fx4"Make sure that the display to the right of that selection is the correct display for the DatapathSection #3: You can leave the resolution as 1920x1080Section #4: Change the overlap percentage to 0% of the display (if you're going for a 2x2, 4x1, or 1x4 layout with no edge-blending) or 20% (suggested overlap for edge-blending if you're doing a 2x2, 4x1, or 1x4 layout)Section #5: Select your arrangement (usually 2x2, 4x1, or 1x4)Section #6: This should be fine without changing anything (you can always adjust it later in the actual Stage that's about to be created).Press the "Create Setup" button at the bottom right.
but it still doesnt make sense to me to have a variable ( scale all ) that make other ones ( scale X,Y ) useless, unless you gray their box, ... just a simple user question
It doesn't make them useless, they have different applications. If you want to modulate just the x scale, just the y scale, or both at the same time by the same amount, you use the respective published input for that task.
1st you set the ratio, then you zoom... that 's how i see it,
I understand how you see it, but unfortunately, that's just not the way that published inputs work. Fortunately, the regular "Zoom" input on the Projector actor does exactly this if you only have one IzzyMap Slice (or want to zoom in/out multiple slices by the same amount).
Try putting all the thirds of the TH2Go into a single Stage using the Blend Maker button at the bottom of the Stage List in the Stage Setup. (My example below uses an overlap of 0%, but if you're edge-blending the three projectors you'd likely want an overlap of 20% in the blend maker and with the physical throws of the projectors so that Isadora can do the edge-blending.)
Next check Stage Setup for the size of the Stage you've created:
Then use that Stage Size to set the custom size at the bottom right of IzzyMap
P.S. If this isn't the setup you want and I've misunderstood, please post a screenshot of your current Stage Setup and describe in more detail what you're trying to do.
here's the image of the set if that doesn't make sense. img_0879-resized.jpeg
Also, just a general tip for anyone who's working on a production with complex mapping surfaces: It's a good idea to get a flat image of the set as an image and use that to make a rough IzzyMap setup of the different surfaces. That way you can do design work ahead of time and have some form of previsualization, then when you get access to the physical projectors and the set, you have something to start from and tweak instead of having to start building from scratch.