Thank you Lanz, Sending a 1 or 0 did the trick. Yes the tutorials were stop number one for me. Mark clearly has spent a lot of time on the support materials, which is why I took the plunge.
You can use the Limit-Scale Value actor if you like. But to get scaling to work, you must ensure that
1) For the output port, the Limit Min value must not be MIN and and Limit Max value must not be MAX
2) For the input port, the Scale Min value must not be MIN and and Scale Max value must not be MAX
The OSC Listener output would normally default to MIN and MAX.
Best Wishes,
Mark
Video over a network is slow and difficult, I have had some simple systems I made using it but it is not so reliable. There is a VNC tool for quartz composer that works pretty well, could be your best shot. How far is far. I use high quality cable and get good runs or if need be use baluns or boosters to extend signals with no trouble.
The object you uploaded here does not have a texture map attached to it. You must attach a texture map that is associated with an image file (jpeg, etc.) before Isadora will allow you to map video on to it.
Take a look at the modified thing.3ds file and the example patch attached.
Best Wishes,
Mark
Projector actor has Spin control. Or use 3D Actors for more controls.
However for multi projector setup rotating could be a nightmare. I would produce the master movie rotated and divide it up. Then you just play every segment to separate projector that are placed so it completes the whole movie.
But you should think twice if you really need to span over many outputs.
I was interested in your use of the Sprite Actor and was playing around with it. Through the course of my experiments, I discovered that the Matte and Matte++ Actors have even less of a performance hit for me!
OK, think I have the best of both worlds now.. I am using your table solution at 1/4 the stage frame-rate to send a message, so that if any patching (uses broadcast and listen) changes, the new modules get the update.
I need to do more testing but this seems to be a good solution for my setup.
Funny I just finished a Slideshow player for my SYST3M. I only implemented crossfades so far, but have an architecture to support 'transitions' I think.
I would try to lend a hand, however I am on a PC and won't be able to look at your CI actors.
With the preload actor, are you allowing it some time to preload, before you start the slideshow.
It was one of the early Skelton tracking softwares that came out. You have to do the PSI pose to get it working. NI mate is much better but this is a nice little experimental method to know about. :)
You could maybe get some cheap Ipod FM transmitters, set them to different channels and some FM earphones.
Could be cheap. Possibly rubbish.And you'd need a soundcard with 4 outs.
I looked into audio over ip a while back. There are low latency solutions but they are expensive.
This kind of set up might be better than airplay type solutions: http://blog.joshdzielak.com/blog/2012/11/21/live-stream-audio-from-osx-mountain-lion-with-icecast-and-darkice/
Not sure if you could do 4 streams at once but I reckon so (via Soundflower).
Thank's for this tutorial, that's what I succeed to do !
I made several tests to get the depth image of the kinect into Izzy through Syphon and the solution is to send the Image from Quartz Composer (the developer of Synapse made a plugin to communicate with QC).
So what is need in **Mac HD > Library > Graphics > Quartz Composer Plug-Ins** :
- Synapse Kinect.plugin (from Synapse web site)
- Syphon.plugin (from Syphon web site ; this plug include the client and server objects for QC)
What is need in **Mac HD > Library > Application Support > FreeFrame** :
- Syphon Client v1.0.qtz
- Syphon Server v1.0.qtz (both from Matthew Haber web site)
In the .dmg file downloaded from Syphon, there are several client and sever .qtz files, each one works fine with Isadora but Matthew Haber's ones seem to be more specific for Izzy.
However if you want to use them you've got to put them in Library > Compositions (Maybe it works in the FreeFrame directory too).
Hope this will help !