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    • E

      [ANSWERED] Is there a way to use motion blur with 3D player?
      • Elton_John

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      E

       @bonemap  Deleted the contents of this comment/question because I realized I hadn't set my blending mode to transparent on the Renderer projector, which was causing issues. Thank you!! This is perfect!

       

    • D

      Evaluating lux vs lumen to decide which projector is best
      lux lumens • • danielcorbani

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      M

      There has been lot of projectors in the market. It gets quite difficult in finding the best projector for the business or personal purpose. You can check the list of best projectors available.

    • E

      [ANSWERED] How to make hand count on Leap motion watcher trigger a value only when 2 hands are detected?
      • Elton_John

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      Woland

      @dbini said:

      Comparator actor is going to work here. run the Hand Count output from the LEAP into the comparator - set it to EQ 2 - and use the outputs to trigger values of 50 or 40 on the True or False triggers.

       Here's a screenshot of what Dbini suggested (for visual-learners like myself).

    • Mr_J

      mixture of 16:9 and 3:4 videos in project but can't remove horizontal letter boxing
      • Mr_J

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      mark

      @mr_j said:

      I have over 100 16:9 movies (ranging from 1280x720 to 1920x1080) loaded plus another 400 4:3 movies (all 320x240) loaded. I've set the projector actor to "keep aspect" off and video preferences to "scale to largest Image" (when combining video).

      First, while @DusX 's idea is valid, using the 'zoom' input of the projector would be the lowest impact way of scaling the image. The Scaler actor has to create a new texture on the graphics card (GPU) and upscale/downscale the image. That's a bit less efficient.

      Second, you don't want to use "scale to largest image" because it introduces uncessary scaling that will slow down your patch and it won't give you the right result anyway.

      Instead, take a look at this Isadora 3.0.7. Does that solve the problem? I'm using the Get Video Size actor to calculate the aspect ratio, and then changing the zoom on the Projector as appropriate. I commented everything so you'll understand the process.

      auto-scale-aspect.izz

      Best Wishes,
      Mark

    • D

      Isadora Web Implementation
      web html browser • • doeyo

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      Michel

      @doeyo 

      Not that I know.

      Best Michel

    • bonemap

      converting timecode to seconds
      timecode convert • • bonemap

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      bonemap

      @dusx said:

      even easier

       That couldn’t be easier. So timecode can be patched to both text and numeric inputs? Our job Is done here.

    • G

      [ANSWERED] Using a list of Timecodes to trigger events (in this case lights through MIDI)
      • Gaspar

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      G

      Hi everybody,

      sorry for the delay, I was not able to fiddle around with ISADORA these days.

      Thank you so much for all received anwers. They might all come in handy at some point. Actually what I was looking for, is quite exactly the solution proposed by @jfg, so extra big thanks to you.

      I did not know I could enter TC into a selector. Now I've discovered the selector values switch to TC as soon as I connect the selector's output to the TC comparator (any other TC input should probably have the same effect). Knowing this kind of behaviour will for sure be helpful in future situations.

      I'll probably change adapt the patch to be able to trigger a few different results. I guess/hope I'll manage that on my own.

      All together you made me a bit happier (and wiser ... which is somewhat easier with a newbie)

      Cheers

    • eight

      [ANSWERED] Feedback Trails in Isadora
      • eight

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      dbini

      here, have a feedbacker. FEEDBACKER.iua3.zip

    • J

      HAP codec rendering or transcoding for windows
      hap codec hap alpha hap windows windows 10 • • joeartist

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      J

      Hi All, 


      I am a MAC user, so please pardon my negligence when it comes to windows playback. I am trying to wrap my head round rendering for Windows. I am trying to utilize HAP and HAPQ with Isadora on Windows 10, however, I am having an issue understanding how to render for Windows within MAC OS. I have read many forum regarding all sorts of ways to render on Windows with windows bases software, however, if there a software that will allow me to render, say HAP.avi on MAC OS?

      I loaded Quicktime onto the windows computer, however, HAP.mov would not playback it only gave me static? I figured this was possibly due to the codec. 

      Does anyone have some advice on rendering Hap for playback on windows os?

      Thank you!

      Joeartist

    • mc_monte

      Kinect + Isadora Tutorials Now Available
      • mc_monte

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      mark

      Dear All,

      As promised for today, the OpenNI Tracker "soft launch" can be found in this post. Please post your thoughts, reaction and feedback in that thread.

      Best Wishes,
      Mark

    • T

      [ANSWERED] What exactly do these "cycles"?
      • TimoD

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      mark

      @TimoD 

      Or said as simply as possible: how many times per second can Isadora process all of the active actors in all of the active scenes. Thus, higher numbers are better because it is servicing all the actors more frequently.

      Best Wishes,
      Mark

    • gapworks

      Billboard Animation
      • gapworks

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      mark

      @juriaan said:

      The only thing is that swapping the image from CPU to GPU takes a lot of processing power.

       Well, to be very clear: going from CPU to GPU is fast; going from GPU back to the CPU is slow. ;-)

    • bonemap

      OpenNI Tracker tutorial suggestions
      • bonemap

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      bonemap

      @skulpture said:

      use the outputs from the actor to calculate the tracking

       Hi Graham,

      I think your are probably right. The skeleton tracking provides a z index of a participant while tracking and this could be easily translated into a grid of zones.

      I was really curious about the depth slices I love the way you can calibrate the depth to slice up space.


      best wishes

      Russell

    • N

      [ANSWERED] Morse Code input into Isadora to Generate Text?
      arduino morse code logic actors control • • nickdoesisadora

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      Woland

      @deflost said:

      nice to have it this way, but what about the other directon?

       What other direction? Typing and having it translated to morse code? Like this?

      https://recordit.co/4gUVEhtOq3

      Morse Code v002 LWS.izz

    • bonemap

      Audio timecode cue list capture
      timecode cue list audio • • bonemap

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      Woland

      @bonemap said:

      I would love someone with a good logical mind to give some feedback and perhaps suggest improvements. 

       I look forward to digging into this tomorrow :)

    • RIL

      [SOLVED] OpenGL update download
      opengl down load • • RIL

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      RIL

      @dusx the problem is that I cant open Isadora in first place, because of the Open Gl error

      Best,

    • N

      image to stage high resolution in isadora V2.6
      • nic

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      N

      Hello everyone,

      I'm currently running V2.6 as I need to use Pete's plugins (they don't run on V3).

      Does anyone know how to take video stills from the stage which is BIGGER than the screen size? I can do this in V3 in the Stage Settings window by setting display size to custom (I need 6000x4000, pretty big). But V2 interface is a little different & doesn't seem to offer display size - is this hidden in another window?

      thanks!

    • C

      Which Mac Mini running Isadora 3 will work for me?
      • Charles Bata

      5
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      dbini

      @charles-bata

      yeah - no reason why not. (pun intended) 

    • Videosmith

      how to use Camtwist as camera input from a stage window
      • Videosmith

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      Videosmith

      thanks @Woland @DillTheKraut for the syphon suggestions :)

    • mark

      March 2020 - NYC/3LD Isadora Workshop Thread
      • mark

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      mark

      This thread is for the students I taught at 3LD in New York City from Feb 29-March 2 2020. If you have questions about the materials we covered there, this is the place to ask. My schedule is always busy, but I will do my best to answer your questions specific to our workshop here.

      Best Wishes,
      Mark