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    Isadora, 2013 Mac Pro, dual GPUs and CPU isssues

    Hardware
    mac pro gpu dual gpu graphics card hardware
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    • D
      dritter @bonemap last edited by

      @bonemap

      Bonemap, I tried to open your file Geometry_Groups.izz using Isadora 2.6.1 on a Mac and I get the message that it cannot be opened because it was created with a newer version of Isadora. Which versions should I be using?

      thank you

      Don

      Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
      Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

      1 Reply Last reply Reply Quote 0
      • D
        dritter @bonemap last edited by

        @bonemap

        Bonemap

        I downloaded Source Three.zip again and now it works.  Looks good! thank you.

        Don

        Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
        Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

        bonemap 1 Reply Last reply Reply Quote 2
        • bonemap
          bonemap Izzy Guru @dritter last edited by bonemap

          @dritter

          Hi Don,

          It is a v2.6.1 file.

          I am happy to hear that you have accessed the file.

          Best wishes

          Bonemap

          http://bonemap.com | Australia
          Izzy STD 4.2 | USB 3.6 | + Beta
          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
          Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
          A range of deployable older Macs

          D 1 Reply Last reply Reply Quote 1
          • D
            dritter @bonemap last edited by

            @bonemap

            wow, very innovative solution using groups in the .3ds files. Runs at 38 fps on my Mac Pro

            Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
            Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

            bonemap 1 Reply Last reply Reply Quote 2
            • bonemap
              bonemap Izzy Guru @dritter last edited by

              @dritter said:

              @bonemap
              wow, very innovative solution using groups in the .3ds files. Runs at 38 fps on my Mac Pro

              Hi,

              Great to hear that you are getting improved results. We don’t have to give up on the Mac yet!

              Best wishes

              Bonemap

              http://bonemap.com | Australia
              Izzy STD 4.2 | USB 3.6 | + Beta
              MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
              Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
              A range of deployable older Macs

              D 1 Reply Last reply Reply Quote 1
              • D
                dritter @bonemap last edited by dritter

                @bonemap
                Bonemap, sorry for the misunderstanding. I meant your patch runs at 38 fps.  I have not yet tried your approach on my patch but I will over the next week.

                I am also considering testing my project on a Dell PC  and GeForce GTX 1080. I will be posting some questions about that in the next few hours.

                regards,

                Don

                Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                bonemap 1 Reply Last reply Reply Quote 1
                • bonemap
                  bonemap Izzy Guru @dritter last edited by

                  @dritter

                  Hi Don,

                  OK well it will be interesting to hear about the comparison. There has been a noticeable move to the PC/Nvidia platform and it is entirely understandable.

                  Best Wishes 

                  Bonemap 

                  http://bonemap.com | Australia
                  Izzy STD 4.2 | USB 3.6 | + Beta
                  MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                  Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                  A range of deployable older Macs

                  D 1 Reply Last reply Reply Quote 1
                  • D
                    dritter @bonemap last edited by dritter

                    @bonemap
                    @fred

                    Bonemap and Jacques, thank you for the information on using Isadora under Windows. I am now considering this option as my tests on a 3.5 GHz Mac Pro with a D700 GPU did not provide a significant increase over a Mac Pro with a D500. I would greatly appreciate if you or another user could clarify my findings  regarding using Isadora under Windows:  

                      1. An Isadora patch created under OSX can be opened in Isadora on a Windows computer, only the container and codec for the video files must be changed.

                      2. Continuous multi-channel OSC data can be sent between a Mac and a PC with no problems. (Mac->router->PC)

                      3. The best performing/suggested video format for Windows is the AVI container using the HAP codec. (Is it possible to convert a ProRes MOV file to a HAP AVI file on a  Mac, or can this only be done on the Windows side? I have no video software for Windows.)

                      4. I am considering a Dell with a Xeon E-2146G, 6 Core 3.5 GHz CPU, 16 or 32 GB RAM, GeForce GTX 1080 (8GB), NVMe SSD , and 460 W power supply. I read other Isadora users are using this GPU or is there something better? Do you think would this setup outperform the 3.5GHz Mac Pro with the D700 GPU?    

                    Many thanks!

                    Don

                    Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                    Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                    Fred 1 Reply Last reply Reply Quote 1
                    • Fred
                      Fred @dritter last edited by

                      @dritter 

                        1. An Isadora patch created under OSX can be opened in Isadora on a Windows computer, only the container and codec for the video files must be changed.

                      Yes this works fine, as long as the versions are matching, or the move is one directional.

                        2. Continuous multi-channel OSC data can be sent between a Mac and a PC with no problems. (Mac->router->PC)

                      OSC and networking work great on PC and MAC

                        3. The best performing/suggested video format for Windows is the AVI container using the HAP codec. (Is it possible to convert a ProRes MOV file to a HAP AVI file on a  Mac, or can this only be done on the Windows side? I have no video software for Windows.)

                      At the moment this is a little difficult, depending on the content and resolution high data rate H264 may be suitable. Otherwise the conversion is a little annoying. 

                        4. I am considering a Dell with a Xeon E-2146G, 6 Core 3.5 GHz CPU, 16 or 32 GB RAM, GeForce GTX 1080 (8GB), NVMe SSD , and 460 W power supply. I read other Isadora users are using this GPU or is there something better? Do you think would this setup outperform the 3.5GHz Mac Pro with the D700 GPU?  

                      The 1080 is great, you may find a cheap 1080TI these days and it is worth the extra, either are orders of magnitude better than the D700. The CPU is also great, and yes this setup will leave your trash can in the dust.

                       

                      http://www.fredrodrigues.net/
                      https://github.com/fred-dev
                      OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                      Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

                      D 1 Reply Last reply Reply Quote 1
                      • D
                        dritter @Fred last edited by

                        @fred

                        Great, thank you Fred, I don't know what you mean when you wrote "the move is one directional." Do you mean only from a lower to higher version and between same versions? I will occasionally move the patch between osx and windows in both directions, always using 2.6.1.

                        regards,

                        Don

                        Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                        Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                        Fred 1 Reply Last reply Reply Quote 1
                        • Fred
                          Fred @dritter last edited by

                          @dritter once a patch is opened on a later version and saved it cannot be opened on an earlier version.

                          http://www.fredrodrigues.net/
                          https://github.com/fred-dev
                          OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                          Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

                          D 2 Replies Last reply Reply Quote 1
                          • D
                            dritter @Fred last edited by

                            @fred

                            thank you Fred.

                            Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                            Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                            1 Reply Last reply Reply Quote 1
                            • D
                              dritter @Fred last edited by

                              @fred

                              Fred, I just read your discussion about 5  outputs from a GTX 1080

                              https://community.troikatronix...

                              I am unclear what is the answer to your question. Does “primary display” refer to the Isadora control screen or the output from a stage. I will be using a GTX 1080 in a PC which also has an output from an Intel UHD Graphics 630. Do you know if that output can be used for a control screen/programming for Isadora while 4 stages come out through the 4 outputs on the GTX 1080.
                              many thanks,

                              Don

                              Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                              Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                              Fred 1 Reply Last reply Reply Quote 1
                              • Fred
                                Fred @dritter last edited by

                                @dritter said:

                                https://community.troikatronix...

                                 THis would mean you are using multiple GPUs and there are some hard limitations and drawbacks, I would suggest using an MST hub with the Nvidia card and disabling the onboard GPU.

                                http://www.fredrodrigues.net/
                                https://github.com/fred-dev
                                OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                                Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

                                D 2 Replies Last reply Reply Quote 1
                                • D
                                  dritter @Fred last edited by

                                  @fred

                                  OK, thanks Fred.

                                  Don

                                  Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                                  Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                                  1 Reply Last reply Reply Quote 1
                                  • D
                                    dritter @Fred last edited by

                                    @fred

                                    Fred,
                                    Is it typical for an onboard GPU to turn off automatically if another video card is installed in a PCIe slot, or must it be disabled manually? If no video signal is present from the onboard video output, can I assume the onboard GPU is disabled?

                                    thank you,
                                    Don

                                    Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                                    Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                                    Fred 1 Reply Last reply Reply Quote 1
                                    • bonemap
                                      bonemap Izzy Guru last edited by

                                      Hi Don,

                                      Just thought I would mention the result of testing my similar patch running 45 x 3D players with Kinect 2 skeleton OSC data through a Mac Pro (2013) AMD D500.

                                      With 6 individual displays each at 2560 x 1446 (2 x TH2Go) and achieving over 48 FPS. The patch is available through this post from a couple of years ago. I would say the big difference is going to be the number of vertices in the 3ds files used.  The open source Meshlab is the best option for 'decemating' 3D files to reduce vertices without deforming the original shape.

                                      best wishes

                                      bonemap

                                      http://bonemap.com | Australia
                                      Izzy STD 4.2 | USB 3.6 | + Beta
                                      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.5 Sonoma
                                      Mac Studio 2023 M2 Ultra 128GB | OSX 15.3 Sequoia
                                      A range of deployable older Macs

                                      D 1 Reply Last reply Reply Quote 1
                                      • Fred
                                        Fred @dritter last edited by

                                        @dritter You can eiyher just not use it (dont plug a monitor into it), disable it in the Bios, (takes 5 seconds) or use it but beware of the problems and limitations. I think if you only use it as a control screen (and dont use it at all for stage previews or showing media that is also going to the actual video card) you will also have less problems. There are a few threads on using multiple video cards with Isadora on this forum. You can try your patch with and without and choose your config or stability.

                                        http://www.fredrodrigues.net/
                                        https://github.com/fred-dev
                                        OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                                        Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

                                        D 1 Reply Last reply Reply Quote 1
                                        • D
                                          dritter @bonemap last edited by

                                          @bonemap

                                          Bonemap, thanks very much for your suggestions. I appreciate your help. I will look at your other Kinect_Isadora_Patch and try Meshlab. I spent a few hours yesterday trying to use your method from Geometry_Groups.izz patch, but have not yet been able to move my geometry smoothly.

                                          all the best,
                                          Don

                                          Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                                          Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                                          1 Reply Last reply Reply Quote 1
                                          • D
                                            dritter @Fred last edited by dritter

                                            @fred

                                            thank you Fred, I am still working on a solution with the Mac Pro, but a new PC with the GTX10180 will arrive tomorrow. This  project is only using three HD video projectors, so I can use the 4th output from the GTX1080 as a control screen. The Isadora patch currently uses a 3840x1080 stage preview stage with Syphon before splitting it into three stages for the projectors, so it appears using the built-in video output for a control screen is not an option.

                                            The three video projectors for development are now running at 1920x1080, but this will change to 1920x1200 when I connect to the large projectors. I have never used an MST hub, but I have now read about it. Is it correct that I can attach an MST hub to a displayport on the GTX1080 and get two independent 1920x1080 signals,  and then  I can drive 4 HD projectors and one control monitor?

                                            many thanks,

                                            Don

                                            Izzy 2.6.1 USB | MBP (mid 2015) 2.8 GHz i7, 16GB, AMD Radeon R9 | OSX 10.11.6
                                            Corsair One, 3.7 GHz i7, 32GB, GTX1080 | Windows 10

                                            Fred 1 Reply Last reply Reply Quote 1
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