Hi Everyone.
I'm using the Matrix value receive actor in combination with the OSC transmit actor to send a list to Pure data. However when I'm unpacking the list I keep getting a 'type mismatched' error message in the PD window. So it seems that isadora is sending the data in something other than a float? How can I treat a dynamic list in Isadora so that I receive it as a float? Perhaps the Text Parser, but I would need some further info.
Thanks and best wishes!
Madison
@dbengali Hello! I couldn't replicate the issue with an Apple Pro Res 422 file nor a quick AVC codec saved via QuickTime Pro. I'm running on a MacBook Pro M2 / Tahoe 26.1 / Isadora 4.1.3
Best wishes Simon
I can't replicate this with APR422.mov video files on an Intel or Apple Silicon Mac with Isadora 4.1.3.
Can you please use the link in my signature to open a ticket and send in a description of the steps to cause the issue and a link to an simple file that causes the problem (including the media you're using) via Google Drive, Dropbox, or similar cloud storage platform?
Hi all,
I am running into strange behavior in Isadora 4.1.3 on Mac:
If I set the Play Start to something greater than 0 on a movie player, either using the input parameter or the in and out point trim triangles at the bottom, and then I leave the scene and come back to it, the movie sits stuck at the beginning of the play range. But the output parameter for Position is updating as if the movie is playing. The playhead just stays stuck and the movie does not actually appear to play.
A workaround seems to be to set the Position input parameter to 1
Movie files encoded as ProRes
Is this a known behavior? I don't remember it in the past.
Macbook pro m4
OSX 15.6.1
Isadora 4.1.3
Hi,
I usually do the chases using a sequence of [wave generator] shifting the phase depending on the amount of fixtures in the chase. The limit-scale allows me to set the max-min intensities of the chase.

I also use a Javascript actor to automatically assign the phases: This is actually not really needed since it's generally a one time job and you can do it by hand.

I hope this was clear. Don't hesitate to ask if I was not clear enough.
@woland Thank you! The Decay + Sequential Trigger helped a lot!
Some Javascript to make a wrapping offset with multiple outputs would likely do the trick.
With actors the Decay Generator combined with a Sequential Trigger might do the trick. This file might be helpful: kitt-car-lights-v2.izz
I've been working on some DMX tools and this has stumped me. I'm trying to create a chase effect to be used with multiple fixtures.
Here's a GIF with a reference: https://makeagif.com/i/wjXi7H (the line of LEDs to the left of the stage)
I tried using the wave/envelope generators, but I feel that there are better ways to accomplish that smooth effect, of a sort of "shadow" crossing the light stream. Any ideas?
Thanks, I've now logged this.
Hi,
Apologies for being annoying with vague descriptions. I have tried again to recreate the crash and it was not difficult recreate with the combination of the actors in the gif capture here. It appears to be associated with the use of the Matrix Color Send and the presence of a video stream. It happens when the Matrix Value Receive input 'max in chan' has a value over 2050.

best wishes
Russell