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    447 result(s) matching "", (0.01 seconds)
    mark_m [ANSWERED] 4 projector output in 2026???

    @woland

    John and I met at a Werkstatt in Berlin, and discovered many friends and circuses in common.

    That's the value of the physical connection! Viva the Werkstatt! Bring on the next one!!

    Hardware •
    Woland [ANSWERED] 4 projector output in 2026???

    @mark_m said:

    Depending on when your installation is, I could lend you an FX4 and a Brightsign if we could figure out how to get it from London to Oulu and back again. 

     I just want to take a moment to highlight this example of the helpful and selfless nature of our community. It truly warms my heart. Y'all are fantastic. <3

    Hardware •
    mark_m [ANSWERED] 4 projector output in 2026???

    @dbini

    Hi John,

    You could use a Datapath FX4 and a Brightsign media player. You can programme the setup with your Mac and their Wall Designer software, then play the film back from a Brightsign or similar media player. That'd be pretty reliable. 

    The FX4 does 4K input and 4 x 1080p output. 

    Depending on when your installation is, I could lend you an FX4 and a Brightsign if we could figure out how to get it from London to Oulu and back again. 

    Hardware •
    dbini [ANSWERED] 4 projector output in 2026???

    Hi folks,
    What's the current recommended hardware setup for a 4 projector output? I'm making a movie to be installed in a tight space, so will probably require edge blending 4 short throw projectors into one image. (I usually use Mac) As far as I can tell, quad display facility on the new MacBooks is possible with the M4 Max, but is limited to 3 x external displays and the laptop display, so I would need to explore a PC option or some kind of external hardware solution.
    My budget is small, but I would love to find a solution that is reliable, running 6 hours a day over 2 weeks.

    Hardware •
    Woland [ANSWERED] User Actor Update All

    @barrowcivic

    Here's an article on how to use the Set and Get Global Values actors: https://support.troikatronix.com/support/solutions/articles/13000014936-using-the-global-value-actors

    Additionally, if you take a look at the Isadora 4 Manual, you'll find:

    • The Get Global Values actor on pages 501-502
    • The Set Global Values actor on pages 719-720

    As you're new to Isadora, I'd also recommend checking out our Isadora Mini-Tutorials playlist on the TroikaTronix YouTube Channel. There you can learn some helpful basic tips, but also tricks and best practices that that might take you a while to figure out otherwise.

    How To... ? •
    Woland [ANSWERED] User Actor Update All

    @barrowcivic said:

    Is there a way to auto update the User Actor or a better way of doing this I am not aware of? I am relatively new to Isadora so I very well could have just missed something.

    I'd also recommend using your OSC to change a Set Global Values actor in a background Scene and then putting Get Global Values actors inside your User Actors.

    How To... ? •
    DusX [ANSWERED] ​OpenGL 2.0 or higher

    @riodio

    There is a known issue where recent AMD graphics drivers are causing this error/message.
    Users have had success installing older driver versions. This seems to be an issue on a select range of machines, we are looking for a solution we can implement for the next Isadora release.

    Troubleshooting and Bug Reports •
    R [ANSWERED] ​OpenGL 2.0 or higher

    OpenGL 4.6 not detected on ASUS ROG Zephyrus 2022 with Radeon 6700S

    Hello,

    I am experiencing an issue with Isadora where it fails to detect the correct OpenGL version on my system. Even though my laptop fully supports OpenGL 4.6, Isadora reports OpenGL 1.0 and refuses to start.

    System Details:

    • Laptop: ASUS ROG Zephyrus 2022

    • GPU: AMD Radeon 6700S (dedicated)

    • Windows 11 64-bit

    • AMD Adrenalin Drivers: latest version installed

    • Isadora Version: latest available (4.3.1)

    • The issue occurs with both Isadora 3 and Isadora 4

    Steps I have already tried:

    1. Verified GPU and OpenGL support

      • In the AMD Radeon Software, OpenGL 4.6 is reported correctly.

      • OpenGL Extensions Viewer confirms OpenGL 4.6 is available.

    2. GPU settings

      • Set Isadora to “High Performance” in Windows Graphics Settings. (I also tried to assign the other gpu which didn't help either.)

      • Set GPU mode to “Ultimate / dGPU-only” in Armoury Crate.

    3. Administrator mode

      • Attempted to start Isadora as administrator.

    4. Overlays and background software

      • Closed Discord, Steam, Radeon Overlay, MSI Afterburner, Nahimic, and all other background apps that might hook OpenGL.

    5. DLL workaround (tried to force OpenGL DLL)

      • Unable to locate standalone AMD OpenGL DLL (amdvlk64.dll or atio6axx.dll) in the system or driver folders. Modern Adrenalin drivers appear to integrate OpenGL differently, so the classic DLL copy method does not apply.

    6. Display testing

      • I also tried connecting an external display, as in the past this resolved this issue, but it did not solve the problem this time.

    7. Compatibility checks

      • Verified Isadora is not running in compatibility mode.

      • Tried on the internal laptop display only, with no external monitors.

    I've been reading several posts on here but nothing has solved this problem for me. Does anyone have any ideas, what else I can try?

    Best regards 
    Rio

    Troubleshooting and Bug Reports •
    DusX [ANSWERED] User Actor Update All

    @barrowcivic

    The easiest way around this is to make the value that is being changed exposed to the outside of the user actor and sent in via an input.
    You could also, separate your touch OSC input values even more. Capture your OSC inputs, and set Globals to these values. Then in your user actor use the get Globals to use the values.
    Globals will persist between scenes. (however, you can run into cases where moving to a new scene resets your values because you load a set Globals actor with new initial values)

    So really, I think the easiest option is to expose the input values. For true cross scene persistence, a background scene is the most powerful option (although a little more advanced).
    see: Isadora 101 - #7: Activating Multiple Scenes

    How To... ? •
    B [ANSWERED] User Actor Update All

    Hi, I have a User Actor that is having internal actor values changed via touch osc. (specifically timing on a Jump Actor) I can modify value with touch osc when I am on the current scene but when I switch scenes the User Actor has not "saved and updated all." 

    Is there a way to auto update the User Actor or a better way of doing this I am not aware of? I am relatively new to Isadora so I very well could have just missed something.

    How To... ? •
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